Player Matchup

Thanatos
Thanatos
Greenmachine99_
Thanatos
Level 49
God Stats
5W - 4L
1,483 SR
Queue Stats
46W - 63L
1,241 Elo+
Party 4
Medusa
Medusa
HELLZGIFTx-
Medusa
Level 95
God Stats
18W - 16L
1,504 SR
Queue Stats
303W - 339L
1,388 Elo+
Party 2
Anubis
Anubis
Oboi022
Anubis
Level 26
God Stats
21W - 17L
1,392 SR
Queue Stats
32W - 40L
1,317 Elo+
Party 2
Awilix
Awilix
OccupiedArt1552
Awilix
Level 89
God Stats
20W - 22L
1,391 SR
Queue Stats
55W - 63L
1,349 Elo+
Party 2
Artio
Artio
TheOwlsEcho
Artio
Level 61
God Stats
2W - 1L
1,284 SR
Queue Stats
50W - 65L
1,304 Elo+
Party 4
Team Averages
Level 64
1,411 SR
1,320 Elo+

VS

Team Averages
Level 47
1,385 SR
1,279 Elo+
Charybdis
Charybdis
Ahroused
Charybdis
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 122L
1,366 Elo+
Party 1
Khepri
Khepri
DenDi313
Khepri
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
284W - 334L
1,325 Elo+
Solo
Zhong Kui
Zhong Kui
MaloLiGaamz
Zhong Kui
Level 32
God Stats
3W - 6L
1,318 SR
Queue Stats
40W - 71L
1,216 Elo+
Party 3
Sun Wukong
Sun Wukong
Mr_Wrrightt
Sun Wukong
Level 69
God Stats
47W - 59L
1,407 SR
Queue Stats
123W - 141L
1,299 Elo+
Party 3
Thanatos
Thanatos
UdidWHATson
Thanatos
Level 14
God Stats
3W - 7L
1,202 SR
Queue Stats
30W - 44L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
5 / 4 / 4
9,659
508
9,042
15,920
5,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
17
16 / 1 / 1
11,146
587
21,923
12,866
4,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Oboi022
Anubis
15
3 / 3 / 5
9,890
521
7,095
10,525
5,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 4 / 4
10,358
545
8,504
12,403
5,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 2 / 12
9,661
508
5,350
13,588
11,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ahroused
Charybdis
12
0 / 5 / 1
7,272
383
5,022
10,308
1,927
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
DenDi313
Khepri
12
0 / 7 / 3
7,889
415
5,898
18,640
5,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
MaloLiGaamz
Zhong Kui
15
6 / 6 / 5
9,677
509
13,315
15,494
7,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Mr_Wrrightt
Sun Wukong
16
6 / 2 / 4
10,457
550
11,991
12,857
15,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
UdidWHATson
Thanatos
12
2 / 7 / 3
8,634
454
5,480
16,849
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
27
Kills
14
14
Deaths
27
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Ahroused
Charybdis
0
5
1
0.1
L
Khepri
DenDi313
Khepri
0
7
3
0.21
W
Thanatos
5
4
4
1.75
W
Medusa
16
1
1
16.5
L
Zhong Kui
MaloLiGaamz
Zhong Kui
6
6
5
1.42
L
Sun Wukong
Mr_Wrrightt
Sun Wukong
6
2
4
4
W
Anubis
Oboi022
Anubis
3
3
5
1.83
W
1
4
4
0.75
W
2
2
12
4
L
Thanatos
UdidWHATson
Thanatos
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,914
Damage
41,706
65,302
Taken
74,148
32,022
Mitigated
34,637
31,091
Healing
22,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Ahroused
Charybdis
5,022
3,296
0
2,781
10,308
1,927
0
1,699
8,609
0
41,517
L
Khepri
DenDi313
Khepri
5,898
746
355
4,743
18,640
5,868
0
3,818
14,822
34,071
0
W
Thanatos
9,042
3,972
0
11,237
15,920
5,373
0
4,950
10,747
0
56,855
W
Medusa
21,923
11,126
0
5,140
12,866
4,366
282
4,520
8,255
0
82,569
L
Zhong Kui
MaloLiGaamz
Zhong Kui
13,315
1,400
0
3,672
15,494
7,489
360
4,619
10,875
52,913
5,678
L
Sun Wukong
Mr_Wrrightt
Sun Wukong
11,991
2,222
0
2,460
12,857
15,757
412
365
12,492
9,067
57,919
W
Anubis
Oboi022
Anubis
7,095
425
0
4,949
10,525
5,492
709
4,776
5,667
57,462
0
W
8,504
2,686
121
3,092
12,403
5,671
764
2,532
9,180
31
64,131
W
5,350
825
1,895
4,657
13,588
11,120
135
4,208
9,335
26,842
0
L
Thanatos
UdidWHATson
Thanatos
5,480
1,147
0
8,837
16,849
3,596
0
1,975
14,874
0
37,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,714
Gold Earned
43,929
510
Minions Killed
430
0
Camps Cleared
0
1,837,878
Distance Traveled
1,657,023
7
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,272
383
79
4
0
276,185
4
L
Khepri
7,889
415
45
2
0
349,491
3
W
Thanatos
9,659
508
91
5
0
389,484
4
W
Medusa
11,146
587
103
5
0
345,496
0
L
Zhong Kui
9,677
509
97
5
0
328,735
4
L
Sun Wukong
10,457
550
137
7
0
344,862
13
W
Anubis
9,890
521
137
7
0
337,466
0
W
Awilix
10,358
545
128
7
0
392,092
3
W
Artio
9,661
508
51
3
0
373,340
0
L
Thanatos
8,634
454
72
4
0
357,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role