Player Matchup

Persephone
Persephone
CristianJara14
Persephone
Level 124
God Stats
0W - 3L
1,443 SR
Queue Stats
2W - 6L
1,267 Elo+
Party 1
Ares
Ares
Davidtfer_
Ares
Level 26
God Stats
0W - 1L
1,454 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
ForChil
Arachne
Level 29
God Stats
0W - 1L
1,669 SR
Queue Stats
1W - 5L
1,211 Elo+
Party 1
Neith
Neith
Jean231-
Neith
Level 21
God Stats
0W - 1L
1,519 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
Nickolas-1908
Chaac
Level 140
God Stats
0W - 1L
1,557 SR
Queue Stats
17W - 17L
1,489 Elo+
Party 1
Team Averages
Level 68
1,529 SR
1,393 Elo+

VS

Team Averages
Level 95
1,560 SR
1,440 Elo+
Nemesis
Nemesis
Bloody_Templar
Nemesis
Level 107
God Stats
4W - 5L
1,592 SR
Queue Stats
131W - 145L
1,465 Elo+
Solo
Medusa
Medusa
Jenizartristan
Medusa
Level 138
God Stats
3W - 3L
1,658 SR
Queue Stats
97W - 93L
1,526 Elo+
Solo
Terra
Terra
KING4GOLDD
Terra
Level 140
God Stats
7W - 11L
1,431 SR
Queue Stats
1,071W - 1,111L
1,427 Elo+
Solo
Zeus
Zeus
LiteralHuman
Zeus
Level 65
God Stats
2W - 1L
1,581 SR
Queue Stats
34W - 58L
1,299 Elo+
Solo
Horus
Horus
Skyę
Horus
Level 26
God Stats
4W - 1L
1,536 SR
Queue Stats
22W - 20L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CristianJara14
Persephone
13
2 / 4 / 0
8,054
805
6,620
6,669
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 3 / 1
6,510
651
3,806
9,628
5,884
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
ForChil
Arachne
12
1 / 3 / 3
7,221
722
4,367
8,466
2,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Jean231-
Neith
13
0 / 4 / 4
6,918
692
3,696
5,717
2,111
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 3
7,781
778
9,977
11,622
8,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 4
9,530
953
9,201
9,057
7,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
6 / 1 / 4
9,844
984
9,682
6,537
2,670
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
14
2 / 0 / 10
8,038
804
4,409
9,145
8,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
2 / 1 / 7
8,761
876
6,754
4,700
1,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Skyę
Horus
14
0 / 1 / 12
7,524
752
5,061
9,087
9,907
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
6
Kills
18
18
Deaths
6
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
8
3
4
3.33
L
Persephone
CristianJara14
Persephone
2
4
0
0.5
L
1
3
1
0.5
L
Arachne
ForChil
Arachne
1
3
3
0.83
L
Neith
Jean231-
Neith
0
4
4
0.5
W
6
1
4
8
W
Terra
2
0
10
7
W
2
1
7
5.5
L
2
4
3
0.88
W
Horus
Skyę
Horus
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,466
Damage
35,107
42,102
Taken
38,526
21,214
Mitigated
30,792
5,793
Healing
12,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,201
4,793
0
851
9,057
7,607
0
2,508
6,325
0
24,913
L
Persephone
CristianJara14
Persephone
6,620
553
0
742
6,669
2,111
0
1,340
5,282
25,410
0
L
3,806
225
0
389
9,628
5,884
0
1,751
7,756
9,655
0
L
Arachne
ForChil
Arachne
4,367
2,883
385
1,491
8,466
2,983
0
1,513
6,953
0
10,405
L
Neith
Jean231-
Neith
3,696
1,932
0
136
5,717
2,111
0
1,367
4,233
0
14,874
W
9,682
4,127
0
512
6,537
2,670
589
1,955
4,292
0
50,539
W
Terra
4,409
593
2,360
2,654
9,145
8,662
32
3,017
5,852
11,966
0
W
6,754
1,342
0
991
4,700
1,946
144
801
3,727
30,306
0
L
9,977
1,151
0
2,650
11,622
8,125
0
4,612
6,713
0
30,794
W
Horus
Skyę
Horus
5,061
2,143
2,113
2,556
9,087
9,907
129
2,201
6,686
0
16,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,484
Gold Earned
43,697
176
Minions Killed
268
4
Camps Cleared
10
927,691
Distance Traveled
1,036,201
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,530
953
51
5
2
190,824
1
L
Persephone
8,054
805
65
7
2
194,417
0
L
Ares
6,510
651
6
1
0
191,427
0
L
Arachne
7,221
722
20
2
2
206,205
0
L
Neith
6,918
692
34
3
0
146,081
0
W
Medusa
9,844
984
111
11
2
222,875
1
W
Terra
8,038
804
16
2
0
224,506
0
W
Zeus
8,761
876
54
5
6
184,909
1
L
Chaac
7,781
778
51
5
0
189,561
0
W
Horus
7,524
752
36
4
0
213,087
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role