Player Matchup

Chaac
Chaac
Derriphan70X7
Chaac
Level 66
God Stats
3W - 2L
1,606 SR
Queue Stats
71W - 61L
1,543 Elo+
Party 2
Camazotz
Camazotz
FearTheeBeard1
Camazotz
Level 88
God Stats
3W - 7L
1,399 SR
Queue Stats
337W - 325L
1,508 Elo+
Party 2
Izanami
Izanami
I0 Khaos I0
Izanami
Level 68
God Stats
49W - 44L
1,625 SR
Queue Stats
307W - 325L
1,476 Elo+
Party 2
Eset
Eset
TieRodEnd
Eset
Level 156
God Stats
66W - 46L
1,591 SR
Queue Stats
134W - 137L
1,532 Elo+
Solo
Athena
Athena
Zelekdaddy
Athena
Level 68
God Stats
0W - 2L
1,207 SR
Queue Stats
296W - 280L
1,549 Elo+
Solo
Team Averages
Level 89
1,486 SR
1,521 Elo+

VS

Team Averages
Level 117
1,604 SR
1,507 Elo+
Medusa
Medusa
Concludedshoe8
Medusa
Level 158
God Stats
38W - 20L
1,652 SR
Queue Stats
141W - 119L
1,528 Elo+
Party 1
Athena
Athena
DaSteezykushy
Athena
Level 138
God Stats
17W - 12L
1,517 SR
Queue Stats
98W - 86L
1,494 Elo+
Solo
King Arthur
King Arthur
Stream-Folklore
King Arthur
Level 156
God Stats
9W - 10L
1,429 SR
Queue Stats
459W - 453L
1,416 Elo+
Solo
Fenrir
Fenrir
TerryScorp
Fenrir
Level 66
God Stats
24W - 14L
1,584 SR
Queue Stats
84W - 76L
1,530 Elo+
Party 1
Olorun
Olorun
xX_Naburi_Xx
Olorun
Level 69
God Stats
1W - 0L
1,836 SR
Queue Stats
71W - 58L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,437
536
6,017
8,164
4,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
11
2 / 2 / 1
6,195
516
6,438
9,187
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
I0 Khaos I0
Izanami
11
1 / 3 / 2
6,220
518
6,488
6,840
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
10
0 / 3 / 1
5,768
481
3,449
5,181
1,857
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Zelekdaddy
Athena
8
2 / 4 / 2
5,736
478
5,068
12,040
6,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
7,293
608
5,425
7,943
2,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
4 / 1 / 0
6,406
534
6,430
8,546
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Stream-Folklore
King Arthur
12
2 / 0 / 0
6,905
575
4,779
9,594
7,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
TerryScorp
Fenrir
10
3 / 3 / 3
6,233
519
5,834
9,456
3,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
12
1 / 0 / 1
6,915
576
5,055
6,610
2,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
6
Kills
13
13
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
W
4
1
0
4
L
1
1
0
1
L
Camazotz
2
2
1
1.25
L
Izanami
I0 Khaos I0
Izanami
1
3
2
0.67
W
King Arthur
Stream-Folklore
King Arthur
2
0
0
2
W
Fenrir
TerryScorp
Fenrir
3
3
3
1.5
L
Eset
0
3
1
0.17
L
Athena
Zelekdaddy
Athena
2
4
2
0.75
W
Olorun
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,460
Damage
27,523
41,412
Taken
42,149
17,837
Mitigated
17,404
13,330
Healing
11,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,425
2,359
0
2,601
7,943
2,060
2,631
747
7,196
0
49,644
W
6,430
2,080
0
1,465
8,546
2,475
160
2,150
6,205
27,434
0
L
6,017
1,678
0
3,458
8,164
4,643
0
1,256
6,347
0
40,661
L
Camazotz
6,438
2,070
0
4,111
9,187
2,895
0
1,933
7,102
0
34,143
L
Izanami
I0 Khaos I0
Izanami
6,488
4,359
0
1,447
6,840
1,694
0
1,441
5,280
0
44,545
W
King Arthur
Stream-Folklore
King Arthur
4,779
489
0
3,780
9,594
7,156
0
244
8,791
4,922
30,596
W
Fenrir
TerryScorp
Fenrir
5,834
1,022
0
720
9,456
3,408
284
2,288
7,154
0
21,196
L
Eset
3,449
598
394
738
5,181
1,857
825
2,437
2,711
31,198
0
L
Athena
Zelekdaddy
Athena
5,068
2,238
1,087
2,095
12,040
6,748
0
4,864
6,770
14,976
0
W
Olorun
5,055
1,776
345
2,731
6,610
2,305
350
3,009
3,427
43,122
4,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,356
Gold Earned
33,752
333
Minions Killed
352
0
Camps Cleared
0
1,167,686
Distance Traveled
1,233,491
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,293
608
90
8
0
247,403
0
W
Athena
6,406
534
44
4
0
245,155
1
L
Chaac
6,437
536
91
8
0
266,478
0
L
Camazotz
6,195
516
61
5
0
256,849
4
L
Izanami
6,220
518
80
7
0
232,773
4
W
King Arthur
6,905
575
86
7
0
238,879
2
W
Fenrir
6,233
519
31
3
0
272,180
0
L
Eset
5,768
481
74
6
0
179,879
2
L
Athena
5,736
478
27
2
0
231,707
4
W
Olorun
6,915
576
101
8
0
229,874
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role