Player Matchup

Artemis
Artemis
Drippinsmnia
Artemis
Level 114
God Stats
8W - 6L
1,517 SR
Queue Stats
362W - 372L
1,376 Elo+
Party 2
Bakasura
Bakasura
J0deteCarlos
Bakasura
Level 123
God Stats
5W - 5L
1,536 SR
Queue Stats
242W - 230L
1,431 Elo+
Party 2
Ares
Ares
RichThePenguin
Ares
Level 129
God Stats
8W - 9L
1,409 SR
Queue Stats
401W - 399L
1,423 Elo+
Party 2
Anubis
Anubis
jc730123
Anubis
Level 116
God Stats
3W - 5L
1,368 SR
Queue Stats
317W - 352L
1,435 Elo+
Party 3
Chronos
Chronos
mobgripdamian-
Chronos
Level 117
God Stats
14W - 24L
1,412 SR
Queue Stats
290W - 334L
1,380 Elo+
Party 3
Team Averages
Level 120
1,449 SR
1,409 Elo+

VS

Team Averages
Level 49
1,418 SR
1,402 Elo+
Achilles
Achilles
Carlton Yanks
Achilles
Level 47
God Stats
8W - 15L
1,431 SR
Queue Stats
76W - 84L
1,397 Elo+
Party 1
Ymir
Ymir
GrimReeferTHC
Ymir
Level 42
God Stats
6W - 7L
1,341 SR
Queue Stats
57W - 62L
1,380 Elo+
Party 1
Anhur
Anhur
HeyItsDawson
Anhur
Level 77
God Stats
3W - 4L
1,447 SR
Queue Stats
163W - 148L
1,449 Elo+
Party 1
Sobek
Sobek
Jormungund
Sobek
Level 34
God Stats
3W - 4L
1,398 SR
Queue Stats
32W - 49L
1,317 Elo+
Party 1
Nox
Nox
KrazieXVI
Nox
Level 47
God Stats
20W - 30L
1,472 SR
Queue Stats
152W - 137L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Drippinsmnia
Artemis
10
2 / 0 / 2
5,782
526
6,075
4,573
1,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
J0deteCarlos
Bakasura
10
2 / 2 / 2
6,127
557
2,496
7,922
3,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
1 / 0 / 1
5,745
522
4,747
8,663
4,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
jc730123
Anubis
10
2 / 1 / 3
6,057
551
3,031
2,285
774
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 0 / 2
6,835
621
3,318
4,114
1,343
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Carlton Yanks
Achilles
8
2 / 1 / 0
5,304
482
4,989
6,174
1,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 0
5,058
460
1,666
8,013
3,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 2 / 0
4,656
423
5,168
6,529
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
8
0 / 4 / 0
4,789
435
421
5,268
2,619
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 2 / 1
5,985
544
893
4,006
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
3
3
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
Carlton Yanks
Achilles
2
1
0
2
W
Artemis
Drippinsmnia
Artemis
2
0
2
3
L
0
2
0
0
L
0
2
0
0
W
Bakasura
J0deteCarlos
Bakasura
2
2
2
1.5
L
Sobek
0
4
0
0
L
1
2
1
0.75
W
1
0
1
1.5
W
Anubis
jc730123
Anubis
2
1
3
3.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,667
Damage
13,137
27,557
Taken
29,990
10,661
Mitigated
11,311
11,675
Healing
10,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Carlton Yanks
Achilles
4,989
1,230
0
3,017
6,174
1,800
0
2,370
3,776
0
23,623
W
Artemis
Drippinsmnia
Artemis
6,075
3,563
0
1,563
4,573
1,030
786
493
4,080
0
34,342
L
1,666
271
326
3,014
8,013
3,997
0
2,010
5,897
10,533
0
L
5,168
2,006
0
2,067
6,529
1,641
0
2,825
3,629
0
31,595
W
Bakasura
J0deteCarlos
Bakasura
2,496
1,697
0
4,013
7,922
3,351
493
636
7,286
0
37,933
L
Sobek
421
76
0
1,205
5,268
2,619
217
1,898
3,242
13,243
0
L
893
85
0
440
4,006
1,254
0
1,993
1,988
33,477
0
W
4,747
280
168
2,989
8,663
4,163
126
1,173
7,490
17,242
0
W
Anubis
jc730123
Anubis
3,031
237
0
736
2,285
774
0
257
2,028
25,125
0
W
3,318
1,198
0
2,206
4,114
1,343
276
421
3,693
30,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,546
Gold Earned
25,792
300
Minions Killed
231
0
Camps Cleared
0
1,057,240
Distance Traveled
1,028,889
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,304
482
46
4
0
250,522
3
W
Artemis
5,782
526
71
6
0
167,327
0
L
Ymir
5,058
460
23
2
0
186,263
3
L
Anhur
4,656
423
62
6
0
196,125
4
W
Bakasura
6,127
557
84
8
0
257,535
1
L
Sobek
4,789
435
21
2
0
191,183
3
L
Nox
5,985
544
79
7
0
204,796
4
W
Ares
5,745
522
21
2
0
213,583
0
W
Anubis
6,057
551
50
5
0
198,773
3
W
Chronos
6,835
621
74
7
0
220,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role