Player Matchup

Tsukuyomi
Tsukuyomi
Alansin 117
Tsukuyomi
Level 40
God Stats
0W - 5L
1,412 SR
Queue Stats
1W - 30L
921 Elo+
Party 2
Nike
Nike
BiohazardSoda10
Nike
Level 54
God Stats
0W - 2L
1,382 SR
Queue Stats
5W - 36L
1,064 Elo+
Party 2
Kukulkan
Kukulkan
Prosif
Kukulkan
Level 83
God Stats
0W - 3L
1,417 SR
Queue Stats
3W - 11L
1,310 Elo+
Party 2
Skadi
Skadi
StormyChewie
Skadi
Level 89
God Stats
0W - 2L
1,530 SR
Queue Stats
2W - 11L
1,269 Elo+
Party 2
Team Averages
Level 67
1,435 SR
1,141 Elo+

VS

Team Averages
Level 127
1,662 SR
1,521 Elo+
Ymir
Ymir
Fear the Grim
Ymir
Level 147
God Stats
4W - 3L
1,587 SR
Queue Stats
75W - 75L
1,507 Elo+
Party 1
Loki
Loki
Simpsung5GLTE
Loki
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 61L
1,521 Elo+
Party 1
Amaterasu
Amaterasu
Sir Spankelton
Amaterasu
Level 107
God Stats
2W - 3L
1,851 SR
Queue Stats
30W - 33L
1,498 Elo+
Party 1
Chang'e
Chang'e
cakecadaver
Chang'e
Level 124
God Stats
5W - 3L
1,711 SR
Queue Stats
50W - 38L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alansin 117
Tsukuyomi
13
0 / 6 / 0
7,870
605
7,056
10,191
4,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 3 / 0
8,350
642
6,672
11,122
8,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Prosif
Kukulkan
13
0 / 7 / 0
8,164
628
6,281
8,245
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 6 / 0
8,390
645
5,841
9,210
2,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 10
10,683
822
7,423
11,539
14,025
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 1 / 10
10,264
790
7,079
8,119
4,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Sir Spankelton
Amaterasu
17
8 / 0 / 9
12,214
940
7,490
16,616
13,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chang'e
cakecadaver
Chang'e
17
7 / 0 / 8
10,973
844
10,754
8,845
3,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
59
1
Kills
22
22
Deaths
1
0
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Alansin 117
Tsukuyomi
0
6
0
0
L
0
3
0
0
W
4
0
10
9
L
Kukulkan
Prosif
Kukulkan
0
7
0
0
W
3
1
10
8
W
Amaterasu
Sir Spankelton
Amaterasu
8
0
9
12.5
L
1
6
0
0.17
W
Chang'e
cakecadaver
Chang'e
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,850
Damage
32,746
38,768
Taken
45,119
17,271
Mitigated
34,791
1,955
Healing
26,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Alansin 117
Tsukuyomi
7,056
1,668
0
678
10,191
4,314
0
4,608
5,241
0
23,605
L
6,672
1,043
0
849
11,122
8,049
449
6,085
4,955
0
31,881
W
7,423
894
207
2,325
11,539
14,025
487
1,511
9,458
35,052
0
L
Kukulkan
Prosif
Kukulkan
6,281
685
0
190
8,245
2,533
471
4,080
4,122
25,107
0
W
7,079
770
0
1,426
8,119
4,136
1,641
463
7,442
0
32,119
W
Amaterasu
Sir Spankelton
Amaterasu
7,490
2,518
2,273
6,570
16,616
13,062
1,919
2,804
13,083
0
27,945
L
5,841
2,505
0
238
9,210
2,375
0
3,909
5,015
0
27,881
W
Chang'e
cakecadaver
Chang'e
10,754
259
6,995
6,341
8,845
3,568
2,098
1,728
6,821
42,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,774
Gold Earned
44,134
190
Minions Killed
222
7
Camps Cleared
15
846,994
Distance Traveled
1,028,875
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,870
605
23
2
3
211,805
2
L
Nike
8,350
642
59
5
0
231,894
3
W
Ymir
10,683
822
63
5
5
230,992
2
L
Kukulkan
8,164
628
55
4
2
188,074
3
W
Loki
10,264
790
46
4
3
275,281
0
W
Amaterasu
12,214
940
39
3
5
280,069
2
L
Skadi
8,390
645
53
4
2
215,221
3
W
Chang'e
10,973
844
74
6
2
242,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role