Player Matchup

Awilix
Awilix
Esemismo
Awilix
Level 59
God Stats
1W - 0L
1,343 SR
Queue Stats
49W - 39L
1,510 Elo+
Party 2
Anubis
Anubis
JulyKoko
Anubis
Level 91
God Stats
9W - 4L
1,563 SR
Queue Stats
105W - 105L
1,458 Elo+
Party 2
Hercules
Hercules
Xiomatrix
Hercules
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,397 Elo+
Party 2
Sol
Sol
giorgio007
Sol
Level 138
God Stats
2W - 0L
1,608 SR
Queue Stats
76W - 54L
1,560 Elo+
Party 2
Danzaburou
Danzaburou
superajke777
Danzaburou
Level 126
God Stats
1W - 0L
1,634 SR
Queue Stats
109W - 84L
1,535 Elo+
Party 2
Team Averages
Level 87
1,530 SR
1,492 Elo+

VS

Team Averages
Level 103
1,428 SR
1,400 Elo+
Zeus
Zeus
DammRomeo
Zeus
Level 88
God Stats
23W - 23L
1,446 SR
Queue Stats
23W - 24L
1,377 Elo+
Party 3
Odin
Odin
Daveshadow99
Odin
Level 149
God Stats
2W - 3L
1,684 SR
Queue Stats
53W - 69L
1,406 Elo+
Party 1
Tiamat
Tiamat
JaXender
Tiamat
Level 47
God Stats
0W - 1L
1,504 SR
Queue Stats
22W - 32L
1,432 Elo+
Solo
Chang'e
Chang'e
VietSoIdier
Chang'e
Level 77
God Stats
0W - 6L
1,195 SR
Queue Stats
73W - 86L
1,358 Elo+
Party 3
Hercules
Hercules
xEndeavorxx
Hercules
Level 156
God Stats
2W - 9L
1,309 SR
Queue Stats
314W - 346L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Esemismo
Awilix
15
5 / 4 / 10
10,204
785
9,207
10,071
3,918
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
JulyKoko
Anubis
17
4 / 2 / 7
10,294
792
9,994
10,795
5,853
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Xiomatrix
Hercules
15
2 / 1 / 12
10,378
798
3,567
8,524
7,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
9 / 0 / 8
12,380
952
16,659
13,313
5,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
superajke777
Danzaburou
19
13 / 4 / 6
13,445
1,034
28,084
18,179
8,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
1 / 7 / 4
8,582
660
17,959
13,487
4,614
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 4 / 3
10,686
822
9,306
17,273
11,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
JaXender
Tiamat
16
3 / 7 / 2
9,250
712
8,157
11,504
5,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
VietSoIdier
Chang'e
14
0 / 8 / 5
8,157
627
5,552
16,108
4,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
xEndeavorxx
Hercules
16
2 / 7 / 5
9,671
744
6,697
17,779
14,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
30
33
Kills
11
11
Deaths
33
43
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
7
4
0.43
L
5
4
3
1.63
W
Awilix
Esemismo
Awilix
5
4
10
2.5
L
Tiamat
JaXender
Tiamat
3
7
2
0.57
W
Anubis
JulyKoko
Anubis
4
2
7
3.75
L
Chang'e
VietSoIdier
Chang'e
0
8
5
0.31
W
Hercules
Xiomatrix
Hercules
2
1
12
8
W
9
0
8
13
W
Danzaburou
superajke777
Danzaburou
13
4
6
4
L
Hercules
xEndeavorxx
Hercules
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,511
Damage
47,671
60,882
Taken
76,151
31,231
Mitigated
41,180
23,690
Healing
7,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
17,959
491
373
793
13,487
4,614
0
5,829
7,547
44,970
0
L
9,306
573
0
252
17,273
11,230
0
6,195
10,934
0
26,780
W
Awilix
Esemismo
Awilix
9,207
3,479
0
0
10,071
3,918
604
5,551
4,313
0
13,916
L
Tiamat
JaXender
Tiamat
8,157
485
0
474
11,504
5,901
0
3,739
7,738
27,575
0
W
Anubis
JulyKoko
Anubis
9,994
506
0
4,150
10,795
5,853
0
5,077
5,407
35,933
0
L
Chang'e
VietSoIdier
Chang'e
5,552
181
603
2,249
16,108
4,686
1
5,092
10,948
22,134
0
W
Hercules
Xiomatrix
Hercules
3,567
1,430
0
1,543
8,524
7,819
138
5,801
2,591
0
5,773
W
16,659
5,940
0
8,751
13,313
5,495
3,811
5,910
7,162
62,244
4,227
W
Danzaburou
superajke777
Danzaburou
28,084
19,137
0
9,246
18,179
8,146
3,453
9,193
8,723
0
72,500
L
Hercules
xEndeavorxx
Hercules
6,697
1,380
0
2,392
17,779
14,749
0
4,983
12,593
420
16,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,701
Gold Earned
46,346
330
Minions Killed
242
9
Camps Cleared
7
1,190,822
Distance Traveled
1,089,444
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,582
660
69
5
1
204,055
1
L
Odin
10,686
822
48
4
4
240,052
3
W
Awilix
10,204
785
18
1
0
253,648
1
L
Tiamat
9,250
712
60
5
0
221,877
2
W
Anubis
10,294
792
66
5
3
230,363
1
L
Chang'e
8,157
627
38
3
2
212,323
2
W
Hercules
10,378
798
8
1
0
235,845
0
W
Sol
12,380
952
118
9
3
259,692
2
W
Danzaburou
13,445
1,034
120
9
3
211,274
0
L
Hercules
9,671
744
27
2
0
211,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role