Player Matchup

Thor
Thor
DeadByDawn3791
Thor
Level 129
God Stats
2W - 6L
1,230 SR
Queue Stats
67W - 70L
1,610 Elo+
Party 1
Apollo
Apollo
GODxOFxWARx8184
Apollo
Level 83
God Stats
1W - 0L
1,790 SR
Queue Stats
16W - 8L
1,726 Elo+
Party 1
Olorun
Olorun
xAzraelx1
Olorun
Level 109
God Stats
2W - 1L
1,565 SR
Queue Stats
36W - 30L
1,622 Elo+
Party 1
Team Averages
Level 107
1,528 SR
1,653 Elo+

VS

Team Averages
Level 134
1,590 SR
1,591 Elo+
Bastet
Bastet
ASuperJohn
Bastet
Level 157
God Stats
62W - 55L
1,567 SR
Queue Stats
321W - 368L
1,520 Elo+
Solo
Chang'e
Chang'e
HeatedPyr
Chang'e
Level 124
God Stats
12W - 7L
1,580 SR
Queue Stats
50W - 40L
1,571 Elo+
Solo
Ullr
Ullr
xREDFIELD44x
Ullr
Level 120
God Stats
6W - 3L
1,622 SR
Queue Stats
39W - 24L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 3
8,644
864
11,100
9,098
6,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 2 / 8
7,323
732
7,719
6,836
2,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
xAzraelx1
Olorun
11
1 / 3 / 8
7,234
723
5,103
6,431
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ASuperJohn
Bastet
9
2 / 3 / 3
6,858
686
6,657
9,944
4,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
HeatedPyr
Chang'e
10
1 / 4 / 4
6,199
620
5,957
9,062
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
3 / 5 / 3
6,913
691
5,317
9,135
2,962
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
12
Kills
6
6
Deaths
12
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bastet
ASuperJohn
Bastet
2
3
3
1.17
W
9
1
3
10.5
W
2
2
8
3
L
Chang'e
HeatedPyr
Chang'e
1
4
4
0.75
W
Olorun
xAzraelx1
Olorun
1
3
8
1.67
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,922
Damage
17,931
22,365
Taken
28,141
11,666
Mitigated
9,759
4,612
Healing
8,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
ASuperJohn
Bastet
6,657
1,396
846
2,493
9,944
4,162
0
2,256
7,534
0
13,322
W
11,100
2,689
0
2,058
9,098
6,666
248
2,837
6,033
0
20,907
W
7,719
2,923
0
566
6,836
2,725
772
1,818
4,950
0
20,476
L
Chang'e
HeatedPyr
Chang'e
5,957
419
1,349
3,114
9,062
2,635
102
1,791
7,169
16,110
0
W
Olorun
xAzraelx1
Olorun
5,103
2,228
76
1,912
6,431
2,275
1,445
1,270
5,001
23,881
0
L
5,317
1,661
0
634
9,135
2,962
272
1,160
7,879
0
23,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,201
Gold Earned
19,970
120
Minions Killed
102
5
Camps Cleared
4
524,872
Distance Traveled
531,867
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,858
686
20
2
2
198,899
2
W
Thor
8,644
864
26
3
2
188,137
1
W
Apollo
7,323
732
37
4
3
175,227
0
L
Chang'e
6,199
620
34
3
1
175,710
4
W
Olorun
7,234
723
57
6
0
161,508
1
L
Ullr
6,913
691
48
5
1
157,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role