Player Matchup

Morgan Le Fay
Morgan Le Fay
DogsSushy6
Morgan Le Fay
Level 50
God Stats
1W - 13L
1,222 SR
Queue Stats
194W - 167L
1,547 Elo+
Party 3
Ganesha
Ganesha
DragonicGryphon
Ganesha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 42L
1,654 Elo+
Party 3
Neith
Neith
Necrom4ncer26
Neith
Level 29
God Stats
6W - 7L
1,467 SR
Queue Stats
22W - 28L
1,387 Elo+
Party 2
Cabrakan
Cabrakan
SoftFuzzyBlankie
Cabrakan
Level 148
God Stats
4W - 4L
1,505 SR
Queue Stats
88W - 90L
1,441 Elo+
Party 2
Thanatos
Thanatos
baaaaahsie
Thanatos
Level 109
God Stats
15W - 8L
1,758 SR
Queue Stats
445W - 382L
1,652 Elo+
Party 3
Team Averages
Level 72
1,490 SR
1,536 Elo+

VS

Team Averages
Level 57
1,607 SR
1,573 Elo+
Hachiman
Hachiman
Dividends
Hachiman
Level 66
God Stats
0W - 1L
1,790 SR
Queue Stats
279W - 175L
1,651 Elo+
Party 1
Chaac
Chaac
Ivaeui
Chaac
Level 41
God Stats
1W - 1L
1,786 SR
Queue Stats
39W - 47L
1,381 Elo+
Solo
Sylvanus
Sylvanus
MittRamy
Sylvanus
Level 124
God Stats
20W - 13L
1,690 SR
Queue Stats
261W - 191L
1,630 Elo+
Party 1
Tiamat
Tiamat
PixarDumper
Tiamat
Level 17
God Stats
0W - 4L
1,230 SR
Queue Stats
41W - 12L
1,813 Elo+
Party 1
Thor
Thor
SHADOWLANDS18
Thor
Level 39
God Stats
2W - 3L
1,538 SR
Queue Stats
102W - 118L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DogsSushy6
Morgan Le Fay
15
4 / 0 / 4
9,275
515
8,632
6,104
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 2 / 5
8,421
468
2,930
12,208
8,619
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 4 / 1
8,001
445
2,781
8,614
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 1 / 4
9,545
530
6,498
8,802
10,492
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
baaaaahsie
Thanatos
17
6 / 1 / 4
10,313
573
13,209
12,772
6,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dividends
Hachiman
16
6 / 2 / 1
9,563
531
9,727
9,322
3,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Ivaeui
Chaac
13
1 / 3 / 0
7,078
393
4,892
11,648
7,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
MittRamy
Sylvanus
11
1 / 2 / 4
7,694
427
6,155
9,783
10,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
14
0 / 3 / 2
8,313
462
4,362
8,643
3,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 3 / 1
7,452
414
2,756
10,220
2,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
13
Kills
8
8
Deaths
13
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Dividends
Hachiman
6
2
1
3.25
W
Morgan Le Fay
DogsSushy6
Morgan Le Fay
4
0
4
6
W
0
2
5
1.25
L
Chaac
Ivaeui
Chaac
1
3
0
0.33
L
Sylvanus
MittRamy
Sylvanus
1
2
4
1.5
W
1
4
1
0.38
L
Tiamat
0
3
2
0.33
L
0
3
1
0.17
W
2
1
4
4
W
Thanatos
baaaaahsie
Thanatos
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,050
Damage
27,892
48,500
Taken
49,616
30,458
Mitigated
28,239
26,536
Healing
18,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Dividends
Hachiman
9,727
5,943
0
3,080
9,322
3,737
0
3,461
5,801
0
70,788
W
Morgan Le Fay
DogsSushy6
Morgan Le Fay
8,632
807
0
2,341
6,104
2,748
283
1,996
4,012
53,781
0
W
2,930
516
0
4,405
12,208
8,619
205
2,720
9,370
25,935
0
L
Chaac
Ivaeui
Chaac
4,892
418
0
4,914
11,648
7,663
147
4,908
6,610
0
34,712
L
Sylvanus
MittRamy
Sylvanus
6,155
1,610
2,072
2,305
9,783
10,245
0
5,135
4,460
19,682
0
W
2,781
804
0
2,625
8,614
2,531
1,094
1,375
7,239
0
52,806
L
Tiamat
4,362
541
0
2,432
8,643
3,612
0
1,964
6,498
63,484
0
L
2,756
455
0
3,210
10,220
2,982
0
2,023
8,117
0
46,071
W
6,498
1,180
0
1,104
8,802
10,492
188
841
7,961
49,851
0
W
Thanatos
baaaaahsie
Thanatos
13,209
3,465
0
16,061
12,772
6,068
0
3,153
9,401
0
88,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,555
Gold Earned
40,100
502
Minions Killed
457
0
Camps Cleared
0
1,668,014
Distance Traveled
1,702,323
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,563
531
112
6
0
337,424
2
W
Morgan Le Fay
9,275
515
119
7
0
352,382
4
W
Ganesha
8,421
468
23
1
0
323,926
5
L
Chaac
7,078
393
57
3
0
364,983
1
L
Sylvanus
7,694
427
26
1
0
322,679
4
W
Neith
8,001
445
113
6
0
285,951
4
L
Tiamat
8,313
462
154
9
0
330,437
5
L
Thor
7,452
414
108
6
0
346,800
4
W
Cabrakan
9,545
530
132
7
0
309,264
3
W
Thanatos
10,313
573
115
6
0
396,491
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role