Player Matchup

Sol
Sol
 
Sol
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Bärengard
Cernunnos
Level 160
God Stats
27W - 35L
1,442 SR
Queue Stats
967W - 1,026L
1,426 Elo+
Solo
Cthulhu
Cthulhu
MrHoody2014
Cthulhu
Level 48
God Stats
4W - 0L
1,458 SR
Queue Stats
8W - 5L
1,327 Elo+
Party 2
Tyr
Tyr
NEMESDENi
Tyr
Level 105
God Stats
1W - 0L
1,315 SR
Queue Stats
31W - 35L
1,413 Elo+
Solo
Bastet
Bastet
Senrion
Bastet
Level 68
God Stats
4W - 7L
1,365 SR
Queue Stats
41W - 33L
1,418 Elo+
Party 2
Team Averages
Level 85
1,416 SR
1,417 Elo+

VS

Team Averages
Level 58
1,521 SR
1,399 Elo+
Sol
Sol
 
Sol
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
MAPTbIX
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 116L
1,312 Elo+
Party 1
Izanami
Izanami
Manrik86
Izanami
Level 62
God Stats
103W - 80L
1,549 SR
Queue Stats
199W - 223L
1,433 Elo+
Solo
Atlas
Atlas
e3wulfy5
Atlas
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,197 Elo+
Solo
Thoth
Thoth
profBoysen
Thoth
Level 63
God Stats
5W - 3L
1,556 SR
Queue Stats
238W - 227L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
6 / 0 / 2
8,186
819
6,085
6,577
2,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
Bärengard
Cernunnos
10
4 / 0 / 2
6,318
632
4,994
4,958
1,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
MrHoody2014
Cthulhu
9
2 / 0 / 4
5,758
576
3,474
4,580
2,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
2 / 1 / 1
5,734
573
2,559
4,107
2,620
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Senrion
Bastet
10
5 / 1 / 3
6,169
617
5,771
7,310
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
1 / 6 / 0
4,596
460
3,532
6,288
1,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
MAPTbIX
Guan Yu
9
0 / 2 / 1
5,257
526
1,464
6,186
3,296
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Manrik86
Izanami
9
0 / 2 / 0
5,363
536
3,646
5,565
1,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
e3wulfy5
Atlas
6
1 / 4 / 0
4,203
420
1,174
6,809
2,334
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thoth
9
0 / 5 / 0
4,964
496
2,070
6,299
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
19
Kills
2
2
Deaths
19
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
0
2
7
L
Sol
 
Sol
1
6
0
0.17
W
Cernunnos
Bärengard
Cernunnos
4
0
2
5
L
Guan Yu
MAPTbIX
Guan Yu
0
2
1
0.25
L
Izanami
Manrik86
Izanami
0
2
0
0
W
Cthulhu
MrHoody2014
Cthulhu
2
0
4
4
W
2
1
1
2.5
W
Bastet
Senrion
Bastet
5
1
3
6.5
L
Atlas
e3wulfy5
Atlas
1
4
0
0.25
L
Thoth
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,883
Damage
11,886
27,532
Taken
31,147
11,102
Mitigated
10,767
9,687
Healing
5,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,085
2,854
0
3,625
6,577
2,252
3,046
2,646
3,931
52,243
0
L
Sol
 
Sol
3,532
1,237
0
1,071
6,288
1,713
0
1,093
5,195
11,444
3,179
W
Cernunnos
Bärengard
Cernunnos
4,994
2,167
0
1,617
4,958
1,502
961
485
4,473
0
34,478
L
Guan Yu
MAPTbIX
Guan Yu
1,464
171
95
1,310
6,186
3,296
0
0
6,186
0
19,880
L
Izanami
Manrik86
Izanami
3,646
2,086
0
1,210
5,565
1,272
0
1,481
4,084
0
36,379
W
Cthulhu
MrHoody2014
Cthulhu
3,474
287
0
584
4,580
2,760
108
545
4,035
12,251
0
W
2,559
389
0
1,118
4,107
2,620
0
1,034
3,073
0
20,794
W
Bastet
Senrion
Bastet
5,771
1,831
0
2,743
7,310
1,968
0
1,642
5,668
0
33,217
L
Atlas
e3wulfy5
Atlas
1,174
441
152
694
6,809
2,334
0
1,993
4,816
7,066
0
L
Thoth
2,070
52
0
490
6,299
2,152
0
4,992
1,307
28,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,165
Gold Earned
24,383
323
Minions Killed
254
0
Camps Cleared
0
951,283
Distance Traveled
894,553
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,186
819
112
11
0
180,386
4
L
Sol
4,596
460
37
4
0
177,435
1
W
Cernunnos
6,318
632
72
7
0
173,030
4
L
Guan Yu
5,257
526
58
6
0
202,062
5
L
Izanami
5,363
536
93
9
0
168,996
2
W
Cthulhu
5,758
576
21
2
0
170,536
0
W
Tyr
5,734
573
57
6
0
202,044
2
W
Bastet
6,169
617
61
6
0
225,287
0
L
Atlas
4,203
420
6
1
0
174,290
1
L
Thoth
4,964
496
60
6
0
171,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role