Player Matchup

Ra
Ra
Ode96
Ra
Level 106
God Stats
14W - 11L
1,584 SR
Queue Stats
216W - 231L
1,511 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dasvralo
Ah Muzen Cab
Level 107
God Stats
2W - 1L
1,745 SR
Queue Stats
64W - 81L
1,473 Elo+
Solo
Ganesha
Ganesha
nasreatt
Ganesha
Level 106
God Stats
13W - 11L
1,595 SR
Queue Stats
630W - 667L
1,485 Elo+
Solo
Team Averages
Level 106
1,641 SR
1,490 Elo+

VS

Team Averages
Level 105
1,493 SR
1,450 Elo+
Danzaburou
Danzaburou
Andalooth
Danzaburou
Level 98
God Stats
19W - 22L
1,501 SR
Queue Stats
95W - 118L
1,433 Elo+
Solo
Gilgamesh
Gilgamesh
SiganYT
Gilgamesh
Level 88
God Stats
10W - 8L
1,466 SR
Queue Stats
280W - 419L
1,398 Elo+
Solo
Kukulkan
Kukulkan
laebrruin
Kukulkan
Level 128
God Stats
363W - 381L
1,513 SR
Queue Stats
366W - 396L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
5 / 3 / 7
14,807
592
18,270
26,492
12,964
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
dasvralo
Ah Muzen Cab
19
8 / 6 / 1
15,042
602
18,923
21,345
10,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
nasreatt
Ganesha
18
1 / 8 / 12
15,107
604
16,287
47,078
83,348
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Andalooth
Danzaburou
18
5 / 9 / 8
15,915
637
29,854
23,708
8,709
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
SiganYT
Gilgamesh
18
6 / 5 / 7
15,623
625
24,659
27,735
22,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
laebrruin
Kukulkan
20
6 / 0 / 11
17,140
686
33,348
11,332
4,571
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
43
14
Kills
17
17
Deaths
14
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Andalooth
Danzaburou
5
9
8
1
L
Ra
5
3
7
2.83
W
Gilgamesh
SiganYT
Gilgamesh
6
5
7
1.9
L
Ah Muzen Cab
dasvralo
Ah Muzen Cab
8
6
1
1.42
W
Kukulkan
laebrruin
Kukulkan
6
0
11
11.5
L
Ganesha
nasreatt
Ganesha
1
8
12
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,480
Damage
87,861
94,915
Taken
62,775
106,752
Mitigated
36,109
27,403
Healing
11,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Andalooth
Danzaburou
29,854
18,320
0
5,698
23,708
8,709
565
12,864
10,844
0
71,221
L
Ra
18,270
1,395
3,728
10,522
26,492
12,964
0
11,563
14,512
84,705
0
W
Gilgamesh
SiganYT
Gilgamesh
24,659
6,513
0
4,092
27,735
22,829
954
15,534
12,201
404
49,636
L
Ah Muzen Cab
dasvralo
Ah Muzen Cab
18,923
6,428
0
3,165
21,345
10,440
1,407
5,672
15,306
0
67,383
W
Kukulkan
laebrruin
Kukulkan
33,348
1,335
669
1,484
11,332
4,571
1,166
6,932
4,400
131,367
0
L
Ganesha
nasreatt
Ganesha
16,287
1,146
656
9,332
47,078
83,348
0
16,872
29,374
36,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,956
Gold Earned
48,678
315
Minions Killed
369
10
Camps Cleared
14
1,330,986
Distance Traveled
1,363,474
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,915
637
70
3
5
399,040
3
L
Ra
14,807
592
181
7
4
433,690
5
W
Gilgamesh
15,623
625
55
2
1
473,997
6
L
Ah Muzen Cab
15,042
602
125
5
6
446,988
2
W
Kukulkan
17,140
686
244
10
8
490,437
5
L
Ganesha
15,107
604
9
0
0
450,308
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role