Player Matchup

Sylvanus
Sylvanus
LMx National
Sylvanus
Level 80
God Stats
1W - 3L
1,334 SR
Queue Stats
24W - 29L
1,481 Elo+
Party 2
Fenrir
Fenrir
Lone_Wolf4227
Fenrir
Level 49
God Stats
6W - 13L
1,291 SR
Queue Stats
61W - 115L
1,294 Elo+
Solo
Kukulkan
Kukulkan
nicorebollar
Kukulkan
Level 5
God Stats
1W - 0L
1,276 SR
Queue Stats
1W - 1L
1,229 Elo+
Party 2
Team Averages
Level 45
1,300 SR
1,335 Elo+

VS

Team Averages
Level 73
1,371 SR
1,341 Elo+
Susano
Susano
DeadRabbits94
Susano
Level 125
God Stats
0W - 1L
1,275 SR
Queue Stats
112W - 147L
1,371 Elo+
Solo
Cthulhu
Cthulhu
DicMeDownn
Cthulhu
Level 8
God Stats
11W - 16L
1,371 SR
Queue Stats
13W - 22L
1,271 Elo+
Party 1
Chang'e
Chang'e
SquirlyGoose
Chang'e
Level 87
God Stats
160W - 183L
1,468 SR
Queue Stats
160W - 184L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LMx National
Sylvanus
15
7 / 0 / 3
10,558
704
17,015
11,151
8,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 2 / 6
9,313
621
10,963
12,593
4,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
nicorebollar
Kukulkan
13
0 / 1 / 6
8,791
586
10,171
6,104
1,800
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
8,718
581
9,122
9,472
2,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
DicMeDownn
Cthulhu
12
0 / 5 / 2
8,167
544
5,672
21,712
9,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
SquirlyGoose
Chang'e
13
1 / 3 / 1
8,750
583
9,953
14,924
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
10
Kills
3
3
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Cthulhu
DicMeDownn
Cthulhu
0
5
2
0.2
W
Sylvanus
LMx National
Sylvanus
7
0
3
8.5
W
3
2
6
3
L
Chang'e
SquirlyGoose
Chang'e
1
3
1
0.5
W
Kukulkan
nicorebollar
Kukulkan
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,149
Damage
24,747
29,848
Taken
46,108
15,461
Mitigated
16,735
10,677
Healing
16,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,122
677
0
0
9,472
2,830
0
5,351
4,121
0
21,696
L
Cthulhu
DicMeDownn
Cthulhu
5,672
494
0
5,215
21,712
9,941
48
13,231
8,481
23,256
0
W
Sylvanus
LMx National
Sylvanus
17,015
5,816
2,843
5,566
11,151
8,985
0
6,152
4,561
46,874
8,834
W
10,963
3,398
180
1,592
12,593
4,676
66
6,461
5,748
0
23,471
L
Chang'e
SquirlyGoose
Chang'e
9,953
549
4,228
7,391
14,924
3,964
0
7,857
7,067
38,326
0
W
Kukulkan
nicorebollar
Kukulkan
10,171
278
0
496
6,104
1,800
0
2,345
3,612
31,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,662
Gold Earned
25,635
170
Minions Killed
154
9
Camps Cleared
5
817,861
Distance Traveled
851,151
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,718
581
47
3
2
291,219
1
L
Cthulhu
8,167
544
35
2
1
266,736
0
W
Sylvanus
10,558
704
78
5
3
233,599
4
W
Fenrir
9,313
621
31
2
3
297,987
1
L
Chang'e
8,750
583
72
5
2
293,196
1
W
Kukulkan
8,791
586
61
4
3
286,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role