Player Matchup

Hera
Hera
DaGhost52
Hera
Level 47
God Stats
5W - 9L
1,435 SR
Queue Stats
51W - 46L
1,517 Elo+
Party 2
Hercules
Hercules
RiskyFarts
Hercules
Level 124
God Stats
10W - 8L
1,555 SR
Queue Stats
217W - 183L
1,470 Elo+
Party 2
Set
Set
Zayume
Set
Level 105
God Stats
0W - 1L
1,342 SR
Queue Stats
96W - 80L
1,609 Elo+
Party 2
Team Averages
Level 92
1,444 SR
1,532 Elo+

VS

Team Averages
Level 105
1,617 SR
1,583 Elo+
Cthulhu
Cthulhu
GodotGebanot
Cthulhu
Level 62
God Stats
6W - 3L
1,549 SR
Queue Stats
30W - 24L
1,591 Elo+
Party 1
Aphrodite
Aphrodite
Possyishero
Aphrodite
Level 127
God Stats
3W - 0L
1,770 SR
Queue Stats
19W - 15L
1,647 Elo+
Party 1
Artemis
Artemis
iHobsticles
Artemis
Level 126
God Stats
3W - 1L
1,533 SR
Queue Stats
14W - 14L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
1 / 5 / 2
10,802
569
17,013
14,301
4,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
RiskyFarts
Hercules
14
1 / 7 / 3
10,134
533
11,120
25,707
16,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Set
Zayume
Set
13
2 / 5 / 2
10,623
559
8,018
12,193
8,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GodotGebanot
Cthulhu
16
1 / 0 / 16
12,151
640
10,447
23,440
24,837
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
Possyishero
Aphrodite
17
8 / 1 / 9
12,650
666
12,755
15,148
12,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
iHobsticles
Artemis
17
8 / 3 / 7
12,624
664
21,352
13,342
5,325
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
4
Kills
17
17
Deaths
4
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hera
1
5
2
0.4
W
Cthulhu
GodotGebanot
Cthulhu
1
0
16
9
W
Aphrodite
Possyishero
Aphrodite
8
1
9
12.5
L
Hercules
RiskyFarts
Hercules
1
7
3
0.36
L
Set
Zayume
Set
2
5
2
0.6
W
Artemis
iHobsticles
Artemis
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,151
Damage
44,554
52,201
Taken
51,930
29,601
Mitigated
42,827
11,596
Healing
28,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
17,013
3,296
0
2,772
14,301
4,316
0
6,710
7,591
47,896
0
W
Cthulhu
GodotGebanot
Cthulhu
10,447
1,152
1,755
6,618
23,440
24,837
388
8,447
14,002
41,449
0
W
Aphrodite
Possyishero
Aphrodite
12,755
1,067
6,479
9,669
15,148
12,665
562
5,268
9,283
44,145
0
L
Hercules
RiskyFarts
Hercules
11,120
2,317
0
8,482
25,707
16,776
0
12,940
12,767
0
30,296
L
Set
Zayume
Set
8,018
2,440
0
342
12,193
8,509
0
3,911
8,282
0
32,210
W
Artemis
iHobsticles
Artemis
21,352
9,493
0
4,018
13,342
5,325
2,205
2,799
10,015
0
79,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,559
Gold Earned
37,425
167
Minions Killed
235
4
Camps Cleared
12
989,742
Distance Traveled
1,092,825
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,802
569
98
5
1
315,863
4
W
Cthulhu
12,151
640
53
3
1
369,166
0
W
Aphrodite
12,650
666
67
4
4
371,786
3
L
Hercules
10,134
533
35
2
0
339,954
4
L
Set
10,623
559
34
2
3
333,925
2
W
Artemis
12,624
664
115
6
7
351,873
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role