Player Matchup

Gilgamesh
Gilgamesh
AlexisPrado-_-
Gilgamesh
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,459 Elo+
Party 1
Neith
Neith
BERSERKER4541
Neith
Level 4
God Stats
2W - 4L
1,355 SR
Queue Stats
2W - 5L
1,285 Elo+
Party 1
Sobek
Sobek
xRaDiKaL-Sushi
Sobek
Level 49
God Stats
2W - 2L
1,419 SR
Queue Stats
21W - 23L
1,459 Elo+
Party 1
Team Averages
Level 27
1,425 SR
1,401 Elo+

VS

Team Averages
Level 111
1,456 SR
1,387 Elo+
Heimdallr
Heimdallr
DARE856
Heimdallr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 203L
1,435 Elo+
Party 2
Baron Samedi
Baron Samedi
MrBoy-_-
Baron Samedi
Level 106
God Stats
4W - 4L
1,570 SR
Queue Stats
586W - 894L
1,339 Elo+
Solo
Odin
Odin
molleh420
Odin
Level 104
God Stats
0W - 1L
1,297 SR
Queue Stats
26W - 51L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlexisPrado-_-
Gilgamesh
20
10 / 2 / 9
15,660
681
37,161
28,778
32,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
6 / 9 / 9
14,746
641
13,938
17,403
7,011
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 3 / 16
15,675
682
12,752
28,442
48,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DARE856
Heimdallr
16
3 / 9 / 8
13,868
603
16,795
22,741
8,966
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
MrBoy-_-
Baron Samedi
18
6 / 6 / 6
14,949
650
23,419
29,609
14,555
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
17
5 / 4 / 5
14,206
618
21,110
24,314
26,641
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
33
19
Kills
14
14
Deaths
19
34
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AlexisPrado-_-
Gilgamesh
10
2
9
7.25
W
6
9
9
1.17
L
Heimdallr
DARE856
Heimdallr
3
9
8
0.78
L
Baron Samedi
MrBoy-_-
Baron Samedi
6
6
6
1.5
L
Odin
5
4
5
1.88
W
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,851
Damage
61,324
74,623
Taken
76,664
87,321
Mitigated
50,162
17,401
Healing
27,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AlexisPrado-_-
Gilgamesh
37,161
7,725
0
7,556
28,778
32,158
648
11,986
16,792
20,301
71,014
W
13,938
5,098
199
2,023
17,403
7,011
1,760
7,496
9,907
0
40,441
L
Heimdallr
DARE856
Heimdallr
16,795
7,628
0
3,974
22,741
8,966
397
5,705
16,346
0
39,910
L
Baron Samedi
MrBoy-_-
Baron Samedi
23,419
1,885
7,175
11,893
29,609
14,555
907
8,250
20,572
77,599
0
L
Odin
21,110
5,345
943
3,644
24,314
26,641
978
6,532
16,864
12,725
41,228
W
12,752
1,967
698
6,925
28,442
48,152
160
9,346
19,096
34,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,081
Gold Earned
43,023
213
Minions Killed
220
5
Camps Cleared
13
1,395,796
Distance Traveled
1,158,516
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,660
681
122
5
4
516,924
1
W
Neith
14,746
641
45
2
1
359,869
2
L
Heimdallr
13,868
603
54
2
0
369,626
6
L
Baron Samedi
14,949
650
96
4
4
354,977
2
L
Odin
14,206
618
70
3
9
433,913
2
W
Sobek
15,675
682
46
2
0
519,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role