Player Matchup

Bacchus
Bacchus
Caboose 4326
Bacchus
Level 108
God Stats
13W - 11L
1,403 SR
Queue Stats
364W - 401L
1,471 Elo+
Party 2
Chang'e
Chang'e
JJUKKINN
Chang'e
Level 76
God Stats
20W - 7L
1,668 SR
Queue Stats
61W - 75L
1,457 Elo+
Party 2
Mulan
Mulan
MericleMajesty
Mulan
Level 92
God Stats
5W - 4L
1,389 SR
Queue Stats
108W - 119L
1,484 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RunYyouCan
Tsukuyomi
Level 69
God Stats
18W - 14L
1,591 SR
Queue Stats
70W - 80L
1,487 Elo+
Solo
Hachiman
Hachiman
raging wombat19
Hachiman
Level 106
God Stats
4W - 2L
1,634 SR
Queue Stats
83W - 86L
1,472 Elo+
Party 2
Team Averages
Level 90
1,537 SR
1,474 Elo+

VS

Team Averages
Level 119
1,586 SR
1,518 Elo+
Set
Set
GodWolfey
Set
Level 141
God Stats
0W - 1L
1,736 SR
Queue Stats
135W - 148L
1,520 Elo+
Party 1
Kukulkan
Kukulkan
Influennce203
Kukulkan
Level 156
God Stats
1W - 2L
1,412 SR
Queue Stats
48W - 45L
1,556 Elo+
Party 1
Odin
Odin
JayyG__
Odin
Level 95
God Stats
1W - 1L
1,694 SR
Queue Stats
80W - 75L
1,521 Elo+
Party 3
Cthulhu
Cthulhu
SymphonicSiren
Cthulhu
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,470 Elo+
Party 1
Heimdallr
Heimdallr
iActivistt
Heimdallr
Level 105
God Stats
1W - 2L
1,588 SR
Queue Stats
79W - 76L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Caboose 4326
Bacchus
18
5 / 3 / 19
12,391
539
8,829
25,017
38,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
JJUKKINN
Chang'e
19
7 / 1 / 15
12,673
551
17,349
17,562
7,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 5 / 4
14,478
629
30,048
23,491
17,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
RunYyouCan
Tsukuyomi
20
14 / 3 / 8
14,042
611
19,596
20,690
9,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
20
10 / 2 / 10
12,849
559
24,417
15,513
6,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 11 / 6
11,781
512
9,434
25,355
9,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Influennce203
Kukulkan
16
2 / 12 / 2
10,230
445
20,387
19,281
6,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Odin
JayyG__
Odin
18
3 / 5 / 1
11,054
481
10,755
25,902
17,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 8 / 4
9,073
394
7,093
26,865
27,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
iActivistt
Heimdallr
17
4 / 8 / 1
11,118
483
11,221
20,088
6,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
26
44
Kills
12
14
Deaths
44
56
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Caboose 4326
Bacchus
5
3
19
4.83
L
3
11
6
0.55
L
Kukulkan
Influennce203
Kukulkan
2
12
2
0.25
W
Chang'e
JJUKKINN
Chang'e
7
1
15
14.5
L
Odin
JayyG__
Odin
3
5
1
0.7
W
8
5
4
2
W
Tsukuyomi
RunYyouCan
Tsukuyomi
14
3
8
6
L
0
8
4
0.25
L
Heimdallr
iActivistt
Heimdallr
4
8
1
0.56
W
Hachiman
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,239
Damage
58,890
102,273
Taken
117,491
79,514
Mitigated
66,705
46,678
Healing
18,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Caboose 4326
Bacchus
8,829
949
4,410
4,718
25,017
38,479
111
9,503
15,381
30,021
0
L
9,434
4,496
0
4,572
25,355
9,426
0
6,977
18,248
0
64,855
L
Kukulkan
Influennce203
Kukulkan
20,387
1,872
0
735
19,281
6,729
64
3,879
15,347
76,060
0
W
Chang'e
JJUKKINN
Chang'e
17,349
1,025
5,422
8,906
17,562
7,842
670
6,783
10,679
95,693
0
L
Odin
JayyG__
Odin
10,755
1,827
0
5,608
25,902
17,094
1,032
2,042
22,967
7,334
56,406
W
30,048
7,201
0
9,565
23,491
17,025
5,927
3,651
18,725
170
125,212
W
Tsukuyomi
RunYyouCan
Tsukuyomi
19,596
5,605
0
6,874
20,690
9,851
187
6,485
14,205
0
105,022
L
7,093
682
61
4,471
26,865
27,051
0
6,995
19,815
29,612
0
L
Heimdallr
iActivistt
Heimdallr
11,221
5,319
0
3,515
20,088
6,405
0
6,455
13,446
0
62,574
W
Hachiman
24,417
13,416
0
6,783
15,513
6,317
2,700
3,461
12,048
0
110,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,433
Gold Earned
53,256
673
Minions Killed
512
0
Camps Cleared
0
2,254,121
Distance Traveled
1,935,225
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,391
539
41
2
0
458,805
7
L
Set
11,781
512
104
5
0
414,168
4
L
Kukulkan
10,230
445
118
5
0
322,515
5
W
Chang'e
12,673
551
132
6
0
460,351
2
L
Odin
11,054
481
140
6
0
448,256
3
W
Mulan
14,478
629
208
9
0
374,779
3
W
Tsukuyomi
14,042
611
148
6
0
512,944
7
L
Cthulhu
9,073
394
42
2
0
389,408
7
L
Heimdallr
11,118
483
108
5
0
360,878
1
W
Hachiman
12,849
559
144
6
0
447,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role