Player Matchup

Cabrakan
Cabrakan
MistahNastee
Cabrakan
Level 160
God Stats
11W - 6L
1,711 SR
Queue Stats
309W - 321L
1,532 Elo+
Party 1
Zeus
Zeus
MrOogaBOoga
Zeus
Level 44
God Stats
14W - 16L
1,492 SR
Queue Stats
105W - 120L
1,435 Elo+
Solo
Ymir
Ymir
PrancinPwney
Ymir
Level 18
God Stats
24W - 20L
1,695 SR
Queue Stats
31W - 33L
1,529 Elo+
Party 1
Hachiman
Hachiman
SumthngNu
Hachiman
Level 146
God Stats
3W - 4L
1,463 SR
Queue Stats
48W - 45L
1,570 Elo+
Party 1
Zhong Kui
Zhong Kui
sp0nss
Zhong Kui
Level 118
God Stats
6W - 5L
1,634 SR
Queue Stats
33W - 27L
1,544 Elo+
Party 1
Team Averages
Level 97
1,599 SR
1,522 Elo+

VS

Team Averages
Level 77
1,513 SR
1,501 Elo+
Freya
Freya
CzechActual
Freya
Level 88
God Stats
7W - 8L
1,547 SR
Queue Stats
129W - 111L
1,550 Elo+
Party 2
Erlang Shen
Erlang Shen
THRILLCOZBY
Erlang Shen
Level 117
God Stats
3W - 5L
1,257 SR
Queue Stats
422W - 416L
1,579 Elo+
Party 2
Mulan
Mulan
WinsomePopcorn
Mulan
Level 103
God Stats
9W - 5L
1,715 SR
Queue Stats
100W - 82L
1,550 Elo+
Party 2
Ymir
Ymir
lawhonsilvers06
Ymir
Level 42
God Stats
15W - 8L
1,610 SR
Queue Stats
66W - 60L
1,512 Elo+
Party 2
Izanami
Izanami
notbutafish
Izanami
Level 33
God Stats
6W - 10L
1,438 SR
Queue Stats
43W - 58L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
MistahNastee
Cabrakan
9
0 / 3 / 2
5,360
487
3,710
8,215
4,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 5 / 1
5,640
513
6,293
9,056
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 3 / 2
5,119
465
3,598
9,332
5,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
SumthngNu
Hachiman
13
7 / 1 / 1
7,582
689
9,401
5,942
1,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
sp0nss
Zhong Kui
9
2 / 1 / 0
5,456
496
4,031
3,633
2,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
6,143
558
4,699
6,654
2,303
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
THRILLCOZBY
Erlang Shen
10
3 / 1 / 2
5,792
527
4,041
5,934
2,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
5 / 1 / 3
7,152
650
7,828
9,202
6,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

9
1 / 4 / 6
5,855
532
2,735
8,899
4,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
notbutafish
Izanami
10
3 / 4 / 0
6,385
580
3,565
8,199
1,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
10
Kills
13
13
Deaths
10
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
Cabrakan
MistahNastee
Cabrakan
0
3
2
0.33
L
1
5
1
0.3
L
0
3
2
0.33
L
Hachiman
SumthngNu
Hachiman
7
1
1
7.5
W
Erlang Shen
THRILLCOZBY
Erlang Shen
3
1
2
4
W
5
1
3
6.5
W
1
4
6
1
W
Izanami
notbutafish
Izanami
3
4
0
0.75
L
Zhong Kui
sp0nss
Zhong Kui
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,033
Damage
22,868
36,178
Taken
38,888
14,940
Mitigated
16,704
9,516
Healing
13,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,699
1,465
0
3,473
6,654
2,303
0
4,030
2,624
34,608
0
L
Cabrakan
MistahNastee
Cabrakan
3,710
696
0
2,604
8,215
4,169
0
1,838
6,229
27,012
0
L
6,293
1,174
0
2,437
9,056
2,039
0
0
8,716
30,610
0
L
3,598
1,104
0
403
9,332
5,024
0
3,577
5,755
13,999
0
L
Hachiman
SumthngNu
Hachiman
9,401
5,630
0
3,245
5,942
1,521
90
645
5,297
0
55,663
W
Erlang Shen
THRILLCOZBY
Erlang Shen
4,041
2,294
0
1,224
5,934
2,109
0
3,225
2,709
0
27,057
W
7,828
1,444
0
4,195
9,202
6,292
0
6,567
2,635
0
40,784
W
2,735
286
457
2,002
8,899
4,705
0
3,158
5,741
10,387
0
W
Izanami
notbutafish
Izanami
3,565
2,486
0
1,867
8,199
1,295
77
531
7,668
0
41,354
L
Zhong Kui
sp0nss
Zhong Kui
4,031
553
0
827
3,633
2,187
0
1,374
2,174
20,752
1,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,157
Gold Earned
31,327
301
Minions Killed
303
0
Camps Cleared
0
982,476
Distance Traveled
1,003,267
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,143
558
65
6
0
210,040
4
L
Cabrakan
5,360
487
54
5
0
210,053
1
L
Zeus
5,640
513
64
6
0
176,714
3
L
Ymir
5,119
465
30
3
0
204,912
1
L
Hachiman
7,582
689
96
9
0
200,591
4
W
Erlang Shen
5,792
527
50
5
0
190,191
1
W
Mulan
7,152
650
90
8
0
216,280
5
W
Ymir
5,855
532
13
1
0
205,754
1
W
Izanami
6,385
580
85
8
0
181,002
0
L
Zhong Kui
5,456
496
57
5
0
190,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role