Player Matchup

Thoth
Thoth
 
Thoth
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Dommypoo
Bastet
Level 143
God Stats
13W - 3L
1,895 SR
Queue Stats
292W - 282L
1,537 Elo+
Party 2
Izanami
Izanami
Drizzt1
Izanami
Level 109
God Stats
2W - 1L
1,563 SR
Queue Stats
291W - 280L
1,531 Elo+
Party 2
Sun Wukong
Sun Wukong
GOLDENGORL
Sun Wukong
Level 62
God Stats
8W - 6L
1,686 SR
Queue Stats
96W - 102L
1,485 Elo+
Party 2
Sylvanus
Sylvanus
xPx37
Sylvanus
Level 126
God Stats
46W - 31L
1,674 SR
Queue Stats
520W - 468L
1,477 Elo+
Solo
Team Averages
Level 114
1,664 SR
1,506 Elo+

VS

Team Averages
Level 107
1,589 SR
1,492 Elo+
Sol
Sol
BussDownBobby
Sol
Level 153
God Stats
1W - 3L
1,626 SR
Queue Stats
114W - 125L
1,502 Elo+
Solo
Cthulhu
Cthulhu
Derriphan70X7
Cthulhu
Level 66
God Stats
13W - 7L
1,595 SR
Queue Stats
71W - 61L
1,531 Elo+
Party 1
Bastet
Bastet
FearTheeBeard1
Bastet
Level 88
God Stats
8W - 3L
1,767 SR
Queue Stats
337W - 325L
1,497 Elo+
Party 1
Izanami
Izanami
I0 Khaos I0
Izanami
Level 68
God Stats
49W - 44L
1,612 SR
Queue Stats
307W - 325L
1,466 Elo+
Party 1
Poseidon
Poseidon
SebasValen14
Poseidon
Level 160
God Stats
3W - 9L
1,343 SR
Queue Stats
523W - 503L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
3 / 2 / 1
5,737
574
2,403
4,188
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Dommypoo
Bastet
11
3 / 0 / 2
6,368
637
4,733
5,172
1,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Drizzt1
Izanami
10
2 / 0 / 0
5,419
542
4,374
5,007
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
GOLDENGORL
Sun Wukong
10
3 / 2 / 0
5,943
594
3,922
7,231
3,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
xPx37
Sylvanus
9
0 / 1 / 2
4,810
481
2,521
4,920
2,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,207
521
2,576
6,346
1,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
10
2 / 2 / 0
5,891
589
2,851
5,474
2,430
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 1 / 0
4,988
499
1,896
5,003
1,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
I0 Khaos I0
Izanami
8
0 / 2 / 0
4,658
466
3,154
4,800
887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
SebasValen14
Poseidon
9
2 / 1 / 0
5,164
516
5,224
5,370
1,151
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
11
Kills
4
5
Deaths
11
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
2
1
1.75
L
0
5
1
0.1
L
Cthulhu
2
2
0
1
W
Bastet
Dommypoo
Bastet
3
0
2
4
W
Izanami
Drizzt1
Izanami
2
0
0
2
L
0
1
0
0
W
Sun Wukong
GOLDENGORL
Sun Wukong
3
2
0
1.5
L
Izanami
I0 Khaos I0
Izanami
0
2
0
0
L
Poseidon
SebasValen14
Poseidon
2
1
0
2
W
Sylvanus
xPx37
Sylvanus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,953
Damage
15,701
26,518
Taken
26,993
10,688
Mitigated
6,988
10,073
Healing
8,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
2,403
180
0
713
4,188
1,312
30
2,226
1,962
25,093
0
L
2,576
729
0
1,696
6,346
1,249
0
2,431
3,915
24,065
0
L
Cthulhu
2,851
0
0
625
5,474
2,430
0
0
5,090
30,190
0
W
Bastet
Dommypoo
Bastet
4,733
1,391
0
1,396
5,172
1,547
684
1,536
3,636
0
38,245
W
Izanami
Drizzt1
Izanami
4,374
2,919
0
1,337
5,007
1,279
446
1,587
3,420
0
35,082
L
1,896
624
0
2,287
5,003
1,271
0
453
4,513
0
26,401
W
Sun Wukong
GOLDENGORL
Sun Wukong
3,922
838
0
3,208
7,231
3,852
270
2,740
4,491
0
24,980
L
Izanami
I0 Khaos I0
Izanami
3,154
1,838
0
1,002
4,800
887
0
608
4,192
0
24,644
L
Poseidon
SebasValen14
Poseidon
5,224
487
0
2,424
5,370
1,151
0
1,069
4,301
30,086
0
W
Sylvanus
xPx37
Sylvanus
2,521
986
1,211
2,208
4,920
2,698
0
2,562
2,358
15,539
5,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,277
Gold Earned
25,908
312
Minions Killed
300
0
Camps Cleared
0
996,429
Distance Traveled
983,092
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
5,737
574
46
5
0
188,288
2
L
Sol
5,207
521
64
6
0
174,804
4
L
Cthulhu
5,891
589
79
8
0
203,761
0
W
Bastet
6,368
637
77
8
0
234,368
1
W
Izanami
5,419
542
82
8
0
193,850
2
L
Bastet
4,988
499
58
6
0
224,192
4
W
Sun Wukong
5,943
594
67
7
0
176,881
2
L
Izanami
4,658
466
61
6
0
182,755
3
L
Poseidon
5,164
516
38
4
0
197,580
3
W
Sylvanus
4,810
481
40
4
0
203,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role