Player Matchup

Ne Zha
Ne Zha
NotBeckham_551
Ne Zha
Level 88
God Stats
5W - 4L
1,446 SR
Queue Stats
167W - 204L
1,345 Elo+
Party 1
Guan Yu
Guan Yu
dankhelp
Guan Yu
Level 136
God Stats
1W - 3L
1,508 SR
Queue Stats
121W - 129L
1,481 Elo+
Solo
Scylla
Scylla
hugePERSONALITY
Scylla
Level 108
God Stats
0W - 1L
1,657 SR
Queue Stats
61W - 46L
1,533 Elo+
Party 1
Team Averages
Level 111
1,537 SR
1,453 Elo+

VS

Team Averages
Level 105
1,507 SR
1,461 Elo+
Kukulkan
Kukulkan
KOL170N
Kukulkan
Level 142
God Stats
6W - 3L
1,416 SR
Queue Stats
76W - 71L
1,572 Elo+
Solo
Guan Yu
Guan Yu
PapaFransisco
Guan Yu
Level 107
God Stats
20W - 13L
1,665 SR
Queue Stats
421W - 540L
1,456 Elo+
Party 2
Skadi
Skadi
WackyNazarene
Skadi
Level 66
God Stats
88W - 124L
1,439 SR
Queue Stats
100W - 155L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,868
587
3,167
6,728
3,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
dankhelp
Guan Yu
9
0 / 4 / 0
5,832
583
3,763
11,055
8,139
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
1 / 2 / 0
6,292
629
5,404
5,133
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KOL170N
Kukulkan
12
6 / 0 / 1
7,885
789
11,386
4,477
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
11
2 / 0 / 4
6,744
674
3,624
7,788
6,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 1 / 7
6,583
658
4,659
5,043
1,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
8
8
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
KOL170N
Kukulkan
6
0
1
6.5
L
0
2
0
0
W
Guan Yu
2
0
4
4
W
0
1
7
3.5
L
Guan Yu
dankhelp
Guan Yu
0
4
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,334
Damage
19,669
22,916
Taken
17,308
12,735
Mitigated
8,750
7,568
Healing
5,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
KOL170N
Kukulkan
11,386
670
0
231
4,477
1,355
198
1,667
2,661
43,055
0
L
3,167
269
0
2,230
6,728
3,034
222
4,194
2,393
0
13,646
W
Guan Yu
3,624
356
672
2,582
7,788
6,028
0
1,842
5,741
0
15,194
W
4,659
2,110
224
1,585
5,043
1,367
734
2,360
2,611
0
13,701
L
Guan Yu
dankhelp
Guan Yu
3,763
421
1,299
3,177
11,055
8,139
192
4,467
6,305
0
9,471
L
5,404
815
0
862
5,133
1,562
87
2,831
2,224
24,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,992
Gold Earned
21,212
84
Minions Killed
134
2
Camps Cleared
8
563,333
Distance Traveled
606,881
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,885
789
91
9
2
194,888
2
L
Ne Zha
5,868
587
18
2
0
187,948
0
W
Guan Yu
6,744
674
19
2
3
223,410
4
W
Skadi
6,583
658
24
2
3
188,583
3
L
Guan Yu
5,832
583
14
1
0
201,017
4
L
Scylla
6,292
629
52
5
2
174,368
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role