Player Matchup

Osiris
Osiris
EdbertAlan
Osiris
Level 160
God Stats
1W - 1L
1,551 SR
Queue Stats
330W - 279L
1,628 Elo+
Party 1
Neith
Neith
Giornito512
Neith
Level 125
God Stats
8W - 5L
1,710 SR
Queue Stats
193W - 134L
1,619 Elo+
Party 1
Sol
Sol
NataliaVirru
Sol
Level 140
God Stats
4W - 0L
1,970 SR
Queue Stats
163W - 111L
1,663 Elo+
Party 1
Nox
Nox
Rekityou
Nox
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,762 Elo+
Party 1
Baron Samedi
Baron Samedi
XxSnakeZombiexX
Baron Samedi
Level 148
God Stats
2W - 2L
1,825 SR
Queue Stats
161W - 93L
1,653 Elo+
Party 1
Team Averages
Level 120
1,711 SR
1,665 Elo+

VS

Team Averages
Level 67
1,500 SR
1,480 Elo+
Hercules
Hercules
Arizul91
Hercules
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,307 Elo+
Party 2
Bacchus
Bacchus
BrutalRecreant
Bacchus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,522 Elo+
Party 2
Apollo
Apollo
Godric22
Apollo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 30L
1,501 Elo+
Party 2
Baron Samedi
Baron Samedi
Shotgunner55
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,577 Elo+
Solo
Vamana
Vamana
elnachoes
Vamana
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
EdbertAlan
Osiris
13
3 / 3 / 25
9,033
903
10,910
15,332
14,791
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
5 / 0 / 21
9,454
945
16,514
6,765
2,971
Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
13 / 1 / 16
10,271
1,027
18,225
9,505
3,632
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 3 / 20
8,419
842
3,464
6,861
2,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
XxSnakeZombiexX
Baron Samedi
17
9 / 1 / 20
10,013
1,001
15,852
7,400
3,719
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arizul91
Hercules
15
2 / 6 / 0
8,040
804
6,238
19,326
16,210
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 6 / 5
7,870
787
7,202
15,397
17,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Godric22
Apollo
13
1 / 7 / 2
7,692
769
7,451
11,027
4,575
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Shotgunner55
Baron Samedi
13
2 / 7 / 3
7,638
764
7,441
12,661
7,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
elnachoes
Vamana
13
2 / 6 / 3
7,990
799
3,354
14,186
14,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
21
32
Kills
8
8
Deaths
32
102
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
Arizul91
Hercules
2
6
0
0.33
L
1
6
5
0.58
W
Osiris
EdbertAlan
Osiris
3
3
25
5.17
W
5
0
21
15.5
L
Apollo
Godric22
Apollo
1
7
2
0.29
W
13
1
16
21
W
2
3
20
4
L
Baron Samedi
Shotgunner55
Baron Samedi
2
7
3
0.5
W
Baron Samedi
XxSnakeZombiexX
Baron Samedi
9
1
20
19
L
Vamana
elnachoes
Vamana
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,965
Damage
31,686
45,863
Taken
72,597
27,750
Mitigated
60,404
27,134
Healing
19,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Arizul91
Hercules
6,238
1,003
623
6,429
19,326
16,210
0
8,584
10,742
0
14,934
L
7,202
252
0
1,372
15,397
17,690
0
8,366
7,031
12,163
0
W
Osiris
EdbertAlan
Osiris
10,910
2,747
2,077
3,990
15,332
14,791
300
2,929
12,403
1,163
14,979
W
16,514
7,126
892
2,811
6,765
2,971
1,024
1,841
4,924
0
30,649
L
Apollo
Godric22
Apollo
7,451
1,164
419
1,225
11,027
4,575
336
6,646
4,381
0
25,984
W
18,225
10,052
1,929
5,477
9,505
3,632
3,164
3,095
6,410
34,443
0
W
3,464
337
269
296
6,861
2,637
185
3,735
3,126
5,960
0
L
Baron Samedi
Shotgunner55
Baron Samedi
7,441
365
1,980
2,799
12,661
7,329
192
6,677
5,984
13,959
0
W
Baron Samedi
XxSnakeZombiexX
Baron Samedi
15,852
2,108
5,790
3,603
7,400
3,719
956
3,043
4,357
28,068
0
L
Vamana
elnachoes
Vamana
3,354
1,703
1,753
2,947
14,186
14,600
0
7,599
6,587
0
7,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,190
Gold Earned
39,230
106
Minions Killed
84
0
Camps Cleared
0
1,012,662
Distance Traveled
894,067
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,040
804
8
1
0
171,779
0
L
Bacchus
7,870
787
10
1
0
192,469
0
W
Osiris
9,033
903
7
1
0
198,799
0
W
Neith
9,454
945
25
3
0
203,134
5
L
Apollo
7,692
769
38
4
0
179,435
1
W
Sol
10,271
1,027
30
3
0
191,619
1
W
Nox
8,419
842
7
1
0
214,428
0
L
Baron Samedi
7,638
764
21
2
0
161,272
1
W
Baron Samedi
10,013
1,001
37
4
0
204,682
0
L
Vamana
7,990
799
7
1
0
189,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role