Player Matchup

Nike
Nike
Bulong
Nike
Level 28
God Stats
4W - 1L
1,592 SR
Queue Stats
70W - 30L
1,762 Elo+
Party 2
Charybdis
Charybdis
GATORKAN
Charybdis
Level 125
God Stats
7W - 2L
1,652 SR
Queue Stats
131W - 79L
1,818 Elo+
Party 2
Anubis
Anubis
Psycholiptic
Anubis
Level 63
God Stats
12W - 5L
1,680 SR
Queue Stats
177W - 84L
1,755 Elo+
Party 2
Team Averages
Level 72
1,641 SR
1,778 Elo+

VS

Team Averages
Level 46
1,500 SR
1,303 Elo+
Merlin
Merlin
 
Merlin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
AussieMozi
Kali
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 161L
1,323 Elo+
Party 1
Yemoja
Yemoja
BM Syphxr9688
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 66L
1,086 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Bulong
Nike
13
4 / 0 / 16
9,264
772
7,914
9,533
6,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
GATORKAN
Charybdis
14
6 / 0 / 13
9,656
805
10,865
8,817
3,206
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
14
10 / 1 / 9
10,232
853
10,826
7,067
3,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 5 / 1
7,112
593
8,647
8,370
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 9 / 0
7,648
637
4,071
11,542
3,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 6 / 1
7,726
644
2,657
11,670
6,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
3
20
Kills
1
1
Deaths
20
38
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
1
0.1
L
1
9
0
0.11
L
0
6
1
0.08
W
Nike
Bulong
Nike
4
0
16
12
W
Charybdis
GATORKAN
Charybdis
6
0
13
12.5
W
Anubis
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,605
Damage
15,375
25,417
Taken
31,582
13,123
Mitigated
11,877
10,293
Healing
3,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,647
369
0
496
8,370
1,781
0
3,423
4,560
31,518
0
L
4,071
489
0
2,046
11,542
3,785
0
3,871
6,970
0
9,355
L
2,657
341
627
793
11,670
6,311
0
2,669
8,403
12,271
0
W
Nike
Bulong
Nike
7,914
1,326
0
2,553
9,533
6,674
300
3,305
5,719
0
22,172
W
Charybdis
GATORKAN
Charybdis
10,865
5,115
0
5,148
8,817
3,206
1,906
4,836
3,357
0
42,167
W
Anubis
10,826
536
0
2,592
7,067
3,243
521
2,893
3,716
34,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,152
Gold Earned
22,486
151
Minions Killed
102
9
Camps Cleared
2
649,268
Distance Traveled
596,743
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,112
593
64
5
2
197,130
2
L
Kali
7,648
637
16
1
0
209,907
4
L
Yemoja
7,726
644
22
2
0
189,706
3
W
Nike
9,264
772
29
2
3
223,212
5
W
Charybdis
9,656
805
65
5
5
213,675
4
W
Anubis
10,232
853
57
5
1
212,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role