Player Matchup

Medusa
Medusa
Bleuface
Medusa
Level 28
God Stats
53W - 2L
2,174 SR
Queue Stats
359W - 30L
1,999 Elo+
Party 2
Khepri
Khepri
GameOverZbot
Khepri
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 54L
1,814 Elo+
Party 2
King Arthur
King Arthur
Phandamonium
King Arthur
Level 26
God Stats
2W - 0L
1,811 SR
Queue Stats
145W - 57L
1,631 Elo+
Party 2
Vulcan
Vulcan
RINGWORMGOD
Vulcan
Level 84
God Stats
104W - 66L
1,704 SR
Queue Stats
732W - 310L
1,761 Elo+
Party 2
Merlin
Merlin
Sarkastic
Merlin
Level 118
God Stats
30W - 2L
1,912 SR
Queue Stats
550W - 130L
1,833 Elo+
Party 2
Team Averages
Level 57
1,820 SR
1,808 Elo+

VS

Team Averages
Level 69
1,541 SR
1,505 Elo+
Ymir
Ymir
DCxEmpire
Ymir
Level 8
God Stats
7W - 9L
1,473 SR
Queue Stats
11W - 16L
1,428 Elo+
Party 1
Kukulkan
Kukulkan
FrenzyPlantt
Kukulkan
Level 100
God Stats
1W - 1L
1,732 SR
Queue Stats
52W - 36L
1,553 Elo+
Solo
Jing Wei
Jing Wei
Marvelous Bat
Jing Wei
Level 31
God Stats
18W - 15L
1,542 SR
Queue Stats
142W - 124L
1,477 Elo+
Party 1
Apollo
Apollo
Pharashion
Apollo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,529 Elo+
Solo
Sol
Sol
Steezy888
Sol
Level 120
God Stats
2W - 4L
1,456 SR
Queue Stats
289W - 266L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bleuface
Medusa
20
27 / 2 / 10
14,297
1,300
38,854
13,730
5,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
19
2 / 1 / 36
11,016
1,001
6,431
14,882
14,031
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

King Arthur
Phandamonium
King Arthur
19
5 / 3 / 31
11,274
1,025
8,698
14,378
19,908
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
19
9 / 2 / 29
12,470
1,134
22,032
5,959
2,663
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Sarkastic
Merlin
20
6 / 2 / 28
11,932
1,085
22,781
6,926
3,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Team 1 Tickets

239

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
0 / 10 / 7
10,684
971
3,093
22,779
19,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
FrenzyPlantt
Kukulkan
16
4 / 10 / 2
10,532
957
13,769
16,893
4,844
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Marvelous Bat
Jing Wei
16
0 / 13 / 3
8,942
813
7,386
21,644
4,856
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
Pharashion
Apollo
15
0 / 8 / 2
8,959
814
6,207
17,361
5,600
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 8 / 3
12,375
1,125
20,071
24,177
5,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

183
Kill Participation
27
49
Kills
10
10
Deaths
49
134
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bleuface
Medusa
27
2
10
16
L
Ymir
0
10
7
0.35
L
Kukulkan
FrenzyPlantt
Kukulkan
4
10
2
0.5
W
Khepri
2
1
36
20
L
Jing Wei
Marvelous Bat
Jing Wei
0
13
3
0.12
W
King Arthur
Phandamonium
King Arthur
5
3
31
6.83
L
Apollo
Pharashion
Apollo
0
8
2
0.13
W
Vulcan
9
2
29
11.75
W
Merlin
Sarkastic
Merlin
6
2
28
10
L
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,796
Damage
50,526
55,875
Taken
102,854
45,572
Mitigated
40,203
12,614
Healing
10,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bleuface
Medusa
38,854
25,184
0
6,291
13,730
5,759
0
8,139
5,591
0
59,090
L
Ymir
3,093
648
0
1,201
22,779
19,223
0
10,164
12,615
11,761
0
L
Kukulkan
FrenzyPlantt
Kukulkan
13,769
675
0
645
16,893
4,844
0
9,422
7,471
54,124
0
W
Khepri
6,431
1,561
300
3,787
14,882
14,031
0
10,916
3,966
8,340
0
L
Jing Wei
Marvelous Bat
Jing Wei
7,386
5,259
0
759
21,644
4,856
0
8,886
12,758
0
15,343
W
King Arthur
Phandamonium
King Arthur
8,698
453
0
8
14,378
19,908
0
9,678
4,700
3,343
11,704
L
Apollo
Pharashion
Apollo
6,207
3,255
0
852
17,361
5,600
0
10,800
6,561
0
26,046
W
Vulcan
22,032
6,801
0
682
5,959
2,663
0
4,057
1,902
47,164
0
W
Merlin
Sarkastic
Merlin
22,781
566
430
1,116
6,926
3,211
0
4,143
2,783
56,144
0
L
20,071
11,361
263
6,862
24,177
5,680
0
13,419
10,758
54,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,989
Gold Earned
51,492
197
Minions Killed
220
7
Camps Cleared
10
1,056,242
Distance Traveled
940,550
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,297
1,300
62
6
2
203,848
1
L
Ymir
10,684
971
13
1
1
149,813
0
L
Kukulkan
10,532
957
90
8
0
190,164
0
W
Khepri
11,016
1,001
8
1
1
183,457
0
L
Jing Wei
8,942
813
18
2
1
207,154
0
W
King Arthur
11,274
1,025
18
2
1
220,455
2
L
Apollo
8,959
814
40
4
0
201,245
1
W
Vulcan
12,470
1,134
51
5
0
233,320
0
W
Merlin
11,932
1,085
58
5
3
215,162
3
L
Sol
12,375
1,125
59
5
8
192,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role