Player Matchup

Vamana
Vamana
 
Vamana
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
InxObey
Mercury
Level 106
God Stats
2W - 5L
1,304 SR
Queue Stats
248W - 223L
1,546 Elo+
Solo
Charybdis
Charybdis
Kit2KingKat
Charybdis
Level 48
God Stats
3W - 4L
1,510 SR
Queue Stats
118W - 152L
1,358 Elo+
Party 1
Freya
Freya
V9scorch
Freya
Level 127
God Stats
4W - 5L
1,591 SR
Queue Stats
612W - 584L
1,578 Elo+
Solo
Kuzenbo
Kuzenbo
xKingFlocks
Kuzenbo
Level 27
God Stats
2W - 3L
1,465 SR
Queue Stats
25W - 30L
1,287 Elo+
Party 1
Team Averages
Level 86
1,474 SR
1,454 Elo+

VS

Team Averages
Level 115
1,533 SR
1,448 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Blessd TSO
Sol
Level 89
God Stats
2W - 0L
1,783 SR
Queue Stats
100W - 106L
1,361 Elo+
Party 3
King Arthur
King Arthur
KrakynZeus
King Arthur
Level 150
God Stats
3W - 3L
1,448 SR
Queue Stats
161W - 124L
1,603 Elo+
Party 2
Tiamat
Tiamat
LittleTLamb
Tiamat
Level 125
God Stats
15W - 17L
1,449 SR
Queue Stats
84W - 96L
1,398 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
X--BIG--AL--X
Ah Muzen Cab
Level 107
God Stats
19W - 16L
1,483 SR
Queue Stats
838W - 936L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
3 / 3 / 0
8,501
472
12,694
17,846
12,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
InxObey
Mercury
16
4 / 5 / 3
9,481
527
9,754
15,433
5,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
Kit2KingKat
Charybdis
12
0 / 3 / 1
7,124
396
4,757
9,062
2,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Freya
V9scorch
Freya
15
2 / 2 / 1
8,838
491
5,126
10,552
4,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
xKingFlocks
Kuzenbo
12
0 / 2 / 1
7,424
412
7,312
12,629
12,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
5 / 3 / 1
9,343
519
11,082
14,699
5,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 2 / 1
9,442
525
4,430
6,377
2,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
KrakynZeus
King Arthur
18
5 / 2 / 2
10,576
588
15,706
16,654
14,547
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
14
2 / 0 / 3
8,139
452
8,375
11,463
6,849
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
X--BIG--AL--X
Ah Muzen Cab
14
3 / 2 / 1
8,526
474
7,515
12,578
4,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
9
Kills
15
15
Deaths
9
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
3
0
1
W
Ao Kuang
 
Ao Kuang
5
3
1
1.83
W
0
2
1
0.25
L
Mercury
InxObey
Mercury
4
5
3
1.1
L
Charybdis
Kit2KingKat
Charybdis
0
3
1
0.17
W
King Arthur
KrakynZeus
King Arthur
5
2
2
3
W
Tiamat
2
0
3
3.5
L
Freya
V9scorch
Freya
2
2
1
1.25
W
Ah Muzen Cab
X--BIG--AL--X
Ah Muzen Cab
3
2
1
1.75
L
Kuzenbo
xKingFlocks
Kuzenbo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,643
Damage
47,108
65,522
Taken
61,771
37,646
Mitigated
34,015
23,933
Healing
23,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
12,694
4,881
0
7,133
17,846
12,465
0
5,016
12,830
4,490
50,271
W
Ao Kuang
 
Ao Kuang
11,082
3,048
0
7,629
14,699
5,728
0
2,207
12,363
46,801
0
W
4,430
1,341
0
2,485
6,377
2,473
1,680
3,286
3,091
60,121
6,264
L
Mercury
InxObey
Mercury
9,754
5,389
0
5,658
15,433
5,704
0
6,825
8,608
0
60,848
L
Charybdis
Kit2KingKat
Charybdis
4,757
2,167
0
2,530
9,062
2,840
424
3,762
5,300
0
44,165
W
King Arthur
KrakynZeus
King Arthur
15,706
2,609
0
2,489
16,654
14,547
9
982
14,767
13,289
71,364
W
Tiamat
8,375
409
290
4,264
11,463
6,849
200
2,894
8,495
50,161
0
L
Freya
V9scorch
Freya
5,126
1,694
0
5,170
10,552
4,092
0
6,986
3,566
60,295
0
W
Ah Muzen Cab
X--BIG--AL--X
Ah Muzen Cab
7,515
3,078
247
6,488
12,578
4,418
392
5,354
7,179
0
59,995
L
Kuzenbo
xKingFlocks
Kuzenbo
7,312
3,351
519
2,923
12,629
12,545
221
3,854
8,775
32,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,368
Gold Earned
46,026
496
Minions Killed
586
0
Camps Cleared
0
1,681,194
Distance Traveled
1,622,335
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,501
472
104
6
0
310,989
5
W
Ao Kuang
9,343
519
81
5
0
357,057
2
W
Sol
9,442
525
149
8
0
330,534
2
L
Mercury
9,481
527
110
6
0
368,588
2
L
Charybdis
7,124
396
106
6
0
288,097
4
W
King Arthur
10,576
588
151
8
0
325,591
8
W
Tiamat
8,139
452
85
5
0
298,664
1
L
Freya
8,838
491
106
6
0
339,648
2
W
Ah Muzen Cab
8,526
474
120
7
0
310,489
2
L
Kuzenbo
7,424
412
70
4
0
373,872
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role