Player Matchup

Danzaburou
Danzaburou
KURDISH J3W
Danzaburou
Level 146
God Stats
5W - 2L
1,535 SR
Queue Stats
65W - 55L
1,564 Elo+
Party 2
Nike
Nike
KURDISH K1NG185
Nike
Level 26
God Stats
2W - 3L
1,545 SR
Queue Stats
35W - 24L
1,567 Elo+
Party 2
Terra
Terra
KURDISH PHEN0M
Terra
Level 160
God Stats
8W - 3L
1,806 SR
Queue Stats
108W - 101L
1,581 Elo+
Party 2
Fenrir
Fenrir
KURDISH PYR0
Fenrir
Level 136
God Stats
2W - 0L
1,868 SR
Queue Stats
40W - 25L
1,640 Elo+
Party 2
Ra
Ra
KURDISH RAMPAG3
Ra
Level 155
God Stats
2W - 1L
1,668 SR
Queue Stats
27W - 24L
1,517 Elo+
Party 2
Team Averages
Level 125
1,684 SR
1,574 Elo+

VS

Team Averages
Level 64
1,611 SR
1,588 Elo+
Horus
Horus
DanyellMow
Horus
Level 64
God Stats
18W - 9L
1,817 SR
Queue Stats
128W - 66L
1,653 Elo+
Party 1
Scylla
Scylla
ErickLow
Scylla
Level 141
God Stats
1W - 3L
1,333 SR
Queue Stats
114W - 67L
1,657 Elo+
Party 1
Xing Tian
Xing Tian
Favata74
Xing Tian
Level 38
God Stats
3W - 2L
1,538 SR
Queue Stats
78W - 38L
1,627 Elo+
Party 1
Medusa
Medusa
Hallo1208
Medusa
Level 30
God Stats
0W - 3L
1,507 SR
Queue Stats
20W - 37L
1,383 Elo+
Solo
Kukulkan
Kukulkan
MoneyMartinez
Kukulkan
Level 46
God Stats
1W - 1L
1,859 SR
Queue Stats
10W - 4L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KURDISH J3W
Danzaburou
17
4 / 4 / 3
11,090
792
11,993
15,307
7,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 5 / 8
9,539
681
9,238
18,175
20,239
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 5 / 9
10,701
764
7,013
22,923
34,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
15
2 / 5 / 6
9,917
708
8,701
21,205
14,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
4 / 2 / 5
10,832
774
12,787
11,716
5,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
5 / 6 / 13
11,706
836
8,044
19,040
19,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
ErickLow
Scylla
17
4 / 1 / 11
10,632
759
13,537
8,651
3,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Favata74
Xing Tian
15
1 / 3 / 13
10,198
728
6,445
18,848
23,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Hallo1208
Medusa
8
0 / 0 / 0
5,412
387
0
0
0
Kukulkan
MoneyMartinez
Kukulkan
20
11 / 3 / 9
14,076
1,005
35,791
14,402
7,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
67
13
Kills
21
21
Deaths
13
31
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Horus
5
6
13
1.92
L
Scylla
ErickLow
Scylla
4
1
11
9.5
L
Xing Tian
Favata74
Xing Tian
1
3
13
2.5
L
Medusa
Hallo1208
Medusa
0
0
0
0
W
Danzaburou
KURDISH J3W
Danzaburou
4
4
3
1.38
W
1
5
8
1
W
2
5
9
1.3
W
Fenrir
2
5
6
1
W
4
2
5
3.25
L
Kukulkan
MoneyMartinez
Kukulkan
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,732
Damage
63,817
89,326
Taken
60,941
82,854
Mitigated
53,677
25,801
Healing
15,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
8,044
3,128
4,067
4,946
19,040
19,022
425
8,042
10,998
0
20,098
L
Scylla
ErickLow
Scylla
13,537
515
0
1,649
8,651
3,729
540
1,817
6,834
36,991
0
L
Xing Tian
Favata74
Xing Tian
6,445
450
0
1,866
18,848
23,053
33
6,589
12,259
18,967
0
L
Medusa
Hallo1208
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
KURDISH J3W
Danzaburou
11,993
3,789
0
2,725
15,307
7,517
4,973
10,150
4,884
0
52,216
W
9,238
1,358
770
1,746
18,175
20,239
738
11,141
6,532
2,054
25,315
W
7,013
791
4,918
5,969
22,923
34,411
228
10,731
11,707
18,598
0
W
Fenrir
8,701
2,097
0
4,220
21,205
14,917
95
14,961
5,776
0
20,605
W
12,787
1,059
3,016
2,437
11,716
5,770
2,486
8,245
3,292
46,575
0
L
Kukulkan
MoneyMartinez
Kukulkan
35,791
4,831
0
3,402
14,402
7,873
1,047
4,465
9,937
98,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,079
Gold Earned
52,024
289
Minions Killed
262
14
Camps Cleared
2
1,311,708
Distance Traveled
1,080,045
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,706
836
20
1
0
235,716
1
L
Scylla
10,632
759
70
5
0
294,317
1
L
Xing Tian
10,198
728
17
1
0
284,894
2
L
Medusa
5,412
387
0
0
0
0
0
W
Danzaburou
11,090
792
96
7
5
239,469
0
W
Nike
9,539
681
42
3
0
268,459
1
W
Terra
10,701
764
25
2
4
269,449
10
W
Fenrir
9,917
708
22
2
2
267,492
0
W
Ra
10,832
774
104
7
3
266,839
1
L
Kukulkan
14,076
1,005
155
11
2
265,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role