Player Matchup

Sobek
Sobek
Ellievira
Sobek
Level 141
God Stats
1W - 2L
1,545 SR
Queue Stats
131W - 87L
1,569 Elo+
Party 1
Gilgamesh
Gilgamesh
Greywyyn
Gilgamesh
Level 113
God Stats
19W - 7L
1,674 SR
Queue Stats
99W - 69L
1,586 Elo+
Party 1
Olorun
Olorun
ShortBusBandit
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 86
1,573 SR
1,552 Elo+

VS

Team Averages
Level 43
1,472 SR
1,476 Elo+
Cliodhna
Cliodhna
Dokkibae
Cliodhna
Level 59
God Stats
9W - 6L
1,706 SR
Queue Stats
75W - 94L
1,434 Elo+
Solo
Raijin
Raijin
Smokix420
Raijin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,466 Elo+
Party 2
Chaac
Chaac
Va9abond
Chaac
Level 63
God Stats
1W - 0L
1,209 SR
Queue Stats
88W - 73L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ellievira
Sobek
14
5 / 5 / 8
11,354
710
11,286
21,378
33,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Greywyyn
Gilgamesh
13
5 / 8 / 7
10,778
674
15,452
17,592
17,892
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 11 / 9
9,843
615
7,353
14,109
5,227
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dokkibae
Cliodhna
17
12 / 6 / 10
12,947
809
17,214
14,799
5,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Raijin
Smokix420
Raijin
16
6 / 6 / 13
11,845
740
17,933
12,227
4,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
Va9abond
Chaac
17
6 / 1 / 15
12,204
763
14,392
16,506
13,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
62
13
Kills
24
24
Deaths
13
24
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Dokkibae
Cliodhna
12
6
10
2.83
L
Sobek
Ellievira
Sobek
5
5
8
1.8
L
Gilgamesh
Greywyyn
Gilgamesh
5
8
7
1.06
L
3
11
9
0.68
W
Raijin
Smokix420
Raijin
6
6
13
2.08
W
Chaac
Va9abond
Chaac
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,091
Damage
49,539
53,079
Taken
43,532
56,648
Mitigated
23,763
6,685
Healing
12,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Dokkibae
Cliodhna
17,214
2,625
0
2,870
14,799
5,945
645
5,708
9,091
0
46,514
L
Sobek
Ellievira
Sobek
11,286
1,380
0
3,239
21,378
33,529
0
7,231
13,641
25,111
0
L
Gilgamesh
Greywyyn
Gilgamesh
15,452
3,535
0
1,318
17,592
17,892
0
7,128
10,018
460
31,110
L
7,353
5,327
611
1,517
14,109
5,227
0
5,658
8,208
19,388
0
W
Raijin
Smokix420
Raijin
17,933
1,511
158
2,080
12,227
4,746
593
5,723
6,504
62,510
0
W
Chaac
Va9abond
Chaac
14,392
2,217
0
7,591
16,506
13,072
1,093
8,669
7,837
4,006
34,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,975
Gold Earned
36,996
106
Minions Killed
194
2
Camps Cleared
13
742,738
Distance Traveled
872,215
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,947
809
45
3
3
308,534
1
L
Sobek
11,354
710
37
2
0
290,248
2
L
Gilgamesh
10,778
674
34
2
2
273,732
2
L
Olorun
9,843
615
35
2
0
178,758
0
W
Raijin
11,845
740
91
6
7
259,730
2
W
Chaac
12,204
763
58
4
3
303,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role