Player Matchup

Apollo
Apollo
 
Apollo
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BustAnhurFace
Scylla
Level 94
God Stats
2W - 0L
1,630 SR
Queue Stats
209W - 95L
1,852 Elo+
Party 2
Kali
Kali
ItsYahBoiReek
Kali
Level 65
God Stats
2W - 1L
1,497 SR
Queue Stats
116W - 51L
1,697 Elo+
Party 2
Osiris
Osiris
Salaiz
Osiris
Level 45
God Stats
4W - 3L
1,555 SR
Queue Stats
66W - 30L
1,777 Elo+
Party 2
Atlas
Atlas
zCitrus
Atlas
Level 14
God Stats
3W - 0L
1,800 SR
Queue Stats
5W - 1L
1,730 Elo+
Party 2
Team Averages
Level 52
1,597 SR
1,711 Elo+

VS

Team Averages
Level 68
1,494 SR
1,400 Elo+
Bellona
Bellona
 
Bellona
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Infernia
Cupid
Level 102
God Stats
50W - 38L
1,619 SR
Queue Stats
118W - 102L
1,522 Elo+
Solo
Bastet
Bastet
LorraVee
Bastet
Level 87
God Stats
4W - 6L
1,574 SR
Queue Stats
13W - 33L
1,229 Elo+
Party 1
Geb
Geb
xTempter
Geb
Level 66
God Stats
13W - 24L
1,367 SR
Queue Stats
114W - 163L
1,410 Elo+
Party 1
Kukulkan
Kukulkan
yureiichan
Kukulkan
Level 29
God Stats
11W - 14L
1,410 SR
Queue Stats
51W - 84L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
0 / 3 / 7
6,527
466
4,201
8,568
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 0 / 4
8,989
642
8,046
8,371
2,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 1 / 2
8,023
573
5,195
9,988
4,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Salaiz
Osiris
14
5 / 1 / 0
8,494
607
8,739
10,467
9,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Atlas
zCitrus
Atlas
10
1 / 1 / 6
6,667
476
4,505
9,671
4,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 4 / 0
7,130
509
5,374
10,040
7,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
Infernia
Cupid
11
2 / 3 / 2
6,651
475
7,127
6,810
1,922
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
LorraVee
Bastet
10
0 / 2 / 0
6,060
433
3,121
8,541
2,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 3 / 2
6,042
432
5,718
8,252
5,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
yureiichan
Kukulkan
10
0 / 6 / 0
6,215
444
3,160
7,334
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
18
Kills
6
6
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
0
3
7
1.17
L
Bellona
 
Bellona
1
4
0
0.25
W
6
0
4
8
L
Cupid
Infernia
Cupid
2
3
2
1
W
6
1
2
7
L
Bastet
LorraVee
Bastet
0
2
0
0
W
Osiris
Salaiz
Osiris
5
1
0
5
L
3
3
2
1.33
L
Kukulkan
yureiichan
Kukulkan
0
6
0
0
W
Atlas
zCitrus
Atlas
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,686
Damage
24,500
47,065
Taken
40,977
23,095
Mitigated
20,343
16,069
Healing
10,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,201
1,751
0
3,785
8,568
2,152
375
2,360
5,937
0
32,967
L
Bellona
 
Bellona
5,374
2,146
0
2,203
10,040
7,640
64
876
8,367
0
36,723
W
8,046
1,203
0
2,349
8,371
2,781
0
1,992
6,299
64,408
0
L
Cupid
Infernia
Cupid
7,127
4,393
1,282
1,807
6,810
1,922
756
2,051
4,759
0
39,852
W
5,195
2,273
0
4,258
9,988
4,188
0
1,238
8,643
0
51,933
L
Bastet
LorraVee
Bastet
3,121
856
0
3,096
8,541
2,532
0
3,612
4,703
0
33,926
W
Osiris
Salaiz
Osiris
8,739
2,480
0
2,389
10,467
9,052
978
0
10,467
6,925
39,461
L
5,718
510
0
1,142
8,252
5,864
0
3,121
5,111
16,436
0
L
Kukulkan
yureiichan
Kukulkan
3,160
263
0
510
7,334
2,385
0
3,635
3,513
31,721
0
W
Atlas
zCitrus
Atlas
4,505
1,795
129
3,159
9,671
4,922
0
2,572
6,677
16,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,700
Gold Earned
32,098
436
Minions Killed
325
0
Camps Cleared
0
1,322,620
Distance Traveled
1,356,358
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,527
466
80
6
0
247,661
11
L
Bellona
7,130
509
89
6
0
273,862
4
W
Scylla
8,989
642
142
10
0
265,966
5
L
Cupid
6,651
475
70
5
0
240,680
6
W
Kali
8,023
573
80
6
0
284,621
2
L
Bastet
6,060
433
68
5
0
322,217
6
W
Osiris
8,494
607
116
8
0
276,022
1
L
Geb
6,042
432
22
2
0
273,800
4
L
Kukulkan
6,215
444
76
5
0
245,799
7
W
Atlas
6,667
476
18
1
0
248,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role