Player Matchup

Gilgamesh
Gilgamesh
JaldabaothXGreed
Gilgamesh
Level 45
God Stats
8W - 3L
1,693 SR
Queue Stats
47W - 49L
1,443 Elo+
Party 2
Ymir
Ymir
ProSoccer310
Ymir
Level 29
God Stats
30W - 21L
1,602 SR
Queue Stats
134W - 108L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
Veil_Nova69
Ao Kuang
Level 86
God Stats
2W - 3L
1,451 SR
Queue Stats
395W - 351L
1,566 Elo+
Party 3
Atlas
Atlas
coachmartinez
Atlas
Level 60
God Stats
1W - 2L
1,746 SR
Queue Stats
78W - 80L
1,494 Elo+
Party 2
Skadi
Skadi
thedvbking420
Skadi
Level 29
God Stats
1W - 1L
1,717 SR
Queue Stats
42W - 42L
1,486 Elo+
Party 3
Team Averages
Level 50
1,642 SR
1,498 Elo+

VS

Team Averages
Level 82
1,618 SR
1,490 Elo+
Achilles
Achilles
Dowl5112
Achilles
Level 43
God Stats
33W - 24L
1,544 SR
Queue Stats
88W - 93L
1,379 Elo+
Solo
Anubis
Anubis
Gosseye
Anubis
Level 159
God Stats
3W - 1L
1,458 SR
Queue Stats
77W - 73L
1,507 Elo+
Party 1
Poseidon
Poseidon
IZygmunt
Poseidon
Level 128
God Stats
2W - 0L
1,858 SR
Queue Stats
33W - 27L
1,539 Elo+
Party 1
Skadi
Skadi
KyodaiNova
Skadi
Level 42
God Stats
5W - 4L
1,674 SR
Queue Stats
82W - 87L
1,499 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Vexinglii
Cu Chulainn
Level 36
God Stats
2W - 1L
1,555 SR
Queue Stats
30W - 21L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
15
4 / 3 / 3
9,524
501
7,213
13,880
8,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
0 / 6 / 6
7,417
390
5,163
21,542
18,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Veil_Nova69
Ao Kuang
17
6 / 6 / 4
10,006
527
8,906
14,879
5,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 3 / 3
8,903
469
7,723
10,746
7,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 8 / 2
8,511
448
7,147
11,974
2,663
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dowl5112
Achilles
13
2 / 2 / 9
9,018
475
6,282
13,481
11,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Gosseye
Anubis
19
13 / 2 / 6
11,973
630
18,367
11,510
5,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
IZygmunt
Poseidon
18
4 / 2 / 11
10,972
577
14,901
12,334
4,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
14
4 / 3 / 9
9,640
507
9,015
9,329
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Vexinglii
Cu Chulainn
14
3 / 7 / 1
9,476
499
5,141
13,838
8,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
62
16
Kills
26
26
Deaths
16
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Achilles
Dowl5112
Achilles
2
2
9
3.25
W
Anubis
Gosseye
Anubis
13
2
6
8
W
Poseidon
IZygmunt
Poseidon
4
2
11
4.75
L
Gilgamesh
4
3
3
1.83
W
Skadi
4
3
9
2.83
L
0
6
6
0.5
L
Ao Kuang
Veil_Nova69
Ao Kuang
6
6
4
1.33
W
Cu Chulainn
Vexinglii
Cu Chulainn
3
7
1
0.5
L
3
3
3
1.5
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,152
Damage
53,706
73,021
Taken
60,492
42,466
Mitigated
32,253
12,213
Healing
20,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Dowl5112
Achilles
6,282
1,311
387
4,112
13,481
11,224
0
5,788
7,597
0
24,387
W
Anubis
Gosseye
Anubis
18,367
704
0
6,115
11,510
5,731
1,804
3,947
7,515
96,055
0
W
Poseidon
IZygmunt
Poseidon
14,901
2,314
171
5,694
12,334
4,035
70
3,775
8,442
92,162
0
L
Gilgamesh
7,213
1,672
0
1,502
13,880
8,320
48
5,254
8,626
8,929
45,600
W
Skadi
9,015
4,526
0
3,097
9,329
2,786
1,446
4,298
4,985
0
51,980
L
5,163
1,163
528
3,036
21,542
18,929
0
8,093
13,449
19,223
0
L
Ao Kuang
Veil_Nova69
Ao Kuang
8,906
1,864
0
5,393
14,879
5,155
0
8,644
6,235
64,421
0
W
Cu Chulainn
Vexinglii
Cu Chulainn
5,141
1,154
0
843
13,838
8,477
883
5,261
7,904
7,379
31,208
L
7,723
2,211
0
670
10,746
7,399
260
6,851
3,895
33,479
0
L
7,147
3,121
0
1,084
11,974
2,663
0
5,610
6,364
0
37,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,361
Gold Earned
51,079
395
Minions Killed
476
0
Camps Cleared
0
1,736,496
Distance Traveled
1,860,697
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,018
475
28
1
0
397,242
4
W
Anubis
11,973
630
150
8
0
328,701
6
W
Poseidon
10,972
577
143
8
0
391,243
2
L
Gilgamesh
9,524
501
128
7
0
345,260
0
W
Skadi
9,640
507
80
4
0
378,703
2
L
Ymir
7,417
390
25
1
0
338,239
0
L
Ao Kuang
10,006
527
115
6
0
360,728
8
W
Cu Chulainn
9,476
499
75
4
0
364,808
0
L
Atlas
8,903
469
55
3
0
337,943
1
L
Skadi
8,511
448
72
4
0
354,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role