Player Matchup

Zhong Kui
Zhong Kui
Akira_6798
Zhong Kui
Level 109
God Stats
2W - 2L
1,422 SR
Queue Stats
240W - 213L
1,531 Elo+
Party 3
Ymir
Ymir
JamBro
Ymir
Level 99
God Stats
1W - 1L
1,288 SR
Queue Stats
160W - 111L
1,584 Elo+
Party 3
Gilgamesh
Gilgamesh
Kinsys
Gilgamesh
Level 48
God Stats
8W - 1L
1,894 SR
Queue Stats
252W - 174L
1,584 Elo+
Party 3
Danzaburou
Danzaburou
Selta
Danzaburou
Level 125
God Stats
5W - 2L
1,757 SR
Queue Stats
365W - 274L
1,603 Elo+
Party 3
Cupid
Cupid
YoungGuN565
Cupid
Level 106
God Stats
18W - 14L
1,570 SR
Queue Stats
405W - 454L
1,464 Elo+
Solo
Team Averages
Level 97
1,586 SR
1,553 Elo+

VS

Team Averages
Level 104
1,556 SR
1,466 Elo+
Cupid
Cupid
 
Cupid
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
CRANDUS
Charybdis
Level 119
God Stats
4W - 2L
1,721 SR
Queue Stats
472W - 519L
1,458 Elo+
Party 2
Discordia
Discordia
ChronicJ
Discordia
Level 55
God Stats
1W - 1L
1,677 SR
Queue Stats
120W - 123L
1,476 Elo+
Party 1
Janus
Janus
LeekyMeats
Janus
Level 104
God Stats
2W - 5L
1,362 SR
Queue Stats
422W - 478L
1,432 Elo+
Party 2
Cabrakan
Cabrakan
UnloadSomeLead
Cabrakan
Level 116
God Stats
4W - 3L
1,519 SR
Queue Stats
55W - 70L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Akira_6798
Zhong Kui
19
11 / 4 / 19
12,101
864
17,657
17,919
13,542
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
JamBro
Ymir
18
2 / 2 / 26
10,431
745
10,990
20,881
26,625
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
Kinsys
Gilgamesh
20
10 / 2 / 25
12,473
891
18,073
29,324
20,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Selta
Danzaburou
18
12 / 5 / 18
12,376
884
24,741
17,600
8,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 5 / 17
10,289
735
9,456
11,365
5,049
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
7 / 7 / 9
10,507
751
26,811
18,756
8,167
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
CRANDUS
Charybdis
14
2 / 8 / 9
8,714
622
9,098
11,845
4,203
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
ChronicJ
Discordia
16
3 / 8 / 10
9,911
708
14,685
12,892
4,898
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
15
4 / 9 / 8
9,694
692
10,231
13,234
4,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
18
2 / 6 / 10
10,594
757
11,341
29,819
32,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
64
38
Kills
18
18
Deaths
38
105
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
7
7
9
1.64
W
Zhong Kui
Akira_6798
Zhong Kui
11
4
19
5.13
L
Charybdis
CRANDUS
Charybdis
2
8
9
0.81
L
Discordia
ChronicJ
Discordia
3
8
10
1
W
Ymir
JamBro
Ymir
2
2
26
7.5
W
Gilgamesh
Kinsys
Gilgamesh
10
2
25
11.25
L
Janus
4
9
8
0.89
W
Danzaburou
Selta
Danzaburou
12
5
18
4.2
L
Cabrakan
2
6
10
1.17
W
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,917
Damage
72,166
97,089
Taken
86,546
73,890
Mitigated
54,123
48,208
Healing
25,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
26,811
17,278
2,362
5,917
18,756
8,167
0
4,279
14,477
0
41,512
W
Zhong Kui
Akira_6798
Zhong Kui
17,657
1,935
1,249
7,443
17,919
13,542
708
8,235
9,684
27,548
0
L
Charybdis
CRANDUS
Charybdis
9,098
4,205
632
790
11,845
4,203
16
4,241
7,604
0
16,914
L
Discordia
ChronicJ
Discordia
14,685
1,137
961
1,650
12,892
4,898
46
6,134
6,758
25,812
0
W
Ymir
JamBro
Ymir
10,990
1,626
2,571
2,171
20,881
26,625
376
8,800
12,081
23,052
0
W
Gilgamesh
Kinsys
Gilgamesh
18,073
3,358
8,149
14,332
29,324
20,225
352
9,283
20,041
0
31,519
L
Janus
10,231
1,959
682
814
13,234
4,363
0
2,550
10,684
19,734
0
W
Danzaburou
Selta
Danzaburou
24,741
9,024
2,311
5,439
17,600
8,449
2,302
4,789
12,811
0
45,914
L
Cabrakan
11,341
1,316
2,915
8,999
29,819
32,492
0
11,443
18,376
21,110
0
W
9,456
4,713
2,656
1,887
11,365
5,049
1,153
5,150
6,215
0
24,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,670
Gold Earned
49,420
122
Minions Killed
120
0
Camps Cleared
0
1,195,175
Distance Traveled
900,565
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,507
751
44
3
0
189,583
2
W
Zhong Kui
12,101
864
21
2
0
237,076
1
L
Charybdis
8,714
622
12
1
0
156,763
2
L
Discordia
9,911
708
22
2
0
168,536
0
W
Ymir
10,431
745
15
1
0
223,728
0
W
Gilgamesh
12,473
891
20
1
0
293,531
0
L
Janus
9,694
692
26
2
0
179,856
0
W
Danzaburou
12,376
884
35
3
0
219,111
0
L
Cabrakan
10,594
757
16
1
0
205,827
1
W
Cupid
10,289
735
31
2
0
221,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role