Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
DaddyNemesis
Ne Zha
Level 28
God Stats
4W - 4L
1,473 SR
Queue Stats
85W - 50L
1,706 Elo+
Party 3
Mulan
Mulan
Holzeibel
Mulan
Level 28
God Stats
1W - 3L
1,329 SR
Queue Stats
2W - 7L
1,444 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Kirbywithteeth
Ah Muzen Cab
Level 62
God Stats
1W - 1L
1,586 SR
Queue Stats
17W - 20L
1,526 Elo+
Party 2
Discordia
Discordia
Sluggies
Discordia
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,773 Elo+
Party 3
Team Averages
Level 58
1,478 SR
1,590 Elo+

VS

Team Averages
Level 84
1,624 SR
1,521 Elo+
Ra
Ra
BBGDev
Ra
Level 139
God Stats
20W - 12L
1,678 SR
Queue Stats
318W - 293L
1,567 Elo+
Party 1
Cliodhna
Cliodhna
Butersasasin
Cliodhna
Level 40
God Stats
10W - 3L
1,868 SR
Queue Stats
114W - 126L
1,456 Elo+
Solo
Bacchus
Bacchus
CoolingWall3041
Bacchus
Level 107
God Stats
13W - 6L
1,567 SR
Queue Stats
100W - 100L
1,536 Elo+
Party 1
Neith
Neith
Oefy82
Neith
Level 6
God Stats
2W - 1L
1,524 SR
Queue Stats
2W - 7L
1,511 Elo+
Party 1
Bellona
Bellona
smoovcriminalx3
Bellona
Level 128
God Stats
2W - 5L
1,485 SR
Queue Stats
148W - 161L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
9 / 4 / 9
10,404
520
14,645
15,100
7,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ne Zha
14
5 / 3 / 18
10,288
514
9,714
20,153
15,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
Holzeibel
Mulan
15
6 / 3 / 0
10,344
517
16,563
15,875
12,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Kirbywithteeth
Ah Muzen Cab
18
13 / 2 / 9
11,500
575
16,813
15,667
6,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Discordia
Sluggies
Discordia
17
5 / 4 / 10
10,577
529
11,760
9,861
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
4 / 5 / 3
9,965
498
11,751
12,866
5,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Butersasasin
Cliodhna
14
4 / 11 / 3
9,323
466
11,337
16,975
6,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 8 / 6
7,436
372
9,246
20,893
21,630
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Oefy82
Neith
12
3 / 10 / 2
8,839
442
3,921
11,530
3,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 4 / 3
10,490
525
15,096
21,202
20,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
33
38
Kills
16
16
Deaths
38
46
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
9
4
9
3.38
L
Ra
4
5
3
1.1
L
Cliodhna
Butersasasin
Cliodhna
4
11
3
0.5
L
1
8
6
0.5
W
Ne Zha
5
3
18
4.67
W
Mulan
Holzeibel
Mulan
6
3
0
2
W
Ah Muzen Cab
Kirbywithteeth
Ah Muzen Cab
13
2
9
8.75
L
Neith
Oefy82
Neith
3
10
2
0.4
W
Discordia
Sluggies
Discordia
5
4
10
2.5
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,495
Damage
51,351
76,656
Taken
83,466
44,285
Mitigated
56,884
24,533
Healing
16,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
14,645
4,578
0
4,356
15,100
7,643
384
4,365
10,735
0
61,096
L
Ra
11,751
1,394
478
4,744
12,866
5,328
42
3,940
8,926
68,818
0
L
Cliodhna
Butersasasin
Cliodhna
11,337
621
0
3,173
16,975
6,041
0
3,680
13,218
0
51,130
L
9,246
1,025
357
1,368
20,893
21,630
14
2,105
18,593
18,703
0
W
Ne Zha
9,714
3,735
2,140
6,156
20,153
15,239
18
6,867
13,286
0
33,666
W
Mulan
Holzeibel
Mulan
16,563
5,744
0
3,179
15,875
12,150
1,309
4,372
11,503
0
55,585
W
Ah Muzen Cab
Kirbywithteeth
Ah Muzen Cab
16,813
8,239
0
6,999
15,667
6,032
2,081
4,994
10,673
0
90,272
L
Neith
Oefy82
Neith
3,921
1,789
0
455
11,530
3,030
0
266
11,264
0
32,794
W
Discordia
Sluggies
Discordia
11,760
566
0
1,703
9,861
3,221
183
3,733
6,128
72,735
0
L
15,096
3,208
112
5,957
21,202
20,855
322
2,035
17,996
11,343
47,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,113
Gold Earned
46,053
523
Minions Killed
403
0
Camps Cleared
0
1,876,566
Distance Traveled
1,743,433
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,404
520
98
5
0
404,904
2
L
Ra
9,965
498
131
7
0
360,873
6
L
Cliodhna
9,323
466
77
4
0
367,646
2
L
Bacchus
7,436
372
20
1
0
371,009
6
W
Ne Zha
10,288
514
44
2
0
418,312
2
W
Mulan
10,344
517
115
6
0
331,964
3
W
Ah Muzen Cab
11,500
575
129
6
0
367,185
7
L
Neith
8,839
442
76
4
0
269,270
0
W
Discordia
10,577
529
137
7
0
354,201
3
L
Bellona
10,490
525
99
5
0
374,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role