Player Matchup

Medusa
Medusa
Cromm
Medusa
Level 160
God Stats
6W - 5L
1,566 SR
Queue Stats
363W - 347L
1,524 Elo+
Party 1
Cthulhu
Cthulhu
WoefulFruitcake
Cthulhu
Level 85
God Stats
14W - 20L
1,406 SR
Queue Stats
197W - 446L
1,342 Elo+
Party 1
Aphrodite
Aphrodite
timmyluv
Aphrodite
Level 121
God Stats
88W - 97L
1,417 SR
Queue Stats
259W - 394L
1,379 Elo+
Party 1
Team Averages
Level 122
1,463 SR
1,415 Elo+

VS

Team Averages
Level 46
1,548 SR
1,338 Elo+
Cliodhna
Cliodhna
AussieMozi
Cliodhna
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 161L
1,342 Elo+
Party 2
Ymir
Ymir
BM Syphxr9688
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 66L
1,154 Elo+
Party 2
Zeus
Zeus
SionTSR
Zeus
Level 84
God Stats
5W - 6L
1,644 SR
Queue Stats
155W - 195L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cromm
Medusa
15
9 / 1 / 2
10,811
772
17,251
11,111
3,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 3 / 9
9,785
699
6,987
19,590
13,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
timmyluv
Aphrodite
14
2 / 2 / 6
9,111
651
6,640
11,089
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AussieMozi
Cliodhna
11
1 / 5 / 2
7,947
568
7,829
10,787
4,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 6
8,364
597
5,107
15,412
7,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zeus
SionTSR
Zeus
13
4 / 2 / 1
9,231
659
21,410
9,123
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
11
Kills
5
6
Deaths
11
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AussieMozi
Cliodhna
1
5
2
0.4
L
0
4
6
0.75
W
Medusa
Cromm
Medusa
9
1
2
10
L
Zeus
SionTSR
Zeus
4
2
1
2.25
W
0
3
9
1.5
W
Aphrodite
timmyluv
Aphrodite
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,878
Damage
34,346
41,790
Taken
35,322
21,160
Mitigated
15,458
21,765
Healing
4,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AussieMozi
Cliodhna
7,829
262
0
2,163
10,787
4,906
0
4,262
6,525
0
15,159
L
5,107
778
0
914
15,412
7,727
0
6,228
9,184
15,818
0
W
Medusa
Cromm
Medusa
17,251
6,682
0
1,042
11,111
3,524
1,889
6,428
4,111
0
64,192
L
Zeus
SionTSR
Zeus
21,410
1,756
0
1,330
9,123
2,825
54
3,468
5,655
44,585
0
W
6,987
248
803
7,856
19,590
13,398
102
10,948
7,422
23,751
0
W
Aphrodite
timmyluv
Aphrodite
6,640
306
5,443
6,621
11,089
4,238
522
7,883
2,659
20,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,707
Gold Earned
25,542
158
Minions Killed
110
6
Camps Cleared
3
855,670
Distance Traveled
729,225
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,947
568
19
1
1
255,601
2
L
Ymir
8,364
597
26
2
0
229,683
4
W
Medusa
10,811
772
100
7
5
280,225
4
L
Zeus
9,231
659
65
5
2
243,941
1
W
Cthulhu
9,785
699
41
3
0
287,338
1
W
Aphrodite
9,111
651
17
1
1
288,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role