Player Matchup

Scylla
Scylla
HIGZILLA
Scylla
Level 54
God Stats
1W - 5L
1,277 SR
Queue Stats
10W - 22L
1,172 Elo+
Solo
Guan Yu
Guan Yu
Helldragon317
Guan Yu
Level 111
God Stats
6W - 11L
1,345 SR
Queue Stats
374W - 420L
1,292 Elo+
Solo
Cthulhu
Cthulhu
RingSting010
Cthulhu
Level 77
God Stats
149W - 148L
1,512 SR
Queue Stats
204W - 202L
1,423 Elo+
Solo
Sobek
Sobek
TheDuck679
Sobek
Level 66
God Stats
1W - 3L
1,503 SR
Queue Stats
17W - 15L
1,421 Elo+
Solo
Thanatos
Thanatos
xItalianStaIIion
Thanatos
Level 123
God Stats
25W - 43L
1,404 SR
Queue Stats
728W - 742L
1,337 Elo+
Solo
Team Averages
Level 86
1,408 SR
1,329 Elo+

VS

Team Averages
Level 72
1,516 SR
1,398 Elo+
Loki
Loki
 
Loki
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
DomDimez
Khepri
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 49L
1,249 Elo+
Solo
Charybdis
Charybdis
Kit2KingKat
Charybdis
Level 48
God Stats
3W - 4L
1,619 SR
Queue Stats
118W - 152L
1,359 Elo+
Party 1
Nu Wa
Nu Wa
ashlynne002
Nu Wa
Level 65
God Stats
16W - 15L
1,539 SR
Queue Stats
281W - 302L
1,477 Elo+
Solo
Fafnir
Fafnir
seaseaven
Fafnir
Level 87
God Stats
4W - 7L
1,422 SR
Queue Stats
168W - 194L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HIGZILLA
Scylla
10
1 / 4 / 5
6,532
435
5,079
5,903
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
14
2 / 2 / 0
8,243
550
8,579
13,976
9,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
RingSting010
Cthulhu
11
4 / 0 / 11
7,347
490
6,387
9,602
7,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sobek
10
1 / 3 / 11
6,941
463
3,995
12,377
8,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
11 / 1 / 3
9,002
600
8,535
10,840
3,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 0 / 2
7,645
510
8,253
7,525
2,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
DomDimez
Khepri
9
2 / 5 / 4
6,763
451
3,700
11,540
8,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Kit2KingKat
Charybdis
10
2 / 4 / 3
7,003
467
6,002
7,878
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 6 / 5
7,176
478
9,599
7,807
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
seaseaven
Fafnir
13
2 / 4 / 1
7,423
495
7,163
12,032
10,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
19
Kills
10
10
Deaths
19
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
0
2
4
L
Khepri
DomDimez
Khepri
2
5
4
0.8
W
Scylla
HIGZILLA
Scylla
1
4
5
0.88
W
Guan Yu
2
2
0
1
L
Charybdis
Kit2KingKat
Charybdis
2
4
3
0.88
W
Cthulhu
RingSting010
Cthulhu
4
0
11
9.5
W
Sobek
1
3
11
2.17
L
1
6
5
0.58
L
Fafnir
seaseaven
Fafnir
2
4
1
0.63
W
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,575
Damage
34,717
52,698
Taken
46,782
30,643
Mitigated
25,227
24,014
Healing
11,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,253
2,581
0
2,621
7,525
2,186
0
1,692
5,501
0
47,287
L
Khepri
DomDimez
Khepri
3,700
1,073
69
2,562
11,540
8,308
231
6,628
4,296
14,264
0
W
Scylla
HIGZILLA
Scylla
5,079
656
0
254
5,903
1,367
669
2,413
3,294
23,504
0
W
Guan Yu
8,579
1,333
396
6,893
13,976
9,508
483
6,681
7,223
13,247
37,425
L
Charybdis
Kit2KingKat
Charybdis
6,002
4,327
0
1,514
7,878
2,065
570
2,245
5,481
0
29,102
W
Cthulhu
RingSting010
Cthulhu
6,387
581
569
3,342
9,602
7,056
124
3,079
6,293
28,082
0
W
Sobek
3,995
887
578
3,150
12,377
8,819
263
5,103
7,062
17,224
0
L
9,599
1,565
0
200
7,807
2,338
158
3,290
4,132
42,289
0
L
Fafnir
seaseaven
Fafnir
7,163
1,333
0
4,453
12,032
10,330
0
2,542
8,410
35,503
0
W
8,535
2,176
0
8,832
10,840
3,893
0
2,346
8,364
0
51,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,065
Gold Earned
36,010
296
Minions Killed
295
0
Camps Cleared
0
1,413,863
Distance Traveled
1,353,955
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,645
510
96
6
0
325,043
4
L
Khepri
6,763
451
19
1
0
285,692
0
W
Scylla
6,532
435
37
2
0
267,717
0
W
Guan Yu
8,243
550
104
7
0
239,676
0
L
Charybdis
7,003
467
51
3
0
202,958
1
W
Cthulhu
7,347
490
45
3
0
294,511
4
W
Sobek
6,941
463
20
1
0
294,717
3
L
Nu Wa
7,176
478
73
5
0
255,458
2
L
Fafnir
7,423
495
56
4
0
284,804
0
W
Thanatos
9,002
600
90
6
0
317,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role