Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
GirthWorm19
Khepri
Level 48
God Stats
1W - 0L
1,471 SR
Queue Stats
35W - 17L
1,651 Elo+
Party 4
Danzaburou
Danzaburou
KeefMcDoogal
Danzaburou
Level 56
God Stats
2W - 0L
1,685 SR
Queue Stats
50W - 26L
1,640 Elo+
Party 4
Apollo
Apollo
SmurphaY
Apollo
Level 160
God Stats
3W - 3L
1,594 SR
Queue Stats
127W - 129L
1,497 Elo+
Party 3
Geb
Geb
tmg919
Geb
Level 90
God Stats
5W - 3L
1,597 SR
Queue Stats
226W - 216L
1,564 Elo+
Solo
Team Averages
Level 102
1,569 SR
1,571 Elo+

VS

Team Averages
Level 147
1,509 SR
1,521 Elo+
Poseidon
Poseidon
MR DOODLE
Poseidon
Level 140
God Stats
4W - 4L
1,663 SR
Queue Stats
238W - 238L
1,506 Elo+
Party 1
Cerberus
Cerberus
Mr DoPEy
Cerberus
Level 154
God Stats
2W - 2L
1,613 SR
Queue Stats
243W - 243L
1,534 Elo+
Party 1
Horus
Horus
chefme71
Horus
Level 151
God Stats
0W - 2L
1,282 SR
Queue Stats
10W - 13L
1,490 Elo+
Party 2
Mercury
Mercury
dbendis
Mercury
Level 160
God Stats
0W - 1L
1,182 SR
Queue Stats
43W - 40L
1,533 Elo+
Party 2
Camazotz
Camazotz
x 0UT1AW23 x
Camazotz
Level 129
God Stats
1W - 1L
1,807 SR
Queue Stats
81W - 58L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
8 / 1 / 12
10,276
856
9,111
11,011
5,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Khepri
15
2 / 3 / 18
9,856
821
6,274
13,010
14,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
KeefMcDoogal
Danzaburou
16
6 / 2 / 11
9,873
823
14,738
8,710
3,947
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
SmurphaY
Apollo
17
7 / 1 / 11
10,302
859
20,239
11,137
6,170
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Geb
tmg919
Geb
16
1 / 2 / 15
9,104
759
6,859
13,972
16,709
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
MR DOODLE
Poseidon
16
2 / 3 / 5
9,050
754
20,149
8,154
3,578
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Mr DoPEy
Cerberus
12
1 / 6 / 4
7,791
649
4,235
20,130
19,821
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
chefme71
Horus
14
3 / 5 / 5
8,619
718
3,154
17,612
18,058
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
dbendis
Mercury
13
2 / 7 / 5
7,798
650
7,134
11,518
5,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
x 0UT1AW23 x
Camazotz
14
0 / 3 / 6
7,899
658
6,185
9,300
4,170
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
33
24
Kills
8
9
Deaths
24
67
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
8
1
12
14
W
Khepri
2
3
18
3.67
W
Danzaburou
KeefMcDoogal
Danzaburou
6
2
11
5.75
L
Poseidon
MR DOODLE
Poseidon
2
3
5
1.5
L
Cerberus
Mr DoPEy
Cerberus
1
6
4
0.5
W
Apollo
SmurphaY
Apollo
7
1
11
12.5
L
Horus
chefme71
Horus
3
5
5
1.1
L
Mercury
dbendis
Mercury
2
7
5
0.64
W
Geb
tmg919
Geb
1
2
15
4.25
L
Camazotz
x 0UT1AW23 x
Camazotz
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,221
Damage
40,857
57,840
Taken
66,714
46,972
Mitigated
51,018
32,274
Healing
21,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,111
672
11,156
6,402
11,011
5,554
958
4,424
6,587
21,383
0
W
Khepri
6,274
204
2,129
3,652
13,010
14,592
180
3,625
9,385
13,932
0
W
Danzaburou
KeefMcDoogal
Danzaburou
14,738
6,690
695
2,489
8,710
3,947
2,153
4,496
4,214
0
26,814
L
Poseidon
MR DOODLE
Poseidon
20,149
1,716
388
156
8,154
3,578
378
3,855
4,299
52,101
0
L
Cerberus
Mr DoPEy
Cerberus
4,235
202
0
3,942
20,130
19,821
26
5,724
14,406
11,349
0
W
Apollo
SmurphaY
Apollo
20,239
8,279
655
2,481
11,137
6,170
1,495
4,536
5,887
0
39,880
L
Horus
chefme71
Horus
3,154
1,126
6,304
6,184
17,612
18,058
216
5,290
12,322
0
3,678
L
Mercury
dbendis
Mercury
7,134
1,545
0
545
11,518
5,391
646
3,413
8,105
0
14,130
W
Geb
tmg919
Geb
6,859
194
1,364
1,251
13,972
16,709
577
7,303
6,669
20,291
0
L
Camazotz
x 0UT1AW23 x
Camazotz
6,185
237
1,477
2,254
9,300
4,170
185
3,962
5,338
0
13,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,411
Gold Earned
41,157
127
Minions Killed
123
0
Camps Cleared
0
1,164,324
Distance Traveled
1,081,699
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,276
856
28
2
0
242,924
4
W
Khepri
9,856
821
9
1
0
236,041
1
W
Danzaburou
9,873
823
16
1
0
223,684
1
L
Poseidon
9,050
754
68
6
0
226,018
0
L
Cerberus
7,791
649
18
2
0
183,304
1
W
Apollo
10,302
859
59
5
0
228,537
0
L
Horus
8,619
718
2
0
0
208,021
0
L
Mercury
7,798
650
17
1
0
200,208
0
W
Geb
9,104
759
15
1
0
233,138
0
L
Camazotz
7,899
658
18
2
0
264,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role