Player Matchup

Hera
Hera
Clapmycheeekz
Hera
Level 151
God Stats
19W - 27L
1,432 SR
Queue Stats
408W - 448L
1,342 Elo+
Solo
Chaac
Chaac
GalaxyBoy127133
Chaac
Level 86
God Stats
11W - 12L
1,511 SR
Queue Stats
513W - 595L
1,350 Elo+
Solo
Neith
Neith
RazaPhysics
Neith
Level 139
God Stats
1W - 2L
1,609 SR
Queue Stats
92W - 114L
1,364 Elo+
Solo
Tsukuyomi
Tsukuyomi
ajiizel
Tsukuyomi
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 97L
1,352 Elo+
Solo
Ra
Ra
man_drell
Ra
Level 77
God Stats
5W - 3L
1,379 SR
Queue Stats
118W - 189L
1,332 Elo+
Solo
Team Averages
Level 106
1,486 SR
1,348 Elo+

VS

Team Averages
Level 75
1,402 SR
1,351 Elo+
Fenrir
Fenrir
 
Fenrir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Aleee9807
Neith
Level 89
God Stats
27W - 25L
1,488 SR
Queue Stats
289W - 353L
1,368 Elo+
Party 2
Heimdallr
Heimdallr
Cheeto72k
Heimdallr
Level 88
God Stats
5W - 13L
1,117 SR
Queue Stats
201W - 253L
1,296 Elo+
Party 2
Khepri
Khepri
RosePrism
Khepri
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 53L
1,260 Elo+
Party 1
Baron Samedi
Baron Samedi
SolidTester2360
Baron Samedi
Level 68
God Stats
33W - 40L
1,407 SR
Queue Stats
101W - 130L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
6,975
388
4,380
3,960
890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 6 / 0
7,849
436
5,272
13,879
7,244
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
5 / 7 / 0
7,786
433
11,368
13,449
3,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
ajiizel
Tsukuyomi
12
2 / 10 / 3
8,130
452
9,346
17,265
5,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 7 / 4
7,126
396
6,253
13,773
8,977
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
7 / 2 / 10
10,974
610
11,495
13,657
6,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Aleee9807
Neith
14
2 / 2 / 10
9,424
524
6,598
10,465
4,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Cheeto72k
Heimdallr
19
12 / 1 / 3
12,852
714
14,575
10,213
5,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
RosePrism
Khepri
13
1 / 2 / 4
9,129
507
1,952
10,792
8,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
SolidTester2360
Baron Samedi
17
10 / 2 / 4
11,440
636
11,463
14,398
7,854
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
9
Kills
32
32
Deaths
9
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
2
10
6
W
Neith
Aleee9807
Neith
2
2
10
3.5
W
Heimdallr
Cheeto72k
Heimdallr
12
1
3
13.5
L
1
2
2
1
L
1
6
0
0.17
L
5
7
0
0.71
W
Khepri
RosePrism
Khepri
1
2
4
1.5
W
Baron Samedi
SolidTester2360
Baron Samedi
10
2
4
6
L
Tsukuyomi
ajiizel
Tsukuyomi
2
10
3
0.35
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,619
Damage
46,083
62,326
Taken
59,525
25,626
Mitigated
32,844
15,177
Healing
26,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,495
3,678
508
6,013
13,657
6,753
3,150
2,713
10,916
0
61,188
W
Neith
Aleee9807
Neith
6,598
2,166
678
5,065
10,465
4,001
3,267
2,128
8,337
0
54,279
W
Heimdallr
Cheeto72k
Heimdallr
14,575
3,745
638
4,466
10,213
5,559
7,362
163
9,503
0
84,848
L
4,380
1,273
0
0
3,960
890
0
1,325
2,635
28,703
0
L
5,272
1,095
0
5,186
13,879
7,244
106
352
12,696
0
40,897
L
11,368
6,787
428
3,285
13,449
3,508
1,039
3,164
10,181
0
41,265
W
Khepri
RosePrism
Khepri
1,952
243
978
2,057
10,792
8,677
1,112
1,850
8,942
16,683
0
W
Baron Samedi
SolidTester2360
Baron Samedi
11,463
1,102
1,162
5,058
14,398
7,854
1,567
3,848
10,550
64,769
0
L
Tsukuyomi
ajiizel
Tsukuyomi
9,346
2,404
0
3,202
17,265
5,007
31
5,382
11,594
0
38,619
L
6,253
766
881
2,195
13,773
8,977
271
3,192
10,475
35,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,866
Gold Earned
53,819
323
Minions Killed
487
0
Camps Cleared
0
1,462,650
Distance Traveled
1,671,117
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,974
610
90
5
0
371,696
2
W
Neith
9,424
524
98
5
0
315,761
2
W
Heimdallr
12,852
714
164
9
0
320,446
3
L
Hera
6,975
388
52
3
0
259,170
7
L
Chaac
7,849
436
85
5
0
312,214
2
L
Neith
7,786
433
75
4
0
269,681
2
W
Khepri
9,129
507
19
1
0
355,627
1
W
Baron Samedi
11,440
636
116
6
0
307,587
0
L
Tsukuyomi
8,130
452
67
4
0
324,875
1
L
Ra
7,126
396
44
2
0
296,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role