Player Matchup

Ne Zha
Ne Zha
ALTOIDS-95
Ne Zha
Level 128
God Stats
35W - 28L
1,550 SR
Queue Stats
415W - 408L
1,492 Elo+
Party 2
Zeus
Zeus
Acnologia-E-N-D
Zeus
Level 109
God Stats
2W - 6L
1,487 SR
Queue Stats
307W - 284L
1,597 Elo+
Party 2
Ganesha
Ganesha
Darth_Skidmarkz
Ganesha
Level 126
God Stats
26W - 18L
1,603 SR
Queue Stats
315W - 316L
1,513 Elo+
Party 2
Hachiman
Hachiman
Nezz_lv
Hachiman
Level 68
God Stats
7W - 9L
1,420 SR
Queue Stats
13W - 15L
1,430 Elo+
Party 2
Camazotz
Camazotz
xdeadsolitudex
Camazotz
Level 106
God Stats
19W - 26L
1,437 SR
Queue Stats
192W - 175L
1,517 Elo+
Party 2
Team Averages
Level 107
1,499 SR
1,510 Elo+

VS

Team Averages
Level 132
1,611 SR
1,460 Elo+
Charybdis
Charybdis
BrAdYj1997
Charybdis
Level 147
God Stats
2W - 3L
1,522 SR
Queue Stats
203W - 191L
1,487 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Donobanban98
Morgan Le Fay
Level 124
God Stats
21W - 18L
1,533 SR
Queue Stats
354W - 341L
1,434 Elo+
Solo
Tsukuyomi
Tsukuyomi
HasSlingnSlashr
Tsukuyomi
Level 146
God Stats
1W - 0L
1,855 SR
Queue Stats
188W - 188L
1,444 Elo+
Party 1
Ymir
Ymir
Wolfishmatash
Ymir
Level 121
God Stats
1W - 2L
1,530 SR
Queue Stats
51W - 39L
1,549 Elo+
Solo
Mulan
Mulan
YungExtendos
Mulan
Level 121
God Stats
10W - 8L
1,614 SR
Queue Stats
108W - 117L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ALTOIDS-95
Ne Zha
11
4 / 0 / 1
6,463
646
5,229
4,680
1,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
1 / 4 / 2
5,567
557
4,628
5,672
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 2 / 2
4,736
474
1,556
4,910
2,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Nezz_lv
Hachiman
6
0 / 3 / 1
4,276
428
1,641
3,207
407
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
10
1 / 3 / 1
5,330
533
4,114
9,051
3,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BrAdYj1997
Charybdis
10
4 / 0 / 1
5,967
597
4,759
5,034
1,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Donobanban98
Morgan Le Fay
10
3 / 1 / 1
5,811
581
4,681
4,700
1,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
HasSlingnSlashr
Tsukuyomi
10
1 / 2 / 1
5,715
572
1,386
6,063
1,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 6
5,366
537
3,348
8,619
5,630
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
3 / 2 / 0
6,306
631
5,403
8,837
4,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
6
Kills
12
12
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
ALTOIDS-95
Ne Zha
4
0
1
4.5
L
1
4
2
0.5
W
Charybdis
BrAdYj1997
Charybdis
4
0
1
4.5
L
0
2
2
0.5
W
Morgan Le Fay
Donobanban98
Morgan Le Fay
3
1
1
3.5
W
Tsukuyomi
HasSlingnSlashr
Tsukuyomi
1
2
1
0.75
L
Hachiman
Nezz_lv
Hachiman
0
3
1
0.17
W
1
1
6
4
W
3
2
0
1.5
L
Camazotz
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,168
Damage
19,577
27,520
Taken
33,253
9,121
Mitigated
15,128
7,658
Healing
13,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
ALTOIDS-95
Ne Zha
5,229
1,482
0
854
4,680
1,513
0
678
3,966
0
39,093
L
4,628
1,001
0
843
5,672
1,650
0
3,346
2,326
27,309
0
W
Charybdis
BrAdYj1997
Charybdis
4,759
2,419
0
2,243
5,034
1,223
551
695
4,303
0
29,204
L
1,556
70
72
1,555
4,910
2,538
0
1,391
3,519
10,072
0
W
Morgan Le Fay
Donobanban98
Morgan Le Fay
4,681
939
61
2,078
4,700
1,647
204
1,902
2,592
23,075
2,645
W
Tsukuyomi
HasSlingnSlashr
Tsukuyomi
1,386
493
0
2,541
6,063
1,725
0
1,141
4,807
0
27,855
L
Hachiman
Nezz_lv
Hachiman
1,641
755
0
639
3,207
407
0
649
2,558
0
10,193
W
3,348
579
377
2,180
8,619
5,630
199
1,713
6,746
14,741
0
W
5,403
665
0
4,134
8,837
4,903
332
355
8,051
0
31,733
L
Camazotz
4,114
950
0
3,695
9,051
3,013
0
1,785
6,882
0
21,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,372
Gold Earned
29,165
243
Minions Killed
253
0
Camps Cleared
0
1,051,292
Distance Traveled
940,919
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,463
646
83
8
0
235,215
1
L
Zeus
5,567
557
76
8
0
188,132
2
W
Charybdis
5,967
597
56
6
0
176,170
4
L
Ganesha
4,736
474
5
1
0
216,170
3
W
Morgan Le Fay
5,811
581
50
5
0
205,710
4
W
Tsukuyomi
5,715
572
62
6
0
176,302
2
L
Hachiman
4,276
428
26
3
0
198,949
1
W
Ymir
5,366
537
14
1
0
186,317
2
W
Mulan
6,306
631
71
7
0
196,420
1
L
Camazotz
5,330
533
53
5
0
212,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role