Player Matchup

Skadi
Skadi
Flappy-the-Fish
Skadi
Level 106
God Stats
25W - 18L
1,600 SR
Queue Stats
29W - 31L
1,489 Elo+
Party 2
Geb
Geb
Kuuhnt
Geb
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,292 Elo+
Party 2
Kukulkan
Kukulkan
Lejuso356
Kukulkan
Level 46
God Stats
0W - 2L
1,470 SR
Queue Stats
0W - 3L
1,264 Elo+
Party 2
Set
Set
Lost-Impa
Set
Level 106
God Stats
3W - 3L
1,628 SR
Queue Stats
35W - 34L
1,527 Elo+
Party 2
Sun Wukong
Sun Wukong
Lost-Maniac7
Sun Wukong
Level 87
God Stats
1W - 6L
1,497 SR
Queue Stats
12W - 16L
1,488 Elo+
Party 2
Team Averages
Level 72
1,539 SR
1,412 Elo+

VS

Team Averages
Level 67
1,504 SR
1,477 Elo+
Cerberus
Cerberus
Huskychamp789
Cerberus
Level 8
God Stats
2W - 0L
1,731 SR
Queue Stats
4W - 5L
1,379 Elo+
Party 1
Izanami
Izanami
Ponches
Izanami
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 136L
1,456 Elo+
Party 1
Bellona
Bellona
SteezYHeadshotZ
Bellona
Level 36
God Stats
21W - 9L
1,256 SR
Queue Stats
139W - 96L
1,507 Elo+
Party 3
Chaac
Chaac
Woooosa
Chaac
Level 103
God Stats
2W - 0L
1,635 SR
Queue Stats
207W - 126L
1,608 Elo+
Party 3
Hercules
Hercules
legman2711
Hercules
Level 131
God Stats
6W - 6L
1,396 SR
Queue Stats
552W - 513L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
7,292
486
4,598
6,801
1,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Geb
Kuuhnt
Geb
11
1 / 4 / 3
6,811
454
2,705
12,738
8,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Lejuso356
Kukulkan
11
0 / 2 / 0
6,806
454
1,881
5,921
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 4 / 2
7,618
508
7,004
12,479
4,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Lost-Maniac7
Sun Wukong
8
1 / 1 / 0
5,889
393
1,445
3,379
1,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Huskychamp789
Cerberus
13
2 / 2 / 4
7,547
503
3,760
6,158
3,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
Ponches
Izanami
14
2 / 1 / 6
8,570
571
7,986
6,074
1,802
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 2 / 3
8,113
541
4,692
6,883
4,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
Woooosa
Chaac
15
1 / 1 / 1
8,786
586
4,738
9,041
6,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
legman2711
Hercules
15
5 / 0 / 3
9,360
624
8,500
8,391
3,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
6
Kills
11
12
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
W
Cerberus
Huskychamp789
Cerberus
2
2
4
2
L
Geb
Kuuhnt
Geb
1
4
3
0.63
L
Kukulkan
Lejuso356
Kukulkan
0
2
0
0
L
2
4
2
0.75
L
Sun Wukong
Lost-Maniac7
Sun Wukong
1
1
0
1
W
Izanami
Ponches
Izanami
2
1
6
5
W
1
2
3
1.25
W
Chaac
Woooosa
Chaac
1
1
1
1.5
W
Hercules
legman2711
Hercules
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,633
Damage
29,676
41,318
Taken
36,547
18,238
Mitigated
20,040
12,306
Healing
10,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,598
1,320
0
2,546
6,801
1,766
0
1,307
5,448
0
56,820
W
Cerberus
Huskychamp789
Cerberus
3,760
214
0
759
6,158
3,856
344
1,044
5,114
18,469
0
L
Geb
Kuuhnt
Geb
2,705
409
0
2,676
12,738
8,130
0
1,843
10,853
10,493
0
L
Kukulkan
Lejuso356
Kukulkan
1,881
64
0
670
5,921
2,114
0
322
5,599
36,537
0
L
7,004
3,631
0
5,402
12,479
4,572
0
288
12,043
0
50,570
L
Sun Wukong
Lost-Maniac7
Sun Wukong
1,445
457
0
1,012
3,379
1,656
0
0
3,131
0
17,945
W
Izanami
Ponches
Izanami
7,986
5,378
0
1,015
6,074
1,802
4,424
1,482
4,592
0
69,555
W
4,692
763
0
2,121
6,883
4,399
581
566
6,317
0
51,969
W
Chaac
Woooosa
Chaac
4,738
860
0
3,330
9,041
6,340
985
0
8,856
0
48,331
W
Hercules
legman2711
Hercules
8,500
2,283
0
2,986
8,391
3,643
798
1,494
6,897
0
60,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,416
Gold Earned
42,376
352
Minions Killed
491
0
Camps Cleared
0
1,318,207
Distance Traveled
1,585,583
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,292
486
104
7
0
300,076
6
W
Cerberus
7,547
503
40
3
0
327,569
0
L
Geb
6,811
454
13
1
0
317,476
7
L
Kukulkan
6,806
454
89
6
0
269,006
5
L
Set
7,618
508
111
7
0
303,154
4
L
Sun Wukong
5,889
393
35
2
0
128,495
1
W
Izanami
8,570
571
144
10
0
283,436
3
W
Bellona
8,113
541
103
7
0
344,288
3
W
Chaac
8,786
586
96
6
0
320,319
0
W
Hercules
9,360
624
108
7
0
309,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role