Player Matchup

King Arthur
King Arthur
DomDimez
King Arthur
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,349 Elo+
Party 2
Nu Wa
Nu Wa
EveOkawarimbo
Nu Wa
Level 116
God Stats
335W - 334L
1,478 SR
Queue Stats
441W - 462L
1,459 Elo+
Solo
Odin
Odin
JITL3R4334
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,634 Elo+
Party 2
Zhong Kui
Zhong Kui
LMx National
Zhong Kui
Level 80
God Stats
1W - 1L
1,484 SR
Queue Stats
2W - 4L
1,464 Elo+
Party 1
Ymir
Ymir
nicorebollar
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,464 Elo+
Party 1
Team Averages
Level 49
1,492 SR
1,474 Elo+

VS

Team Averages
Level 87
1,627 SR
1,610 Elo+
Artemis
Artemis
AngelMcFly4889
Artemis
Level 17
God Stats
29W - 11L
1,870 SR
Queue Stats
69W - 34L
1,648 Elo+
Party 3
Artio
Artio
IShadowZero16I
Artio
Level 128
God Stats
2W - 2L
1,390 SR
Queue Stats
286W - 222L
1,634 Elo+
Party 3
Vamana
Vamana
JokerBV7
Vamana
Level 30
God Stats
27W - 15L
1,676 SR
Queue Stats
117W - 67L
1,648 Elo+
Party 3
Olorun
Olorun
SerenityLove818
Olorun
Level 107
God Stats
2W - 2L
1,488 SR
Queue Stats
316W - 314L
1,478 Elo+
Solo
Susano
Susano
xledwinlx
Susano
Level 151
God Stats
8W - 3L
1,709 SR
Queue Stats
177W - 118L
1,645 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DomDimez
King Arthur
14
1 / 9 / 0
8,373
837
7,965
16,393
12,161
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 0 / 0
8,420
842
8,688
3,989
1,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 6 / 1
8,226
823
5,393
11,608
9,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
LMx National
Zhong Kui
15
2 / 4 / 1
9,500
950
15,121
12,516
7,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 2
8,913
891
3,728
9,707
9,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

165

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 8
10,149
1,015
8,685
6,170
2,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 0 / 18
10,468
1,047
12,556
13,579
14,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
JokerBV7
Vamana
16
4 / 0 / 12
9,636
964
8,300
9,431
9,864
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 1 / 15
9,842
984
6,850
6,817
7,783
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
xledwinlx
Susano
17
7 / 0 / 8
10,865
1,087
13,169
10,508
4,456
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
83
3
Kills
22
22
Deaths
3
4
Assists
61
Player
Kills
Deaths
Assists
KDA
W
8
2
8
6
L
King Arthur
DomDimez
King Arthur
1
9
0
0.11
L
0
0
0
0
W
1
0
18
10
L
0
6
1
0.08
W
Vamana
JokerBV7
Vamana
4
0
12
10
L
Zhong Kui
LMx National
Zhong Kui
2
4
1
0.63
W
2
1
15
9.5
L
0
3
2
0.33
W
Susano
xledwinlx
Susano
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,895
Damage
49,560
54,213
Taken
46,505
40,347
Mitigated
39,219
6,501
Healing
12,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,685
4,862
0
0
6,170
2,535
0
4,559
1,611
0
19,286
L
King Arthur
DomDimez
King Arthur
7,965
739
0
125
16,393
12,161
0
7,280
9,113
5,599
12,244
L
8,688
2,362
0
675
3,989
1,333
0
460
3,529
33,814
0
W
12,556
1,294
2,460
4,415
13,579
14,581
0
7,787
5,402
39,628
0
L
5,393
1,341
0
862
11,608
9,421
0
5,199
6,409
4,864
7,974
W
Vamana
JokerBV7
Vamana
8,300
4,082
0
1,230
9,431
9,864
0
7,099
2,164
0
14,559
L
Zhong Kui
LMx National
Zhong Kui
15,121
2,903
0
4,247
12,516
7,634
0
3,386
9,130
39,639
0
W
6,850
3,828
1,374
1,797
6,817
7,783
0
4,739
2,038
26,360
0
L
3,728
696
0
592
9,707
9,798
0
3,081
6,626
6,937
0
W
Susano
xledwinlx
Susano
13,169
3,923
0
863
10,508
4,456
0
6,997
3,424
0
36,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,432
Gold Earned
50,960
160
Minions Killed
211
3
Camps Cleared
7
787,894
Distance Traveled
952,028
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,149
1,015
27
3
0
175,725
0
L
King Arthur
8,373
837
28
3
1
151,845
1
L
Nu Wa
8,420
842
51
5
1
165,381
0
W
Artio
10,468
1,047
49
5
3
194,661
0
L
Odin
8,226
823
9
1
0
142,795
2
W
Vamana
9,636
964
13
1
0
216,275
0
L
Zhong Kui
9,500
950
58
6
1
156,872
1
W
Olorun
9,842
984
52
5
3
158,044
0
L
Ymir
8,913
891
14
1
0
171,001
0
W
Susano
10,865
1,087
70
7
1
207,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role