Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
BombBussy02
Ne Zha
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Geb
Geb
Mausmuncher
Geb
Level 42
God Stats
7W - 8L
1,561 SR
Queue Stats
83W - 108L
1,320 Elo+
Party 1
Achilles
Achilles
StormyReighns04
Achilles
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 135L
1,440 Elo+
Solo
Hades
Hades
pooster800
Hades
Level 122
God Stats
3W - 0L
1,723 SR
Queue Stats
50W - 51L
1,576 Elo+
Party 1
Team Averages
Level 59
1,557 SR
1,467 Elo+

VS

Team Averages
Level 63
1,571 SR
1,471 Elo+
Vamana
Vamana
 
Vamana
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
 
Scylla
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
CarlossaidMA
Cu Chulainn
Level 69
God Stats
11W - 7L
1,613 SR
Queue Stats
384W - 378L
1,495 Elo+
Party 3
Sylvanus
Sylvanus
brocoli2018
Sylvanus
Level 38
God Stats
1W - 3L
1,550 SR
Queue Stats
49W - 67L
1,355 Elo+
Solo
Neith
Neith
xGiovanna MA
Neith
Level 24
God Stats
12W - 7L
1,694 SR
Queue Stats
70W - 62L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
3 / 1 / 3
5,458
546
6,103
4,845
1,316
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ne Zha
10
5 / 1 / 5
6,458
646
6,919
6,669
1,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 1 / 7
5,888
589
2,805
5,874
2,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
10
1 / 0 / 2
5,607
561
1,455
5,086
4,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hades
10
6 / 1 / 3
6,583
658
5,407
5,562
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
8
1 / 2 / 0
5,308
531
1,409
4,968
1,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
 
Scylla
7
0 / 5 / 1
4,613
461
2,425
5,614
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
CarlossaidMA
Cu Chulainn
9
0 / 4 / 0
5,167
517
3,822
6,494
3,377
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
brocoli2018
Sylvanus
8
2 / 4 / 1
5,368
537
2,192
8,712
4,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 2 / 2
5,136
514
4,140
5,770
1,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
17
Kills
4
4
Deaths
17
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
1
3
4.5
L
Vamana
 
Vamana
1
2
0
0.5
L
Scylla
 
Scylla
0
5
1
0.1
W
Ne Zha
5
1
5
7.5
L
Cu Chulainn
CarlossaidMA
Cu Chulainn
0
4
0
0
W
2
1
7
5.5
W
Achilles
1
0
2
2
L
Sylvanus
brocoli2018
Sylvanus
2
4
1
0.63
W
Hades
6
1
3
7.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,689
Damage
13,988
28,036
Taken
31,558
12,548
Mitigated
11,746
11,611
Healing
4,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,103
2,549
0
1,805
4,845
1,316
542
890
3,915
0
31,812
L
Vamana
 
Vamana
1,409
408
0
121
4,968
1,346
0
603
4,261
0
22,316
L
Scylla
 
Scylla
2,425
350
0
361
5,614
1,347
0
2,657
2,737
14,069
0
W
Ne Zha
6,919
3,110
0
3,264
6,669
1,951
0
734
5,899
0
33,800
L
Cu Chulainn
CarlossaidMA
Cu Chulainn
3,822
604
0
95
6,494
3,377
0
878
5,574
3,402
23,341
W
2,805
320
373
2,271
5,874
2,794
54
2,144
3,618
12,033
0
W
Achilles
1,455
661
0
1,521
5,086
4,420
240
391
4,695
0
21,468
L
Sylvanus
brocoli2018
Sylvanus
2,192
1,278
270
1,645
8,712
4,313
0
1,733
6,939
13,703
0
W
Hades
5,407
567
115
2,262
5,562
2,067
172
695
4,817
27,457
0
L
4,140
1,351
0
2,171
5,770
1,363
0
1,815
3,835
0
17,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,994
Gold Earned
25,592
259
Minions Killed
174
0
Camps Cleared
0
999,165
Distance Traveled
883,832
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,458
546
59
6
0
177,674
0
L
Vamana
5,308
531
40
4
0
183,481
0
L
Scylla
4,613
461
30
3
0
176,128
1
W
Ne Zha
6,458
646
64
6
0
225,539
2
L
Cu Chulainn
5,167
517
42
4
0
193,785
2
W
Geb
5,888
589
14
1
0
224,388
0
W
Achilles
5,607
561
53
5
0
180,524
0
L
Sylvanus
5,368
537
24
2
0
150,013
1
W
Hades
6,583
658
69
7
0
191,040
2
L
Neith
5,136
514
38
4
0
180,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role