Player Matchup

Hera
Hera
Jamz117
Hera
Level 127
God Stats
0W - 1L
1,739 SR
Queue Stats
82W - 69L
1,590 Elo+
Party 2
Loki
Loki
NaniMachine
Loki
Level 109
God Stats
0W - 3L
1,305 SR
Queue Stats
23W - 23L
1,556 Elo+
Party 2
Aphrodite
Aphrodite
NeoKendrick
Aphrodite
Level 115
God Stats
0W - 3L
1,524 SR
Queue Stats
193W - 169L
1,554 Elo+
Party 2
Zhong Kui
Zhong Kui
SpecialDragoonJ
Zhong Kui
Level 153
God Stats
89W - 54L
1,649 SR
Queue Stats
931W - 877L
1,544 Elo+
Solo
Heimdallr
Heimdallr
YoteMeisterKwan
Heimdallr
Level 108
God Stats
6W - 5L
1,674 SR
Queue Stats
180W - 137L
1,590 Elo+
Party 2
Team Averages
Level 122
1,578 SR
1,567 Elo+

VS

Team Averages
Level 140
1,599 SR
1,604 Elo+
Hachiman
Hachiman
Balteron
Hachiman
Level 142
God Stats
17W - 11L
1,616 SR
Queue Stats
148W - 139L
1,567 Elo+
Solo
Atlas
Atlas
Casketfortwo
Atlas
Level 160
God Stats
12W - 20L
1,464 SR
Queue Stats
853W - 836L
1,568 Elo+
Solo
Discordia
Discordia
CleanPup1177638
Discordia
Level 120
God Stats
4W - 1L
1,671 SR
Queue Stats
141W - 115L
1,610 Elo+
Solo
Awilix
Awilix
RuinedHex
Awilix
Level 155
God Stats
4W - 3L
1,632 SR
Queue Stats
372W - 336L
1,640 Elo+
Party 1
Bellona
Bellona
SleezzyThaGreat
Bellona
Level 122
God Stats
7W - 5L
1,611 SR
Queue Stats
267W - 229L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Jamz117
Hera
15
2 / 9 / 6
11,157
398
10,150
21,601
19,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 10 / 3
9,937
355
10,222
21,770
6,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
NeoKendrick
Aphrodite
16
1 / 10 / 3
11,051
395
13,700
24,086
15,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
SpecialDragoonJ
Zhong Kui
19
2 / 8 / 5
12,730
455
19,500
25,285
14,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
YoteMeisterKwan
Heimdallr
20
6 / 8 / 1
13,611
486
19,213
28,854
11,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Balteron
Hachiman
20
4 / 1 / 18
14,669
524
13,122
17,634
8,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
1 / 5 / 25
13,382
478
9,302
37,157
45,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
CleanPup1177638
Discordia
20
18 / 0 / 15
16,949
605
42,068
14,402
7,996
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
RuinedHex
Awilix
20
9 / 4 / 9
15,795
564
13,240
21,118
9,159
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
13 / 2 / 13
15,799
564
21,260
25,205
28,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
125
12
Kills
45
45
Deaths
12
18
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Balteron
Hachiman
4
1
18
13
W
1
5
25
2.7
W
Discordia
CleanPup1177638
Discordia
18
0
15
25.5
L
Hera
Jamz117
Hera
2
9
6
0.56
L
1
10
3
0.25
L
Aphrodite
NeoKendrick
Aphrodite
1
10
3
0.25
W
Awilix
RuinedHex
Awilix
9
4
9
3.38
W
13
2
13
9.75
L
Zhong Kui
SpecialDragoonJ
Zhong Kui
2
8
5
0.56
L
Heimdallr
YoteMeisterKwan
Heimdallr
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,785
Damage
98,992
121,596
Taken
115,516
68,519
Mitigated
99,271
32,682
Healing
41,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Balteron
Hachiman
13,122
7,346
0
9,033
17,634
8,142
7,879
4,917
12,717
0
139,308
W
9,302
2,678
5,679
8,415
37,157
45,254
172
16,171
20,986
28,131
0
W
Discordia
CleanPup1177638
Discordia
42,068
320
896
4,621
14,402
7,996
2,744
4,315
10,087
138,853
0
L
Hera
Jamz117
Hera
10,150
3,399
172
4,907
21,601
19,400
422
10,436
11,010
50,730
0
L
10,222
2,009
0
345
21,770
6,983
0
12,468
9,024
0
54,230
L
Aphrodite
NeoKendrick
Aphrodite
13,700
1,376
4,320
10,206
24,086
15,627
0
12,207
11,280
68,797
0
W
Awilix
RuinedHex
Awilix
13,240
4,869
0
5,177
21,118
9,159
982
8,878
12,240
0
114,390
W
21,260
4,382
0
7,343
25,205
28,720
838
8,454
16,751
17,493
93,262
L
Zhong Kui
SpecialDragoonJ
Zhong Kui
19,500
3,807
0
3,514
25,285
14,879
0
11,469
13,540
80,836
13,919
L
Heimdallr
YoteMeisterKwan
Heimdallr
19,213
7,792
0
9,218
28,854
11,630
1,266
6,687
22,011
0
78,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,486
Gold Earned
76,594
578
Minions Killed
690
0
Camps Cleared
0
2,313,215
Distance Traveled
2,905,195
12
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,669
524
182
7
0
468,588
1
W
Atlas
13,382
478
13
0
0
514,474
12
W
Discordia
16,949
605
195
7
0
595,117
10
L
Hera
11,157
398
60
2
0
443,074
1
L
Loki
9,937
355
99
4
0
535,788
2
L
Aphrodite
11,051
395
139
5
0
425,483
2
W
Awilix
15,795
564
160
6
0
619,290
8
W
Bellona
15,799
564
140
5
0
707,726
6
L
Zhong Kui
12,730
455
144
5
0
465,319
2
L
Heimdallr
13,611
486
136
5
0
443,551
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role