Player Matchup

Fenrir
Fenrir
DemonicMisery
Fenrir
Level 124
God Stats
6W - 3L
1,629 SR
Queue Stats
40W - 45L
1,355 Elo+
Party 2
Ymir
Ymir
Explorerj12
Ymir
Level 45
God Stats
32W - 59L
1,322 SR
Queue Stats
41W - 73L
1,206 Elo+
Party 3
Agni
Agni
GimmeUrTots213
Agni
Level 113
God Stats
3W - 4L
1,505 SR
Queue Stats
250W - 257L
1,335 Elo+
Solo
Neith
Neith
helmsk
Neith
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 11L
1,230 Elo+
Party 2
Tyr
Tyr
xAlpine_15
Tyr
Level 22
God Stats
3W - 2L
1,661 SR
Queue Stats
7W - 29L
1,031 Elo+
Party 3
Team Averages
Level 64
1,523 SR
1,231 Elo+

VS

Team Averages
Level 49
1,577 SR
1,240 Elo+
Nemesis
Nemesis
LightxFox
Nemesis
Level 123
God Stats
21W - 31L
1,396 SR
Queue Stats
814W - 959L
1,259 Elo+
Solo
Skadi
Skadi
POTATOEGODOFWAR
Skadi
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 59L
1,300 Elo+
Party 1
Anubis
Anubis
WoollyNebula327
Anubis
Level 33
God Stats
4W - 7L
1,724 SR
Queue Stats
45W - 106L
1,238 Elo+
Party 1
Baron Samedi
Baron Samedi
ZERO53410
Baron Samedi
Level 37
God Stats
5W - 6L
1,768 SR
Queue Stats
25W - 51L
1,193 Elo+
Party 1
Mulan
Mulan
grandincursio47
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 52L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
16 / 3 / 1
9,540
636
13,152
10,295
3,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 0 / 7
7,588
506
3,480
7,775
4,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
7 / 3 / 2
9,340
623
8,966
8,270
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
helmsk
Neith
12
0 / 0 / 5
6,658
444
4,170
5,793
2,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 6 / 4
7,910
527
4,415
13,785
7,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LightxFox
Nemesis
16
8 / 3 / 0
9,703
647
8,135
12,033
5,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 6 / 0
5,749
383
3,921
8,302
2,079
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 5 / 0
5,571
371
6,336
9,296
3,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
ZERO53410
Baron Samedi
13
2 / 7 / 2
7,670
511
3,419
9,668
3,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 6 / 2
6,691
446
5,738
9,932
5,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
27
Kills
12
12
Deaths
27
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
16
3
1
5.5
W
2
0
7
5.5
W
7
3
2
2.67
L
Nemesis
LightxFox
Nemesis
8
3
0
2.67
L
0
6
0
0
L
0
5
0
0
L
Baron Samedi
ZERO53410
Baron Samedi
2
7
2
0.43
L
2
6
2
0.5
W
Neith
helmsk
Neith
0
0
5
2.5
W
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,183
Damage
27,549
45,918
Taken
49,231
21,014
Mitigated
20,008
10,705
Healing
11,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,152
3,053
223
3,164
10,295
3,908
689
1,068
9,115
0
54,430
W
3,480
185
0
3,031
7,775
4,798
321
2,814
4,961
21,333
0
W
8,966
878
0
1,705
8,270
2,830
300
2,060
5,923
63,603
0
L
Nemesis
LightxFox
Nemesis
8,135
4,828
0
3,428
12,033
5,773
0
2,027
9,861
0
63,545
L
3,921
1,797
305
939
8,302
2,079
25
2,623
5,679
0
26,374
L
6,336
179
136
2,968
9,296
3,360
0
2,239
7,057
23,660
0
L
Baron Samedi
ZERO53410
Baron Samedi
3,419
557
0
1,274
9,668
3,019
488
4,375
5,293
29,074
0
L
5,738
1,566
0
2,366
9,932
5,777
602
1,182
8,302
0
25,586
W
Neith
helmsk
Neith
4,170
1,129
0
875
5,793
2,031
1,228
3,092
2,701
0
35,593
W
4,415
1,154
0
1,707
13,785
7,447
0
387
12,948
0
31,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,036
Gold Earned
35,384
363
Minions Killed
319
0
Camps Cleared
0
1,427,334
Distance Traveled
1,315,067
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,540
636
76
5
0
304,226
0
W
Ymir
7,588
506
28
2
0
289,899
0
W
Agni
9,340
623
118
8
0
298,308
4
L
Nemesis
9,703
647
110
7
0
299,096
0
L
Skadi
5,749
383
53
4
0
263,227
1
L
Anubis
5,571
371
43
3
0
234,103
1
L
Baron Samedi
7,670
511
69
5
0
277,634
0
L
Mulan
6,691
446
44
3
0
241,007
1
W
Neith
6,658
444
76
5
0
273,041
1
W
Tyr
7,910
527
65
4
0
261,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role