Player Matchup

Odin
Odin
JasonCelic
Odin
Level 84
God Stats
7W - 8L
1,442 SR
Queue Stats
124W - 166L
1,394 Elo+
Party 1
Jing Wei
Jing Wei
Mezuka
Jing Wei
Level 122
God Stats
4W - 7L
1,407 SR
Queue Stats
231W - 228L
1,541 Elo+
Solo
Zeus
Zeus
Shiftymadsen
Zeus
Level 103
God Stats
68W - 41L
1,559 SR
Queue Stats
210W - 214L
1,513 Elo+
Solo
Medusa
Medusa
TinyKitty15
Medusa
Level 63
God Stats
109W - 114L
1,509 SR
Queue Stats
160W - 187L
1,482 Elo+
Party 1
Hades
Hades
deadangelo
Hades
Level 147
God Stats
3W - 1L
1,734 SR
Queue Stats
171W - 178L
1,562 Elo+
Solo
Team Averages
Level 104
1,530 SR
1,499 Elo+

VS

Team Averages
Level 88
1,384 SR
1,508 Elo+
Cernunnos
Cernunnos
Duncanm577
Cernunnos
Level 44
God Stats
3W - 2L
1,388 SR
Queue Stats
3W - 3L
1,596 Elo+
Solo
Susano
Susano
GENKKOU
Susano
Level 150
God Stats
2W - 4L
1,305 SR
Queue Stats
314W - 354L
1,495 Elo+
Solo
Aphrodite
Aphrodite
SIDArisa
Aphrodite
Level 88
God Stats
5W - 5L
1,451 SR
Queue Stats
555W - 568L
1,446 Elo+
Solo
Tiamat
Tiamat
Viewer2018
Tiamat
Level 100
God Stats
0W - 2L
1,276 SR
Queue Stats
635W - 671L
1,567 Elo+
Solo
Bacchus
Bacchus
ceriani123
Bacchus
Level 57
God Stats
1W - 8L
1,498 SR
Queue Stats
31W - 33L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 18
10,457
1,162
6,212
10,299
8,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Mezuka
Jing Wei
17
3 / 1 / 20
10,146
1,127
12,087
7,567
2,521
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 1 / 11
10,800
1,200
20,670
2,758
1,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
16
5 / 3 / 16
9,915
1,102
13,427
12,873
5,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Hades
17
6 / 1 / 11
10,384
1,154
9,695
12,026
5,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

287

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Duncanm577
Cernunnos
14
2 / 7 / 3
8,735
971
7,664
10,635
3,640
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Susano
GENKKOU
Susano
14
4 / 5 / 2
9,507
1,056
12,577
13,331
4,760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
SIDArisa
Aphrodite
14
0 / 4 / 3
8,106
901
5,616
12,745
6,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
Viewer2018
Tiamat
15
0 / 4 / 6
8,759
973
6,920
10,787
6,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ceriani123
Bacchus
14
1 / 5 / 3
8,974
997
8,593
18,364
24,302
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
24
25
Kills
7
7
Deaths
25
76
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Duncanm577
Cernunnos
2
7
3
0.5
L
Susano
GENKKOU
Susano
4
5
2
1
W
3
1
18
12
W
Jing Wei
Mezuka
Jing Wei
3
1
20
13
L
Aphrodite
SIDArisa
Aphrodite
0
4
3
0.38
W
8
1
11
13.5
W
Medusa
5
3
16
4.33
L
Tiamat
Viewer2018
Tiamat
0
4
6
0.75
L
Bacchus
ceriani123
Bacchus
1
5
3
0.5
W
Hades
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,091
Damage
41,370
45,523
Taken
65,862
23,224
Mitigated
46,148
12,789
Healing
11,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Duncanm577
Cernunnos
7,664
3,980
0
1,114
10,635
3,640
0
4,547
6,088
0
22,292
L
Susano
GENKKOU
Susano
12,577
1,206
0
0
13,331
4,760
0
7,863
5,468
0
28,165
W
6,212
1,038
2,664
1,841
10,299
8,729
0
5,576
4,583
0
8,856
W
Jing Wei
Mezuka
Jing Wei
12,087
7,019
0
0
7,567
2,521
0
3,157
4,396
0
30,828
L
Aphrodite
SIDArisa
Aphrodite
5,616
448
3,568
3,979
12,745
6,881
0
5,980
6,765
16,732
0
W
20,670
846
877
450
2,758
1,001
0
1,438
1,320
33,264
0
W
Medusa
13,427
7,621
353
2,032
12,873
5,043
0
6,001
6,822
0
28,304
L
Tiamat
Viewer2018
Tiamat
6,920
591
0
1,252
10,787
6,565
0
5,249
5,538
26,572
0
L
Bacchus
ceriani123
Bacchus
8,593
1,081
550
1,134
18,364
24,302
0
6,726
11,638
17,093
0
W
Hades
9,695
1,348
258
4,314
12,026
5,930
0
4,739
7,273
36,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,702
Gold Earned
44,081
199
Minions Killed
160
8
Camps Cleared
3
886,896
Distance Traveled
859,627
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,735
971
29
3
1
101,615
0
L
Susano
9,507
1,056
37
4
0
186,092
0
W
Odin
10,457
1,162
3
0
0
192,463
0
W
Jing Wei
10,146
1,127
41
5
2
182,260
0
L
Aphrodite
8,106
901
36
4
0
180,594
0
W
Zeus
10,800
1,200
44
5
1
189,092
3
W
Medusa
9,915
1,102
38
4
0
157,295
0
L
Tiamat
8,759
973
37
4
1
196,327
0
L
Bacchus
8,974
997
21
2
1
194,999
0
W
Hades
10,384
1,154
73
8
5
165,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role