Player Matchup

Raijin
Raijin
 
Raijin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
MunsterSoldier
Ravana
Level 67
God Stats
2W - 4L
1,440 SR
Queue Stats
140W - 152L
1,454 Elo+
Party 2
Bellona
Bellona
Rogueone994
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,453 Elo+
Solo
Hun Batz
Hun Batz
SHAKOOZEE
Hun Batz
Level 125
God Stats
2W - 7L
1,224 SR
Queue Stats
335W - 367L
1,446 Elo+
Solo
Scylla
Scylla
Zedigator
Scylla
Level 117
God Stats
1W - 2L
1,516 SR
Queue Stats
111W - 115L
1,479 Elo+
Party 2
Team Averages
Level 97
1,436 SR
1,466 Elo+

VS

Team Averages
Level 67
1,484 SR
1,518 Elo+
Artemis
Artemis
ArtcCerberus
Artemis
Level 22
God Stats
1W - 0L
1,735 SR
Queue Stats
10W - 10L
1,517 Elo+
Party 3
Artio
Artio
ImTheKnightEX
Artio
Level 123
God Stats
2W - 0L
1,691 SR
Queue Stats
23W - 16L
1,626 Elo+
Party 3
Anhur
Anhur
Medicatedmice
Anhur
Level 73
God Stats
1W - 2L
1,300 SR
Queue Stats
181W - 178L
1,472 Elo+
Party 1
Sun Wukong
Sun Wukong
XxDeathxX7526
Sun Wukong
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 49L
1,396 Elo+
Party 1
Skadi
Skadi
ZombieGodX
Skadi
Level 48
God Stats
1W - 1L
1,195 SR
Queue Stats
12W - 9L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
3 / 5 / 5
7,685
961
9,540
8,138
2,390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 6 / 7
7,108
889
6,403
9,572
3,124
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Rogueone994
Bellona
7
0 / 2 / 3
5,844
731
675
3,058
1,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
SHAKOOZEE
Hun Batz
10
1 / 5 / 3
6,328
791
4,628
10,745
3,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Zedigator
Scylla
13
5 / 4 / 8
7,604
951
9,468
6,385
1,713
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ArtcCerberus
Artemis
14
7 / 3 / 11
8,658
1,082
11,436
9,266
4,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 1 / 14
8,506
1,063
4,871
14,932
14,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 3 / 14
8,368
1,046
10,226
7,978
3,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
XxDeathxX7526
Sun Wukong
13
3 / 4 / 11
7,812
977
2,992
12,216
10,980
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Skadi
13
6 / 3 / 7
7,972
997
6,055
8,496
3,347
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
79
13
Kills
22
22
Deaths
14
26
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
5
5
1.1
W
Artemis
ArtcCerberus
Artemis
7
3
11
4.17
W
3
1
14
10
W
3
3
14
3.33
L
4
6
7
1.25
L
Bellona
Rogueone994
Bellona
0
2
3
0.75
L
Hun Batz
SHAKOOZEE
Hun Batz
1
5
3
0.5
W
Sun Wukong
XxDeathxX7526
Sun Wukong
3
4
11
2.13
L
Scylla
Zedigator
Scylla
5
4
8
2.25
W
Skadi
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,714
Damage
35,580
37,898
Taken
52,888
12,313
Mitigated
36,394
7,238
Healing
17,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
9,540
543
1,022
1,148
8,138
2,390
0
926
7,212
23,426
0
W
Artemis
ArtcCerberus
Artemis
11,436
6,894
293
2,436
9,266
4,247
1,243
4,280
4,986
0
20,699
W
4,871
576
2,682
6,726
14,932
14,370
698
6,107
8,805
9,910
0
W
10,226
4,299
217
1,200
7,978
3,450
1,061
2,182
5,698
0
15,719
L
6,403
1,013
275
1,195
9,572
3,124
0
1,597
7,975
0
9,974
L
Bellona
Rogueone994
Bellona
675
181
258
166
3,058
1,687
0
453
2,605
0
1,017
L
Hun Batz
SHAKOOZEE
Hun Batz
4,628
662
394
2,240
10,745
3,399
0
998
9,747
0
8,185
W
Sun Wukong
XxDeathxX7526
Sun Wukong
2,992
797
781
1,279
12,216
10,980
258
3,099
7,717
0
9,989
L
Scylla
Zedigator
Scylla
9,468
325
267
273
6,385
1,713
0
897
5,488
13,845
0
W
Skadi
6,055
3,038
559
1,437
8,496
3,347
2,277
3,320
5,176
0
16,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,569
Gold Earned
41,316
50
Minions Killed
58
0
Camps Cleared
0
543,545
Distance Traveled
820,835
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,685
961
25
3
0
108,289
0
W
Artemis
8,658
1,082
14
2
0
160,071
0
W
Artio
8,506
1,063
3
0
0
191,684
2
W
Anhur
8,368
1,046
13
2
0
140,974
1
L
Ravana
7,108
889
7
1
0
146,774
0
L
Bellona
5,844
731
1
0
0
19,994
0
L
Hun Batz
6,328
791
6
1
0
117,120
0
W
Sun Wukong
7,812
977
11
1
0
175,051
1
L
Scylla
7,604
951
11
1
0
151,368
0
W
Skadi
7,972
997
17
2
0
153,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role