Player Matchup

Sol
Sol
KAKASHID0N
Sol
Level 153
God Stats
0W - 1L
1,534 SR
Queue Stats
55W - 73L
1,449 Elo+
Party 2
Danzaburou
Danzaburou
KakashiNate
Danzaburou
Level 106
God Stats
7W - 6L
1,612 SR
Queue Stats
235W - 215L
1,505 Elo+
Party 2
Erlang Shen
Erlang Shen
MysteryGum
Erlang Shen
Level 121
God Stats
0W - 6L
1,254 SR
Queue Stats
415W - 373L
1,528 Elo+
Party 2
Fenrir
Fenrir
ShadowHirst
Fenrir
Level 139
God Stats
3W - 9L
1,436 SR
Queue Stats
213W - 228L
1,502 Elo+
Party 1
Guan Yu
Guan Yu
YoungPrimate
Guan Yu
Level 109
God Stats
10W - 8L
1,630 SR
Queue Stats
231W - 248L
1,459 Elo+
Party 1
Team Averages
Level 126
1,493 SR
1,489 Elo+

VS

Team Averages
Level 123
1,532 SR
1,487 Elo+
Freya
Freya
Kasyrra
Freya
Level 124
God Stats
15W - 6L
1,594 SR
Queue Stats
462W - 409L
1,494 Elo+
Solo
Rama
Rama
KingMoogleMogXll
Rama
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 101L
1,522 Elo+
Solo
Cliodhna
Cliodhna
Pheezzy
Cliodhna
Level 156
God Stats
20W - 11L
1,597 SR
Queue Stats
387W - 332L
1,505 Elo+
Solo
Hercules
Hercules
Zupillo_YT
Hercules
Level 87
God Stats
1W - 3L
1,362 SR
Queue Stats
230W - 251L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
wazzzup23
Sun Wukong
Level 142
God Stats
17W - 8L
1,607 SR
Queue Stats
544W - 505L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 3
10,377
494
12,098
10,444
3,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
KakashiNate
Danzaburou
19
7 / 3 / 3
12,129
578
15,641
14,704
5,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
MysteryGum
Erlang Shen
19
8 / 7 / 5
12,451
593
18,833
19,998
12,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
12
2 / 7 / 4
8,512
405
6,070
20,851
13,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
YoungPrimate
Guan Yu
13
0 / 6 / 1
8,870
422
10,040
16,416
9,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Kasyrra
Freya
16
5 / 5 / 5
10,760
512
11,024
16,181
6,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 7 / 2
9,461
451
8,110
14,577
4,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
Pheezzy
Cliodhna
19
15 / 2 / 4
12,974
618
18,783
18,252
9,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
Zupillo_YT
Hercules
14
0 / 3 / 7
8,384
399
3,166
21,536
22,681
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
wazzzup23
Sun Wukong
18
5 / 4 / 6
11,522
549
13,235
22,145
18,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
51
21
Kills
27
27
Deaths
21
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
L
Danzaburou
KakashiNate
Danzaburou
7
3
3
2.83
W
Freya
Kasyrra
Freya
5
5
5
1.5
W
2
7
2
0.43
L
Erlang Shen
MysteryGum
Erlang Shen
8
7
5
1.5
W
Cliodhna
Pheezzy
Cliodhna
15
2
4
8.5
L
Fenrir
2
7
4
0.57
L
Guan Yu
YoungPrimate
Guan Yu
0
6
1
0.08
W
Hercules
Zupillo_YT
Hercules
0
3
7
1.17
W
Sun Wukong
wazzzup23
Sun Wukong
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,682
Damage
54,318
82,413
Taken
92,691
45,449
Mitigated
60,426
27,872
Healing
37,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,098
3,451
0
4,117
10,444
3,743
799
2,516
7,876
66,802
5,667
L
Danzaburou
KakashiNate
Danzaburou
15,641
5,827
0
5,431
14,704
5,830
2,972
1,700
13,004
0
94,918
W
Freya
Kasyrra
Freya
11,024
4,096
0
8,012
16,181
6,114
676
4,039
12,142
75,097
0
W
8,110
5,325
0
3,814
14,577
4,313
0
744
13,833
0
72,133
L
Erlang Shen
MysteryGum
Erlang Shen
18,833
10,513
0
7,070
19,998
12,468
0
1,972
17,511
0
102,934
W
Cliodhna
Pheezzy
Cliodhna
18,783
1,819
0
9,208
18,252
9,276
0
3,146
15,024
0
80,098
L
Fenrir
6,070
1,638
351
4,036
20,851
13,663
0
4,994
15,817
0
27,192
L
Guan Yu
YoungPrimate
Guan Yu
10,040
2,002
635
6,232
16,416
9,745
0
0
15,511
0
46,608
W
Hercules
Zupillo_YT
Hercules
3,166
1,132
0
10,114
21,536
22,681
144
2,459
19,034
0
21,134
W
Sun Wukong
wazzzup23
Sun Wukong
13,235
3,849
0
6,438
22,145
18,042
274
665
20,752
0
72,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,339
Gold Earned
53,101
508
Minions Killed
526
0
Camps Cleared
0
2,032,075
Distance Traveled
2,006,530
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,377
494
98
5
0
417,558
3
L
Danzaburou
12,129
578
144
7
0
409,390
3
W
Freya
10,760
512
124
6
0
388,674
2
W
Rama
9,461
451
126
6
0
353,843
5
L
Erlang Shen
12,451
593
135
6
0
401,350
8
W
Cliodhna
12,974
618
110
5
0
465,145
2
L
Fenrir
8,512
405
34
2
0
422,551
7
L
Guan Yu
8,870
422
97
5
0
381,226
0
W
Hercules
8,384
399
31
1
0
410,754
8
W
Sun Wukong
11,522
549
135
6
0
388,114
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role