Player Matchup

Pele
Pele
AsburyOutlaw
Pele
Level 87
God Stats
5W - 2L
1,554 SR
Queue Stats
277W - 326L
1,373 Elo+
Solo
Ganesha
Ganesha
BigDaddyH20Mans
Ganesha
Level 92
God Stats
1W - 1L
1,202 SR
Queue Stats
61W - 65L
1,402 Elo+
Solo
Odin
Odin
SonaHat
Odin
Level 86
God Stats
17W - 8L
1,635 SR
Queue Stats
347W - 357L
1,404 Elo+
Solo
Skadi
Skadi
WrongCarnivore9
Skadi
Level 143
God Stats
15W - 11L
1,429 SR
Queue Stats
189W - 213L
1,406 Elo+
Solo
Zhong Kui
Zhong Kui
jecksweg
Zhong Kui
Level 79
God Stats
24W - 14L
1,532 SR
Queue Stats
75W - 64L
1,453 Elo+
Solo
Team Averages
Level 97
1,470 SR
1,407 Elo+

VS

Team Averages
Level 91
1,446 SR
1,396 Elo+
Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
MichausAE
Geb
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 92L
1,393 Elo+
Party 1
Hades
Hades
Rasquita100
Hades
Level 60
God Stats
32W - 39L
1,416 SR
Queue Stats
87W - 109L
1,316 Elo+
Party 1
Apollo
Apollo
Spiffy366
Apollo
Level 67
God Stats
2W - 12L
1,181 SR
Queue Stats
86W - 108L
1,341 Elo+
Party 1
Horus
Horus
drum4money
Horus
Level 119
God Stats
24W - 16L
1,632 SR
Queue Stats
385W - 389L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,779
556
5,336
8,559
2,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 1 / 7
7,966
569
4,313
12,435
11,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
SonaHat
Odin
12
0 / 2 / 0
7,609
544
2,583
10,704
4,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 0 / 1
8,691
621
6,432
4,311
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
jecksweg
Zhong Kui
15
6 / 1 / 3
9,183
656
11,437
10,455
6,999
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 1 / 1
6,672
477
4,146
8,682
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
3 / 0 / 0
7,257
518
10,120
8,263
6,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
0 / 6 / 1
6,074
434
3,183
11,745
4,368
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
Spiffy366
Apollo
4
0 / 2 / 0
4,519
323
519
2,430
502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
12
1 / 3 / 1
7,307
522
4,439
11,981
8,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
12
Kills
5
6
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
1
1.5
W
1
2
2
1
W
1
1
7
4.5
L
3
0
0
3
L
0
6
1
0.08
W
Odin
SonaHat
Odin
0
2
0
0
L
Apollo
Spiffy366
Apollo
0
2
0
0
W
4
0
1
4.5
L
Horus
1
3
1
0.5
W
Zhong Kui
jecksweg
Zhong Kui
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,101
Damage
22,407
46,464
Taken
43,101
27,659
Mitigated
22,568
15,494
Healing
15,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,146
508
0
3,229
8,682
2,287
0
1,706
6,976
0
37,657
W
5,336
716
0
4,383
8,559
2,760
232
1,641
6,756
0
49,219
W
4,313
411
0
2,040
12,435
11,606
1,111
1,532
10,858
23,282
0
L
10,120
1,466
0
2,577
8,263
6,465
0
1,323
6,298
42,466
0
L
3,183
214
181
2,749
11,745
4,368
0
8,362
3,383
29,535
0
W
Odin
SonaHat
Odin
2,583
617
0
2,852
10,704
4,837
246
6,627
2,994
0
37,158
L
Apollo
Spiffy366
Apollo
519
437
0
398
2,430
502
0
388
2,042
0
7,857
W
6,432
1,882
0
1,739
4,311
1,457
3,876
145
4,166
0
56,401
L
Horus
4,439
2,390
857
5,153
11,981
8,946
0
3,971
8,010
0
32,982
W
Zhong Kui
jecksweg
Zhong Kui
11,437
2,545
0
4,480
10,455
6,999
1,766
2,343
8,112
59,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,228
Gold Earned
31,829
443
Minions Killed
286
0
Camps Cleared
0
1,308,030
Distance Traveled
1,095,962
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,672
477
82
6
0
285,760
1
W
Pele
7,779
556
94
7
0
289,508
3
W
Ganesha
7,966
569
8
1
0
278,844
6
L
Geb
7,257
518
77
6
0
279,299
0
L
Hades
6,074
434
53
4
0
207,432
0
W
Odin
7,609
544
97
7
0
259,478
1
L
Apollo
4,519
323
17
1
0
71,845
0
W
Skadi
8,691
621
133
10
0
250,325
2
L
Horus
7,307
522
57
4
0
251,626
2
W
Zhong Kui
9,183
656
111
8
0
229,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role