Player Matchup

Skadi
Skadi
Evade_Spiderman
Skadi
Level 138
God Stats
0W - 1L
1,625 SR
Queue Stats
46W - 45L
1,449 Elo+
Solo
Jormungandr
Jormungandr
GUTTERRAGE
Jormungandr
Level 112
God Stats
12W - 15L
1,512 SR
Queue Stats
438W - 448L
1,416 Elo+
Solo
Olorun
Olorun
ImmortalGodRa
Olorun
Level 143
God Stats
15W - 25L
1,442 SR
Queue Stats
532W - 520L
1,449 Elo+
Solo
Neith
Neith
Tbgfredobang964
Neith
Level 107
God Stats
5W - 5L
1,572 SR
Queue Stats
42W - 61L
1,380 Elo+
Solo
Bakasura
Bakasura
pzybansin
Bakasura
Level 101
God Stats
4W - 3L
1,533 SR
Queue Stats
70W - 70L
1,474 Elo+
Solo
Team Averages
Level 120
1,537 SR
1,434 Elo+

VS

Team Averages
Level 100
1,582 SR
1,528 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BRETTON OP
Bastet
Level 127
God Stats
4W - 1L
1,646 SR
Queue Stats
58W - 47L
1,518 Elo+
Party 1
Kuzenbo
Kuzenbo
Dadddyy_br
Kuzenbo
Level 72
God Stats
6W - 7L
1,463 SR
Queue Stats
298W - 295L
1,463 Elo+
Solo
Amaterasu
Amaterasu
chsefr
Amaterasu
Level 69
God Stats
7W - 2L
1,552 SR
Queue Stats
17W - 9L
1,636 Elo+
Party 1
Skadi
Skadi
creaxxxm
Skadi
Level 129
God Stats
2W - 0L
1,747 SR
Queue Stats
36W - 26L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 1
9,323
444
10,421
16,616
5,069
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
GUTTERRAGE
Jormungandr
17
5 / 2 / 0
11,132
530
11,828
18,135
16,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 6 / 1
10,881
518
8,646
16,027
6,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 3 / 1
8,904
424
6,475
10,250
4,121
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bakasura
pzybansin
Bakasura
16
4 / 7 / 4
10,688
509
11,815
19,675
7,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
7 / 4 / 7
12,520
596
16,442
19,491
7,648
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
BRETTON OP
Bastet
20
15 / 2 / 4
12,812
610
22,925
20,961
8,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Dadddyy_br
Kuzenbo
16
0 / 5 / 2
9,498
452
7,117
16,471
20,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
chsefr
Amaterasu
15
0 / 2 / 2
8,568
408
3,216
13,080
9,676
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
creaxxxm
Skadi
17
0 / 3 / 0
9,485
452
3,292
9,507
2,739
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
15
Kills
22
22
Deaths
16
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
7
4
7
2.63
W
Bastet
BRETTON OP
Bastet
15
2
4
8.5
W
Kuzenbo
Dadddyy_br
Kuzenbo
0
5
2
0.2
L
2
4
1
0.63
L
Jormungandr
GUTTERRAGE
Jormungandr
5
2
0
2.5
L
3
6
1
0.58
L
1
3
1
0.5
W
Amaterasu
chsefr
Amaterasu
0
2
2
0.5
W
Skadi
creaxxxm
Skadi
0
3
0
0
L
Bakasura
pzybansin
Bakasura
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,185
Damage
52,992
80,703
Taken
79,510
39,554
Mitigated
48,720
24,695
Healing
32,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
16,442
1,885
3,815
13,971
19,491
7,648
1,329
6,963
11,621
88,440
0
W
Bastet
BRETTON OP
Bastet
22,925
6,610
0
9,135
20,961
8,472
1,704
4,774
15,372
0
83,031
W
Kuzenbo
Dadddyy_br
Kuzenbo
7,117
2,491
0
1,125
16,471
20,185
650
7,482
8,882
56,567
0
L
10,421
4,061
0
5,592
16,616
5,069
288
4,224
12,366
0
73,520
L
Jormungandr
GUTTERRAGE
Jormungandr
11,828
4,769
0
1,941
18,135
16,481
706
6,937
11,058
75,625
0
L
8,646
3,791
43
6,652
16,027
6,682
330
4,516
11,263
75,733
7,920
L
6,475
2,332
105
3,102
10,250
4,121
233
1,947
8,219
0
50,434
W
Amaterasu
chsefr
Amaterasu
3,216
642
0
2,081
13,080
9,676
350
250
12,830
11,053
31,313
W
Skadi
creaxxxm
Skadi
3,292
1,361
0
2,329
9,507
2,739
3,388
188
9,319
0
80,203
L
Bakasura
pzybansin
Bakasura
11,815
8,309
281
6,979
19,675
7,201
160
5,970
13,415
0
53,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,928
Gold Earned
52,883
617
Minions Killed
604
0
Camps Cleared
0
1,785,843
Distance Traveled
2,110,543
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,520
596
183
9
0
395,362
5
W
Bastet
12,812
610
115
5
0
463,792
10
W
Kuzenbo
9,498
452
94
4
0
409,623
3
L
Skadi
9,323
444
107
5
0
360,844
4
L
Jormungandr
11,132
530
155
7
0
323,849
0
L
Olorun
10,881
518
136
6
0
352,264
6
L
Neith
8,904
424
98
5
0
334,512
2
W
Amaterasu
8,568
408
66
3
0
440,880
0
W
Skadi
9,485
452
146
7
0
400,886
2
L
Bakasura
10,688
509
121
6
0
414,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role