Player Matchup

Merlin
Merlin
CristianHatsune
Merlin
Level 159
God Stats
1W - 6L
1,329 SR
Queue Stats
241W - 229L
1,640 Elo+
Party 3
Tyr
Tyr
Death-Boii666
Tyr
Level 156
God Stats
2W - 5L
1,356 SR
Queue Stats
297W - 221L
1,620 Elo+
Party 2
Medusa
Medusa
KenpachiSenseii
Medusa
Level 160
God Stats
6W - 6L
1,654 SR
Queue Stats
637W - 469L
1,675 Elo+
Party 2
Susano
Susano
Mailable9
Susano
Level 160
God Stats
0W - 3L
1,669 SR
Queue Stats
84W - 80L
1,666 Elo+
Party 3
Xing Tian
Xing Tian
shadow951203
Xing Tian
Level 65
God Stats
51W - 24L
1,774 SR
Queue Stats
314W - 196L
1,682 Elo+
Party 2
Team Averages
Level 140
1,556 SR
1,657 Elo+

VS

Team Averages
Level 126
1,564 SR
1,659 Elo+
Ra
Ra
GR33NMONST3R
Ra
Level 148
God Stats
8W - 6L
1,607 SR
Queue Stats
196W - 135L
1,786 Elo+
Party 1
Jing Wei
Jing Wei
HOOD3DL3G3ND
Jing Wei
Level 147
God Stats
7W - 4L
1,702 SR
Queue Stats
235W - 181L
1,635 Elo+
Party 1
Ares
Ares
Joshh3115
Ares
Level 155
God Stats
3W - 1L
1,555 SR
Queue Stats
277W - 217L
1,636 Elo+
Party 1
Sobek
Sobek
LazyKingBooth
Sobek
Level 104
God Stats
4W - 3L
1,576 SR
Queue Stats
19W - 15L
1,563 Elo+
Party 1
Chaac
Chaac
SuperTopNachh
Chaac
Level 75
God Stats
1W - 0L
1,380 SR
Queue Stats
55W - 41L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
9,039
476
8,878
7,372
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 5 / 0
8,085
426
6,033
16,638
13,754
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
7 / 2 / 2
10,175
536
12,388
9,881
3,327
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
Mailable9
Susano
16
1 / 5 / 2
9,335
491
8,760
15,046
5,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
shadow951203
Xing Tian
13
0 / 0 / 5
7,161
377
5,370
11,928
12,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 2
10,764
567
10,768
11,572
4,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
HOOD3DL3G3ND
Jing Wei
17
1 / 6 / 1
10,358
545
7,799
12,817
3,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
18
4 / 0 / 4
10,297
542
7,912
12,716
14,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 2 / 4
8,660
456
3,529
14,258
14,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 1 / 5
11,296
595
12,942
19,111
15,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
10
Kills
15
15
Deaths
10
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
1
5
0
0.2
W
5
1
2
6
W
Jing Wei
HOOD3DL3G3ND
Jing Wei
1
6
1
0.25
W
Ares
4
0
4
6
L
7
2
2
4
W
2
2
4
2
L
Susano
Mailable9
Susano
1
5
2
0.4
W
3
1
5
5.5
L
Xing Tian
shadow951203
Xing Tian
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,429
Damage
42,950
60,865
Taken
70,474
37,689
Mitigated
52,081
12,656
Healing
27,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,878
47
0
672
7,372
2,630
0
5,540
1,832
62,750
0
L
6,033
1,337
0
5,266
16,638
13,754
0
4,260
11,338
0
41,903
W
10,768
829
2,699
5,068
11,572
4,931
229
3,867
7,252
105,522
0
W
Jing Wei
HOOD3DL3G3ND
Jing Wei
7,799
6,242
0
3,112
12,817
3,224
1,016
205
12,551
0
85,010
W
Ares
7,912
587
0
410
12,716
14,250
18
3,084
9,330
83,337
0
L
12,388
4,193
0
2,333
9,881
3,327
2,108
1,140
8,741
0
76,850
W
3,529
386
308
3,759
14,258
14,213
54
3,359
10,276
13,603
0
L
Susano
Mailable9
Susano
8,760
1,390
0
1,156
15,046
5,778
0
5,617
9,335
0
75,446
W
12,942
2,888
27
12,610
19,111
15,463
510
1,997
16,817
0
90,908
L
Xing Tian
shadow951203
Xing Tian
5,370
376
713
2,516
11,928
12,200
0
5,652
6,055
24,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,795
Gold Earned
51,375
521
Minions Killed
680
0
Camps Cleared
0
1,887,413
Distance Traveled
1,933,721
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,039
476
125
7
0
366,067
5
L
Tyr
8,085
426
82
4
0
368,694
4
W
Ra
10,764
567
194
10
0
402,560
5
W
Jing Wei
10,358
545
153
8
0
352,979
3
W
Ares
10,297
542
135
7
0
395,068
4
L
Medusa
10,175
536
139
7
0
380,617
3
W
Sobek
8,660
456
23
1
0
360,654
3
L
Susano
9,335
491
135
7
0
395,214
5
W
Chaac
11,296
595
175
9
0
422,460
3
L
Xing Tian
7,161
377
40
2
0
376,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role