Player Matchup

Chiron
Chiron
BigBayl
Chiron
Level 121
God Stats
7W - 4L
1,712 SR
Queue Stats
95W - 72L
1,575 Elo+
Party 1
Sylvanus
Sylvanus
Ron44Blackout
Sylvanus
Level 103
God Stats
23W - 12L
1,639 SR
Queue Stats
95W - 72L
1,575 Elo+
Party 1
Mercury
Mercury
iTzZB
Mercury
Level 129
God Stats
7W - 3L
1,662 SR
Queue Stats
94W - 72L
1,574 Elo+
Party 1
Zeus
Zeus
jasking
Zeus
Level 46
God Stats
22W - 17L
1,586 SR
Queue Stats
93W - 72L
1,568 Elo+
Party 1
Team Averages
Level 100
1,650 SR
1,573 Elo+

VS

Team Averages
Level 106
1,594 SR
1,638 Elo+
Fenrir
Fenrir
ACL Terror x
Fenrir
Level 108
God Stats
4W - 1L
1,512 SR
Queue Stats
178W - 142L
1,589 Elo+
Party 2
Sol
Sol
Big Booty Trudi
Sol
Level 106
God Stats
10W - 4L
1,773 SR
Queue Stats
213W - 147L
1,647 Elo+
Party 2
Mulan
Mulan
BigTyme J
Mulan
Level 103
God Stats
26W - 17L
1,676 SR
Queue Stats
222W - 164L
1,672 Elo+
Party 2
Artio
Artio
LP5eagle
Artio
Level 106
God Stats
2W - 2L
1,417 SR
Queue Stats
221W - 163L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BigBayl
Chiron
17
5 / 2 / 2
11,036
849
14,119
8,546
3,790
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Ron44Blackout
Sylvanus
15
1 / 3 / 10
10,666
820
7,588
15,243
14,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
iTzZB
Mercury
18
7 / 1 / 4
11,855
912
11,272
11,698
5,866
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
jasking
Zeus
16
5 / 2 / 10
10,954
843
18,944
7,058
3,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
1 / 4 / 2
9,279
714
5,244
14,713
10,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 2 / 3
10,728
825
9,408
8,419
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
BigTyme J
Mulan
16
2 / 5 / 4
9,929
764
5,671
17,942
14,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
LP5eagle
Artio
15
1 / 7 / 4
9,288
714
6,219
21,319
18,104
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
18
Kills
8
8
Deaths
18
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
4
2
0.5
L
4
2
3
2.75
W
Chiron
BigBayl
Chiron
5
2
2
3
L
Mulan
BigTyme J
Mulan
2
5
4
0.8
L
Artio
LP5eagle
Artio
1
7
4
0.43
W
Sylvanus
Ron44Blackout
Sylvanus
1
3
10
2
W
Mercury
iTzZB
Mercury
7
1
4
9
W
Zeus
jasking
Zeus
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,923
Damage
26,542
42,545
Taken
62,393
27,648
Mitigated
45,423
16,658
Healing
13,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,244
538
0
1,398
14,713
10,415
0
5,322
9,211
0
17,966
L
9,408
2,177
0
2,997
8,419
2,394
2,944
1,949
6,402
52,752
0
W
Chiron
BigBayl
Chiron
14,119
6,139
1,283
2,870
8,546
3,790
2,231
4,030
4,319
0
49,463
L
Mulan
BigTyme J
Mulan
5,671
446
0
2,866
17,942
14,510
0
5,892
11,848
0
31,261
L
Artio
LP5eagle
Artio
6,219
1,124
1,294
5,379
21,319
18,104
517
13,100
7,807
25,835
0
W
Sylvanus
Ron44Blackout
Sylvanus
7,588
2,162
4,204
5,590
15,243
14,408
1,171
4,752
10,269
19,881
0
W
Mercury
iTzZB
Mercury
11,272
6,430
0
845
11,698
5,866
3,756
4,074
7,575
0
57,700
W
Zeus
jasking
Zeus
18,944
1,874
362
1,504
7,058
3,584
588
3,034
3,975
47,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,511
Gold Earned
39,224
255
Minions Killed
211
12
Camps Cleared
11
984,629
Distance Traveled
896,763
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,279
714
37
3
3
228,794
3
L
Sol
10,728
825
86
7
4
228,476
3
W
Chiron
11,036
849
90
7
3
211,105
2
L
Mulan
9,929
764
49
4
3
232,485
3
L
Artio
9,288
714
39
3
1
207,008
4
W
Sylvanus
10,666
820
19
1
0
220,962
1
W
Mercury
11,855
912
81
6
5
318,652
3
W
Zeus
10,954
843
65
5
4
233,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role