Player Matchup

Olorun
Olorun
B0VVZER_
Olorun
Level 147
God Stats
5W - 1L
1,853 SR
Queue Stats
125W - 72L
1,638 Elo+
Party 1
Vamana
Vamana
ChefHunchoo
Vamana
Level 128
God Stats
26W - 19L
1,527 SR
Queue Stats
386W - 316L
1,652 Elo+
Party 1
Chaac
Chaac
KINGDIDDYBOP
Chaac
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 2L
1,295 Elo+
Party 1
Team Averages
Level 97
1,627 SR
1,529 Elo+

VS

Team Averages
Level 76
1,571 SR
1,513 Elo+
Pele
Pele
 
Pele
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
LippenSlaugg
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,445 Elo+
Party 2
Cabrakan
Cabrakan
Ty1715nassau
Cabrakan
Level 99
God Stats
2W - 3L
1,714 SR
Queue Stats
11W - 15L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
B0VVZER_
Olorun
13
5 / 3 / 10
8,218
822
12,683
10,247
4,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
13
10 / 1 / 7
8,692
869
10,031
11,387
7,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 2 / 12
7,841
784
2,767
6,073
4,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
5 / 6 / 1
8,370
837
11,775
11,634
3,902
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 6 / 4
6,716
672
4,777
7,001
2,162
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Ty1715nassau
Cabrakan
10
1 / 6 / 3
6,996
700
6,227
11,411
9,800
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
18
Kills
6
6
Deaths
18
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
6
1
0.92
W
Olorun
B0VVZER_
Olorun
5
3
10
3.33
W
Vamana
10
1
7
13.5
W
3
2
12
4.5
L
0
6
4
0.33
L
Cabrakan
Ty1715nassau
Cabrakan
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,481
Damage
22,779
27,707
Taken
30,046
16,842
Mitigated
15,864
10,676
Healing
3,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
11,775
2,977
0
1,904
11,634
3,902
0
4,625
6,916
0
26,034
W
Olorun
B0VVZER_
Olorun
12,683
7,003
423
4,783
10,247
4,485
1,043
4,172
6,075
37,143
3,494
W
Vamana
10,031
4,642
0
3,741
11,387
7,886
0
5,372
6,015
0
25,577
W
2,767
743
0
1,729
6,073
4,471
153
1,753
4,320
0
7,435
L
4,777
1,153
409
179
7,001
2,162
0
2,520
4,376
17,745
0
L
Cabrakan
Ty1715nassau
Cabrakan
6,227
862
0
1,420
11,411
9,800
0
4,677
6,495
15,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,751
Gold Earned
22,082
120
Minions Killed
102
7
Camps Cleared
3
527,339
Distance Traveled
477,914
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,370
837
38
4
1
181,548
2
W
Olorun
8,218
822
72
7
5
165,284
2
W
Vamana
8,692
869
35
4
2
211,824
4
W
Chaac
7,841
784
13
1
0
150,231
0
L
Ra
6,716
672
41
4
0
139,612
0
L
Cabrakan
6,996
700
23
2
2
156,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role