Player Matchup

Heimdallr
Heimdallr
EvellenAims
Heimdallr
Level 51
God Stats
13W - 12L
1,579 SR
Queue Stats
109W - 100L
1,554 Elo+
Party 3
Atlas
Atlas
Ikariss
Atlas
Level 91
God Stats
13W - 9L
1,536 SR
Queue Stats
240W - 233L
1,515 Elo+
Solo
Thor
Thor
KamadaTanjiro
Thor
Level 64
God Stats
0W - 1L
1,721 SR
Queue Stats
142W - 139L
1,498 Elo+
Party 1
Hercules
Hercules
LordMazuraffII
Hercules
Level 69
God Stats
4W - 5L
1,525 SR
Queue Stats
188W - 183L
1,504 Elo+
Party 1
Chang'e
Chang'e
stompiiee
Chang'e
Level 82
God Stats
27W - 26L
1,563 SR
Queue Stats
195W - 201L
1,495 Elo+
Party 3
Team Averages
Level 71
1,585 SR
1,513 Elo+

VS

Team Averages
Level 75
1,526 SR
1,522 Elo+
Cliodhna
Cliodhna
BigBustaTings
Cliodhna
Level 67
God Stats
3W - 1L
1,456 SR
Queue Stats
221W - 190L
1,601 Elo+
Party 4
Geb
Geb
PeanutHoe
Geb
Level 84
God Stats
1W - 1L
1,462 SR
Queue Stats
196W - 199L
1,541 Elo+
Party 4
Zeus
Zeus
ZidaneDaPurity
Zeus
Level 58
God Stats
14W - 13L
1,591 SR
Queue Stats
107W - 111L
1,486 Elo+
Party 2
Izanami
Izanami
austinsade
Izanami
Level 99
God Stats
69W - 42L
1,628 SR
Queue Stats
260W - 239L
1,506 Elo+
Party 2
Nike
Nike
sl4Wannabe
Nike
Level 67
God Stats
7W - 5L
1,494 SR
Queue Stats
212W - 202L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EvellenAims
Heimdallr
11
0 / 6 / 0
7,048
441
6,997
12,330
3,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Ikariss
Atlas
12
2 / 2 / 1
7,729
483
7,641
14,819
9,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 4 / 1
7,631
477
4,315
12,003
3,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
14
4 / 1 / 3
8,772
548
10,861
16,565
11,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
stompiiee
Chang'e
11
0 / 5 / 0
6,805
425
6,184
9,976
2,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BigBustaTings
Cliodhna
16
8 / 1 / 2
9,370
586
10,594
10,657
3,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 1 / 4
7,946
497
6,888
14,506
11,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 1 / 8
8,209
513
11,152
7,746
3,071
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
austinsade
Izanami
15
2 / 1 / 3
8,637
540
8,351
9,353
2,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
3 / 4 / 6
7,956
497
8,510
13,319
10,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
8
Kills
18
18
Deaths
8
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BigBustaTings
Cliodhna
8
1
2
9
L
Heimdallr
EvellenAims
Heimdallr
0
6
0
0
L
Atlas
Ikariss
Atlas
2
2
1
1.25
L
2
4
1
0.63
L
Hercules
4
1
3
5.5
W
3
1
4
5
W
2
1
8
6
W
Izanami
austinsade
Izanami
2
1
3
3.5
W
3
4
6
1.5
L
Chang'e
stompiiee
Chang'e
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,998
Damage
45,495
65,693
Taken
55,581
30,919
Mitigated
31,388
12,687
Healing
24,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BigBustaTings
Cliodhna
10,594
1,518
0
6,226
10,657
3,871
0
2,198
8,194
0
64,420
L
Heimdallr
EvellenAims
Heimdallr
6,997
3,483
0
1,050
12,330
3,879
0
3,651
8,679
0
47,442
L
Atlas
Ikariss
Atlas
7,641
3,117
1,639
1,780
14,819
9,155
0
6,788
8,031
29,105
0
L
4,315
639
0
663
12,003
3,674
108
2,755
9,248
0
50,950
L
Hercules
10,861
2,865
0
4,812
16,565
11,318
0
2,264
14,301
6,988
35,513
W
6,888
1,211
3,056
5,061
14,506
11,008
150
4,678
9,518
17,548
0
W
11,152
948
0
3,693
7,746
3,071
0
4,190
3,312
52,668
0
W
Izanami
austinsade
Izanami
8,351
6,280
0
3,359
9,353
2,765
1,201
1,546
7,623
0
82,193
W
8,510
1,332
728
2,833
13,319
10,673
80
2,379
10,059
8,552
34,078
L
Chang'e
stompiiee
Chang'e
6,184
491
433
2,310
9,976
2,893
0
4,826
5,150
35,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,985
Gold Earned
42,118
371
Minions Killed
463
0
Camps Cleared
0
1,442,443
Distance Traveled
1,551,943
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,370
586
106
7
0
380,459
6
L
Heimdallr
7,048
441
92
6
0
271,717
4
L
Atlas
7,729
483
38
2
0
262,983
6
L
Thor
7,631
477
90
6
0
307,903
0
L
Hercules
8,772
548
76
5
0
314,738
2
W
Geb
7,946
497
13
1
0
325,002
0
W
Zeus
8,209
513
109
7
0
263,626
1
W
Izanami
8,637
540
148
9
0
262,395
1
W
Nike
7,956
497
87
5
0
320,461
2
L
Chang'e
6,805
425
75
5
0
285,102
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role