Player Matchup

Hercules
Hercules
Gold IV
Mass Khaos89
Hercules
Gold IV
Level 89
God Stats
0W - 3L
1,236 SR
Queue Stats
102W - 92L
1,268 MMR
Party 1
Achilles
Achilles
Gold V
The Cannz
Achilles
Gold V
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 76L
1,219 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
UltimateSwagShak
Sun Wukong
Silver I
Level 109
God Stats
7W - 7L
1,507 SR
Queue Stats
106W - 100L
1,115 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 101
1,414 SR
1,201 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 94
1,505 SR
1,149 MMR
Cthulhu
Cthulhu
Gold IV
Ball_SackJuggler
Cthulhu
Gold IV
Level 86
God Stats
8W - 13L
1,446 SR
Queue Stats
118W - 154L
1,489 MMR
Party 2
Hera
Hera
Silver I
CanineMango340
Hera
Silver I
Level 108
God Stats
5W - 3L
1,540 SR
Queue Stats
455W - 516L
1,174 MMR
Solo
Artemis
Artemis
Silver III
booty_demon1
Artemis
Silver III
Level 87
God Stats
6W - 4L
1,529 SR
Queue Stats
102W - 144L
785 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mass Khaos89
Hercules
15
3 / 5 / 8
11,875
594
9,744
26,503
20,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
The Cannz
Achilles
16
7 / 9 / 3
13,358
668
9,470
22,711
16,101
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
UltimateSwagShak
Sun Wukong
14
4 / 9 / 10
12,126
606
13,138
21,828
15,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
Morgan Le FayGilgameshZeusMulanAthena

VS

Bans
BastetMedusaSolAh Muzen CabNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 12
14,265
713
15,525
19,569
31,172
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
7 / 5 / 11
13,639
682
23,944
10,669
7,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
booty_demon1
Artemis
16
7 / 5 / 10
13,424
671
13,546
13,235
5,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
55
14
Kills
22
23
Deaths
14
21
Assists
33
Player
Kills
Deaths
Assists
KDA
W
8
4
12
3.5
W
7
5
11
2.5
L
Hercules
Mass Khaos89
Hercules
3
5
8
1.4
L
Achilles
The Cannz
Achilles
7
9
3
0.94
L
Sun Wukong
UltimateSwagShak
Sun Wukong
4
9
10
1
W
Artemis
booty_demon1
Artemis
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,352
Damage
53,015
71,042
Taken
43,473
51,487
Mitigated
43,683
12,080
Healing
6,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,525
1,191
436
2,980
19,569
31,172
410
1,429
17,247
52,002
0
W
23,944
6,450
189
1,637
10,669
7,462
1,119
717
9,466
54,828
0
L
Hercules
Mass Khaos89
Hercules
9,744
2,709
0
5,987
26,503
20,188
139
16,668
9,835
0
40,322
L
Achilles
The Cannz
Achilles
9,470
1,191
0
1,302
22,711
16,101
306
12,251
10,460
10,887
34,656
L
Sun Wukong
UltimateSwagShak
Sun Wukong
13,138
2,583
0
4,791
21,828
15,198
450
11,761
10,067
0
30,578
W
Artemis
booty_demon1
Artemis
13,546
6,520
0
1,738
13,235
5,049
1,286
262
12,339
0
42,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,359
Gold Earned
41,328
172
Minions Killed
211
7
Camps Cleared
9
988,063
Distance Traveled
1,035,138
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,265
713
72
4
1
380,039
2
W
Hera
13,639
682
74
4
4
340,946
1
L
Hercules
11,875
594
75
4
3
366,957
0
L
Achilles
13,358
668
67
3
1
306,839
1
L
Sun Wukong
12,126
606
30
2
3
314,267
2
W
Artemis
13,424
671
65
3
4
314,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role