Player Matchup

Artemis
Artemis
Drewsaurus_
Artemis
Level 109
God Stats
7W - 5L
1,563 SR
Queue Stats
313W - 384L
1,510 Elo+
Party 1
Hercules
Hercules
FeedMeYourSoul
Hercules
Level 23
God Stats
0W - 1L
1,707 SR
Queue Stats
4W - 4L
1,501 Elo+
Solo
Hun Batz
Hun Batz
JobLessGamer674
Hun Batz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
502W - 575L
1,553 Elo+
Party 1
Anubis
Anubis
Satans Wyvern
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Jing Wei
Jing Wei
chinathug
Jing Wei
Level 97
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 70
1,511 SR
1,513 Elo+

VS

Team Averages
Level 73
1,535 SR
1,455 Elo+
Athena
Athena
AlvinYakit0ri
Athena
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,123 Elo+
Party 2
Nu Wa
Nu Wa
ScoobyShaggy420
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,551 Elo+
Solo
Cthulhu
Cthulhu
TUMAMACDUCHA
Cthulhu
Level 132
God Stats
1W - 0L
1,673 SR
Queue Stats
26W - 35L
1,444 Elo+
Party 2
Da Ji
Da Ji
Wolfman69696969
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,620 Elo+
Solo
Kuzenbo
Kuzenbo
ancros1989
Kuzenbo
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 39L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Drewsaurus_
Artemis
17
5 / 12 / 4
10,715
765
14,148
18,211
6,744
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
17
1 / 4 / 10
9,545
682
14,361
25,969
28,932
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
14
2 / 10 / 9
9,100
650
9,088
17,167
5,454
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
6 / 6 / 5
10,373
741
21,764
16,399
8,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
chinathug
Jing Wei
17
2 / 9 / 5
9,906
708
10,135
16,387
6,091
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 24
11,547
825
9,088
19,369
21,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
3 / 5 / 15
10,484
749
16,313
11,912
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
TUMAMACDUCHA
Cthulhu
20
14 / 2 / 18
12,386
885
22,561
26,545
26,087
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
14 / 5 / 18
12,317
880
21,435
18,702
11,125
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
ancros1989
Kuzenbo
20
6 / 2 / 30
12,558
897
16,417
18,970
28,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
146
16
Kills
41
41
Deaths
18
33
Assists
105
Player
Kills
Deaths
Assists
KDA
W
4
4
24
4
L
Artemis
Drewsaurus_
Artemis
5
12
4
0.58
L
Hercules
1
4
10
1.5
L
Hun Batz
2
10
9
0.65
L
6
6
5
1.42
W
3
5
15
2.1
W
Cthulhu
TUMAMACDUCHA
Cthulhu
14
2
18
11.5
W
14
5
18
4.6
W
Kuzenbo
ancros1989
Kuzenbo
6
2
30
10.5
L
Jing Wei
chinathug
Jing Wei
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,496
Damage
85,814
94,133
Taken
95,498
55,836
Mitigated
90,045
26,384
Healing
37,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,088
1,855
793
3,876
19,369
21,005
27
4,243
15,126
18,497
0
L
Artemis
Drewsaurus_
Artemis
14,148
6,597
0
983
18,211
6,744
0
12,442
5,134
0
32,566
L
Hercules
14,361
3,446
692
13,276
25,969
28,932
61
16,803
8,016
187
21,790
L
Hun Batz
9,088
1,384
1,237
2,501
17,167
5,454
0
11,095
5,618
0
18,364
L
21,764
301
316
5,205
16,399
8,615
62
11,407
4,439
44,139
0
W
16,313
4,918
1,156
1,773
11,912
3,584
2,216
4,553
7,359
31,788
0
W
Cthulhu
TUMAMACDUCHA
Cthulhu
22,561
605
4,131
10,467
26,545
26,087
347
6,482
20,063
39,126
0
W
21,435
5,377
2,134
2,901
18,702
11,125
1,142
3,373
15,329
0
28,124
W
Kuzenbo
ancros1989
Kuzenbo
16,417
5,037
5,027
5,356
18,970
28,244
410
3,261
15,327
31,430
0
L
Jing Wei
chinathug
Jing Wei
10,135
5,584
0
2,174
16,387
6,091
510
10,610
5,175
0
30,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,639
Gold Earned
59,292
165
Minions Killed
135
0
Camps Cleared
0
1,038,416
Distance Traveled
1,399,283
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,547
825
13
1
0
284,194
1
L
Artemis
10,715
765
37
3
0
152,365
0
L
Hercules
9,545
682
11
1
0
257,287
1
L
Hun Batz
9,100
650
17
1
0
195,794
0
L
Anubis
10,373
741
61
4
0
192,420
2
W
Nu Wa
10,484
749
31
2
0
234,991
0
W
Cthulhu
12,386
885
38
3
0
305,834
0
W
Da Ji
12,317
880
25
2
0
266,969
0
W
Kuzenbo
12,558
897
28
2
0
307,295
0
L
Jing Wei
9,906
708
39
3
0
240,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role