Player Matchup

Hercules
Hercules
Indigο
Hercules
Level 38
God Stats
3W - 0L
1,835 SR
Queue Stats
78W - 39L
1,721 Elo+
Solo
Kali
Kali
RespectNV
Kali
Level 127
God Stats
3W - 4L
1,566 SR
Queue Stats
491W - 436L
1,599 Elo+
Party 1
Tyr
Tyr
Sstrike901
Tyr
Level 83
God Stats
1W - 1L
1,620 SR
Queue Stats
1W - 2L
1,314 Elo+
Party 1
Agni
Agni
TTV-Yungboi_Dom
Agni
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
344W - 341L
1,500 Elo+
Party 1
Raijin
Raijin
ttvshawnspuke
Raijin
Level 22
God Stats
2W - 1L
1,509 SR
Queue Stats
31W - 27L
1,523 Elo+
Party 1
Team Averages
Level 76
1,606 SR
1,531 Elo+

VS

Team Averages
Level 66
1,484 SR
1,539 Elo+
Rama
Rama
Flare2g
Rama
Level 110
God Stats
8W - 12L
1,477 SR
Queue Stats
881W - 995L
1,532 Elo+
Party 2
Sun Wukong
Sun Wukong
MrSquishyOG
Sun Wukong
Level 110
God Stats
1W - 1L
1,291 SR
Queue Stats
141W - 151L
1,582 Elo+
Party 3
Arachne
Arachne
SoulHDrizzle
Arachne
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 60L
1,561 Elo+
Party 3
Khepri
Khepri
dietcolaa
Khepri
Level 34
God Stats
25W - 24L
1,574 SR
Queue Stats
125W - 124L
1,516 Elo+
Party 2
Tiamat
Tiamat
hansasandwich
Tiamat
Level 36
God Stats
42W - 46L
1,580 SR
Queue Stats
98W - 87L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Indigο
Hercules
10
5 / 3 / 3
7,179
513
9,738
13,985
6,823
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kali
13
5 / 0 / 1
7,693
550
4,711
9,283
3,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 1 / 0
6,421
459
3,317
8,792
4,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 0 / 2
8,006
572
6,280
4,447
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 0 / 6
8,254
590
5,073
6,555
2,416
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Flare2g
Rama
7
0 / 4 / 1
5,520
394
2,090
6,125
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
MrSquishyOG
Sun Wukong
13
1 / 1 / 0
7,368
526
7,224
10,241
5,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
SoulHDrizzle
Arachne
10
2 / 5 / 0
6,421
459
4,839
10,348
3,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Khepri
dietcolaa
Khepri
8
1 / 4 / 2
5,829
416
3,645
8,223
3,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 5 / 1
6,433
460
3,371
9,372
4,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
19
Kills
4
4
Deaths
19
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
Flare2g
Rama
0
4
1
0.13
W
Hercules
Indigο
Hercules
5
3
3
2.17
L
Sun Wukong
MrSquishyOG
Sun Wukong
1
1
0
1
W
Kali
5
0
1
5.5
L
Arachne
SoulHDrizzle
Arachne
2
5
0
0.4
W
0
1
0
0
W
5
0
2
6
L
Khepri
dietcolaa
Khepri
1
4
2
0.5
L
0
5
1
0.1
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,119
Damage
21,169
43,062
Taken
44,309
18,870
Mitigated
19,176
14,700
Healing
10,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Flare2g
Rama
2,090
1,942
0
1,281
6,125
1,573
0
852
5,273
0
20,586
W
Hercules
Indigο
Hercules
9,738
4,983
120
3,175
13,985
6,823
0
3,777
10,208
0
30,006
L
Sun Wukong
MrSquishyOG
Sun Wukong
7,224
986
0
2,604
10,241
5,479
0
1,677
8,519
279
45,304
W
Kali
4,711
2,847
0
6,129
9,283
3,320
0
910
8,291
0
46,692
L
Arachne
SoulHDrizzle
Arachne
4,839
2,909
0
3,513
10,348
3,903
0
1,801
8,423
0
33,124
W
3,317
810
0
915
8,792
4,765
1,412
0
8,186
0
25,981
W
6,280
573
69
909
4,447
1,546
397
1,583
2,864
43,732
0
L
Khepri
dietcolaa
Khepri
3,645
1,163
124
1,168
8,223
3,967
0
1,531
6,670
13,269
0
L
3,371
809
0
2,278
9,372
4,254
186
4,969
4,071
37,865
0
W
5,073
962
0
3,383
6,555
2,416
1,014
945
5,567
48,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,553
Gold Earned
31,571
421
Minions Killed
284
0
Camps Cleared
0
1,363,016
Distance Traveled
1,239,071
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,520
394
46
3
0
203,215
0
W
Hercules
7,179
513
43
3
0
264,810
3
L
Sun Wukong
7,368
526
96
7
0
263,525
7
W
Kali
7,693
550
96
7
0
300,144
1
L
Arachne
6,421
459
56
4
0
290,614
6
W
Tyr
6,421
459
61
4
0
274,390
0
W
Agni
8,006
572
125
9
0
277,089
4
L
Khepri
5,829
416
17
1
0
220,464
1
L
Tiamat
6,433
460
69
5
0
261,253
8
W
Raijin
8,254
590
96
7
0
246,583
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role