Player Matchup

Ymir
Ymir
Palrium
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,339 Elo+
Party 3
Sun Wukong
Sun Wukong
TurboHH
Sun Wukong
Level 66
God Stats
9W - 3L
1,666 SR
Queue Stats
95W - 71L
1,530 Elo+
Party 3
Poseidon
Poseidon
aTz_Ev01v3d
Poseidon
Level 159
God Stats
28W - 19L
1,670 SR
Queue Stats
520W - 320L
1,662 Elo+
Party 3
Jing Wei
Jing Wei
iviolateponies
Jing Wei
Level 156
God Stats
11W - 7L
1,699 SR
Queue Stats
293W - 191L
1,628 Elo+
Party 3
Thanatos
Thanatos
xVerci
Thanatos
Level 69
God Stats
3W - 4L
1,591 SR
Queue Stats
266W - 304L
1,481 Elo+
Party 3
Team Averages
Level 93
1,625 SR
1,528 Elo+

VS

Team Averages
Level 49
1,512 SR
1,512 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Jupchoo
King Arthur
Level 35
God Stats
18W - 25L
1,453 SR
Queue Stats
107W - 102L
1,527 Elo+
Party 1
Ao Kuang
Ao Kuang
LvL420MagiKarp
Ao Kuang
Level 45
God Stats
4W - 3L
1,602 SR
Queue Stats
9W - 10L
1,483 Elo+
Party 1
Merlin
Merlin
Sackattack
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,603 Elo+
Party 1
Ganesha
Ganesha
Viviid2k
Ganesha
Level 107
God Stats
1W - 2L
1,507 SR
Queue Stats
91W - 107L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Palrium
Ymir
12
1 / 0 / 7
8,061
448
3,272
8,577
6,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
TurboHH
Sun Wukong
16
0 / 3 / 4
9,169
509
9,098
14,630
8,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
aTz_Ev01v3d
Poseidon
19
7 / 0 / 2
11,436
635
12,784
8,361
3,373
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
18
4 / 2 / 1
10,237
569
10,888
11,200
3,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
xVerci
Thanatos
14
5 / 3 / 1
8,987
499
5,924
11,323
4,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
3 / 3 / 1
9,514
529
6,023
12,209
3,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Jupchoo
King Arthur
15
2 / 2 / 0
9,124
507
9,089
13,794
10,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
15
3 / 7 / 0
8,702
483
8,771
17,239
7,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
Sackattack
Merlin
14
0 / 3 / 1
8,281
460
5,077
10,282
3,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
Viviid2k
Ganesha
10
0 / 2 / 3
7,317
407
3,537
9,295
6,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
17
Kills
8
8
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
3
1
1.17
L
King Arthur
Jupchoo
King Arthur
2
2
0
1
L
Ao Kuang
3
7
0
0.43
W
Ymir
Palrium
Ymir
1
0
7
4.5
L
Merlin
Sackattack
Merlin
0
3
1
0.17
W
Sun Wukong
TurboHH
Sun Wukong
0
3
4
0.67
L
Ganesha
Viviid2k
Ganesha
0
2
3
0.75
W
Poseidon
aTz_Ev01v3d
Poseidon
7
0
2
8
W
Jing Wei
4
2
1
2.25
W
Thanatos
xVerci
Thanatos
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,966
Damage
32,497
54,091
Taken
62,819
26,845
Mitigated
31,803
22,462
Healing
18,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,023
4,319
0
5,574
12,209
3,669
0
1,397
10,812
0
72,010
L
King Arthur
Jupchoo
King Arthur
9,089
636
0
2,016
13,794
10,849
430
2,668
10,161
5,724
57,189
L
Ao Kuang
8,771
2,552
0
6,878
17,239
7,305
798
5,828
11,366
52,906
12,684
W
Ymir
Palrium
Ymir
3,272
906
304
1,425
8,577
6,418
60
3,088
5,282
7,317
0
L
Merlin
Sackattack
Merlin
5,077
128
0
1,730
10,282
3,687
87
3,255
6,892
48,712
0
W
Sun Wukong
TurboHH
Sun Wukong
9,098
1,189
0
3,066
14,630
8,401
445
3,826
9,993
0
61,352
L
Ganesha
Viviid2k
Ganesha
3,537
580
0
2,363
9,295
6,293
0
2,908
6,387
22,833
0
W
Poseidon
aTz_Ev01v3d
Poseidon
12,784
2,176
0
4,063
8,361
3,373
0
4,629
3,536
103,845
0
W
Jing Wei
10,888
6,710
0
3,240
11,200
3,757
2,114
2,948
8,252
0
102,781
W
Thanatos
xVerci
Thanatos
5,924
950
0
10,364
11,323
4,896
213
2,955
8,116
0
53,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,890
Gold Earned
42,938
574
Minions Killed
529
0
Camps Cleared
0
1,826,297
Distance Traveled
1,656,751
33
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,514
529
153
9
0
341,882
1
L
King Arthur
9,124
507
130
7
0
347,848
2
L
Ao Kuang
8,702
483
108
6
0
296,221
3
W
Ymir
8,061
448
9
1
0
349,007
10
L
Merlin
8,281
460
120
7
0
317,969
0
W
Sun Wukong
9,169
509
110
6
0
344,480
5
L
Ganesha
7,317
407
18
1
0
352,831
9
W
Poseidon
11,436
635
190
11
0
367,463
9
W
Jing Wei
10,237
569
182
10
0
372,089
4
W
Thanatos
8,987
499
83
5
0
393,258
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role